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Bring Back The Warden!


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#101
King Cousland

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The Warden isn't a powerful political figure unless you slapped him on the throne. I never did actually so none of mine arer anything other than the apolitical wardens.


Really? I'd call being the liegelord of Amaranthine a powerful political position.

#102
Sidney

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harkness72 wrote...

The Warden isn't a powerful political figure unless you slapped him on the throne. I never did actually so none of mine arer anything other than the apolitical wardens.


Really? I'd call being the liegelord of Amaranthine a powerful political position.


Which you don't do if you don't play DAA, again there are a lot of permutations of what you can do and a lot of that is based on how far you pushed through the saga.

#103
Pasquale1234

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DSerpa wrote...

I really do get tired of hearing this. Unless you fed your Warden to the Archdemon, his/her story ended on a cliffhanger. Besides, even if you ignore the darkspawn-related plot door left open at the end of Awakening, or the Flemeth/Morrigan/Eluvian/OGB plot, the Warden is a powerful political figure in a country that's about to go to war with Orlais. Then again, Hawke's story also ended on a cliffhanger. Ugh. I hope Bioware learns how to write an ending before the next game is finished.


This.

If there is to be a war with Orlais, who do you suppose would be the first person Fereldan would seek out to lead them?  Ditto if Fereldan is rife with templar-mage conflicts.  The HoF is not only an adept and inspirational army commander, but also a personal friend of the crown.  DA2 even showed us a certain cameo that hinted at such involvement (I'm being cryptic to avoid spoilers).

If the Warden's LI happens to be someone who knows her way around Orlesian power circles, there's another interesting angle to explore.  (and even if she wasn't the LI, but just a friend and companion)

This in itself could make for a very good game.  I can only hope.... but know better than to expect.

Sidney wrote...

harkness72 wrote...

The Warden isn't a powerful political figure unless you slapped him on the throne. I never did actually so none of mine arer anything other than the apolitical wardens. 


Really? I'd call being the liegelord of Amaranthine a powerful political position.


Which you don't do if you don't play DAA, again there are a lot of permutations of what you can do and a lot of that is based on how far you pushed through the saga.


Regardless of any other considerations, being the person who united Fereldan against the blight, crowned the current royalty, defeated Loghain, etc. and is considered to be the Hero of Fereldan *is* a very powerful political figure.

Modifié par Pasquale1234, 19 juin 2011 - 02:07 .


#104
PsychoBlonde

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Sidney wrote...

Oddly at the end of DAO there was an "end". AD is dead and that's the end, or at least how most stories end. I don't know what stories you read where people keep going until they die of old age but when the conflict ends, the story ends. DAA and wH actually opened the story up again but those openings are a lot more problematic.


Indeed.  Even "and they lived happily ever after" is a "cliffhanger" in that you don't actually get to find out what happened next.  I don't care if they go about ruthlessly tying up every potential loose end, and I'd actually prefer that my Warden not go through something like the Mass Effect 2 Resurrection of Space Jesus in order to reboot the character.  My Warden is epic level.  She not gonna start over killing rats in people's basements for copper.

#105
Pasquale1234

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PsychoBlonde wrote...

Sidney wrote...

Oddly at the end of DAO there was an "end". AD is dead and that's the end, or at least how most stories end. I don't know what stories you read where people keep going until they die of old age but when the conflict ends, the story ends. DAA and wH actually opened the story up again but those openings are a lot more problematic.


Indeed.  Even "and they lived happily ever after" is a "cliffhanger" in that you don't actually get to find out what happened next.  I don't care if they go about ruthlessly tying up every potential loose end, and I'd actually prefer that my Warden not go through something like the Mass Effect 2 Resurrection of Space Jesus in order to reboot the character.  My Warden is epic level.  She not gonna start over killing rats in people's basements for copper.


In most stories, that is true.  The story ends, and we never return to the world in which they took place.

But since this is a series, the world of Thedas goes on, and we continue to adventure in it.  To ignore a character who was established as the Hero of Fereldan in those ongoing stories is unseemly.

#106
Sidney

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Pasquale1234 wrote...
But since this is a series, the world of Thedas goes on, and we continue to adventure in it.  To ignore a character who was established as the Hero of Fereldan in those ongoing stories is unseemly.



Why. He's gone, moved on in many cases. Heck,if you sealed ther deal in WH he's really gone. Frankly given the Warden lifespan and the 10 years since the battle vs the AD he might be dead of Warden-ish causes already.

Plus, can you imagine the caterwauling of the people who would claim, no matter how it is done, that DA3 "ruined" their Warden.

#107
Pasquale1234

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Sidney wrote...

Pasquale1234 wrote...
But since this is a series, the world of Thedas goes on, and we continue to adventure in it.  To ignore a character who was established as the Hero of Fereldan in those ongoing stories is unseemly.



Why. He's gone, moved on in many cases. Heck,if you sealed ther deal in WH he's really gone. Frankly given the Warden lifespan and the 10 years since the battle vs the AD he might be dead of Warden-ish causes already.

Plus, can you imagine the caterwauling of the people who would claim, no matter how it is done, that DA3 "ruined" their Warden.


IIRC, Alistair said the expected lifespan once you were tainted is 30 years, give or take.

As to your second point - yes, unfortunately.

Whether BioWare will ever take a stance and establish canon remains to be seen.  They might not if they feel they can continue to avoid it - but there was quite an outcry when a certain person showed up in a cameo for DA2.

But I still think that ignoring someone who is a very important figure in Thedas is lame.

ETA:  WH could go down in history as one of the biggest mistakes/most polarizing storylines this franchise has done.  It's much easier to deal with storylines for a Warden who is dead (create a new one) or on the throne (still there to lead).

Modifié par Pasquale1234, 19 juin 2011 - 02:41 .


#108
PsychoBlonde

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Pasquale1234 wrote...

In most stories, that is true.  The story ends, and we never return to the world in which they took place.


There are tons of authors who write unrelated stories that take place in the same world/universe/setting.  Some of them even trademark their freaking setting.  This is a staple of comic books, especially, although you also get tons of goofy crossovers as well.

And if you consider that the vast majority of fiction takes place in the *same* setting (the "real" world, in whatever time period), this contention begins to look pretty ridiculous.

#109
Pasquale1234

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PsychoBlonde wrote...

Pasquale1234 wrote...

In most stories, that is true.  The story ends, and we never return to the world in which they took place.


There are tons of authors who write unrelated stories that take place in the same world/universe/setting.  Some of them even trademark their freaking setting.  This is a staple of comic books, especially, although you also get tons of goofy crossovers as well.

And if you consider that the vast majority of fiction takes place in the *same* setting (the "real" world, in whatever time period), this contention begins to look pretty ridiculous.


And there are also many series that establish characters that re-appear in further installments of that series.

Why the snark?

#110
PsychoBlonde

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Pasquale1234 wrote...

Why the snark?


Because I am a snarky person.  It's my modus operandi.  I mean, seriously, I yell at David Gaider about his writing quirks.  He may or may not think this is amusing, but it amuses me, anyway.  He hasn't told me off, yet, so I'm sure it doesn't bother him, which is the important part.

Also, anyone who says "most X are like Y, therefore this should be like Y" is making a silly claim and deserves to be snarked until they clean up their act and get over themselves.

Modifié par PsychoBlonde, 19 juin 2011 - 04:57 .


#111
Pasquale1234

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PsychoBlonde wrote...

Pasquale1234 wrote...

Why the snark?


Because I am a snarky person.  It's my modus operandi.  I mean, seriously, I yell at David Gaider about his writing quirks.  He may or may not think this is amusing, but it amuses me, anyway.  He hasn't told me off, yet, so I'm sure it doesn't bother him, which is the important part.

Also, anyone who says "most X are like Y, therefore this should be like Y" is making a silly claim and deserves to be snarked until they clean up their act and get over themselves.


Ah - so that's how it is.  I prefer to engage in discussion sans ad hominem.

But if it makes you happy - do carry on.

#112
PsychoBlonde

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Pasquale1234 wrote...

Ah - so that's how it is.  I prefer to engage in discussion sans ad hominem.


I prefer to discuss with people who actually know what an ad hominem is.

(For those who may not--ad hominem means "to the man"--it's an attempt to invalidate a person's argument by making personal attacks.  For instance, if I said something like "well, you can't be right because everybody knows you're s stupid a-hole", that'd be an ad hominem.  Saying "this claim is ridiculous" is not a verbal attack on the PERSON.)

#113
Pasquale1234

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PsychoBlonde wrote...

Pasquale1234 wrote...

Ah - so that's how it is.  I prefer to engage in discussion sans ad hominem.


I prefer to discuss with people who actually know what an ad hominem is.

(For those who may not--ad hominem means "to the man"--it's an attempt to invalidate a person's argument by making personal attacks.  For instance, if I said something like "well, you can't be right because everybody knows you're s stupid a-hole", that'd be an ad hominem.  Saying "this claim is ridiculous" is not a verbal attack on the PERSON.)




PsychoBlonde wrote...

Also, anyone who says "most X are like Y, therefore this should be like Y" is making a silly claim and deserves to be snarked until they clean up their act and get over themselves.


ad ho·mi·nem
adjective
1.appealing to one's prejudices, emotions, or special interests rather than to one's intellect or reason.
2.attacking an opponent's character rather than answering his argument.

#114
MonkeyLungs

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We can't have the Warden guys. Haven't you figured it out yet? The NewFans won. The protagonist must be voice acted. The protagonist must have quite a bit of predetermined personality so that NewFans can feel like their character is more interesting because they don't like to imagine things. RPG has to fast paced now and the game has to get right into the action. NPC's got big GD yellow arrows over their heads FFS.

#115
The Baconer

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The Warden's story is done.

#116
Dormiglione

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MonkeyLungs wrote...

We can't have the Warden guys. Haven't you figured it out yet? The NewFans won. The protagonist must be voice acted. The protagonist must have quite a bit of predetermined personality so that NewFans can feel like their character is more interesting because they don't like to imagine things. RPG has to fast paced now and the game has to get right into the action. NPC's got big GD yellow arrows over their heads FFS.


Then voice the Warden. Dont see any problem why it should not be possible to voice the warden. There are a ton of other full voiced character, so voice the warden -> problem solved

#117
themonty72

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i agree voice the Warden then he or she wont be another avatar. I need the Warden to speak

#118
Wulfram

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I really don't want my warden to be voiced. It would be horrible.

#119
Dormiglione

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Wulfram wrote...

I really don't want my warden to be voiced. It would be horrible.


Im sure they could also implement a configuration switch "voice on/off"

#120
themonty72

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Maybe the male voice would be horrible like the male Hawk voice. Hey I could be wrong

Modifié par themonty72, 19 juin 2011 - 09:47 .


#121
DA_GamerGal

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I would love to see the return of the Warden. It doesn't necessarily have to be one of my Wardens (have 14 of them)...could be a new Warden PC.

The Warden's story is not complete at all... the threat of the Darkspawn uniting is still real (think Awakenings)...plus if your Warden married Alistair and became Queen of Ferelden, her job was just begining. ;-)

Not to mention the whole Old God/Morrigan baby storyline... the Avernus storyline.... the Eluvian mirror storyline.... the Nathaniel Howe storyline in DA2..... the Hawke sibling Warden storyline in DA2.... the list goes on and on. No- the Warden's story is far from finished.

#122
Atakuma

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krissyjf wrote...

Not to mention the whole Old God/Morrigan baby storyline... the Avernus storyline.... the Eluvian mirror storyline.... the Nathaniel Howe storyline in DA2..... the Hawke sibling Warden storyline in DA2.... the list goes on and on. No- the Warden's story is far from finished.

The Warden isn't a requirement for any of those storylines, save for the OGB thing which can be easily handwaved away by the warden dying.

#123
themonty72

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Yes I agree with you the Wardens story is for from finished but you know how Act 3 ended in Da2.The old god Morrigan baby storyline wiill have something in Da3. I read about in the DA2 strategy guide.

Modifié par themonty72, 19 juin 2011 - 09:58 .


#124
Aradace

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The only way they'd bring back the warden is if they gave him/her a voice. I can say with %99 certainty that's the only way you're getting your warden back in any form.  Admittedly, I'd like to play warden again, but not The warden.

Modifié par Aradace, 19 juin 2011 - 10:18 .


#125
Il Divo

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MonkeyLungs wrote...

We can't have the Warden guys. Haven't you figured it out yet? The NewFans won. The protagonist must be voice acted. The protagonist must have quite a bit of predetermined personality so that NewFans can feel like their character is more interesting because they don't like to imagine things. RPG has to fast paced now and the game has to get right into the action. NPC's got big GD yellow arrows over their heads FFS.


Yes, because there aren't a million reasons why bringing back the Warden is a bad idea, or why it would be incredibly difficult to implement.

Truth be told, I think much of this is nostalgia. You saw it prior to DA2's release as well; people complaining simply because Bioware didn't let them play as their favorite imaginary character. Dragon Age is more than the Warden; it is an entire setting. The Warden is not required to explore that setting.

Modifié par Il Divo, 19 juin 2011 - 10:28 .