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So, here's the deal . . .


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33 réponses à ce sujet

#1
PsychoBlonde

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 Okay, I'm really not going to get ME3.  I didn't play ME2 even though I downloaded it when you gave it away to me free.  (Sorry, just couldn't get into it, but ME was never "my" franchise from the get-go, so I'm sure you dinna care.)

Anyway, I came up with an idea that would actually make me want to play ME3.

1.  Bring back the Mako.  (Yes, I love the bouncy tank.  I'm aware that apparently everyone else and their dog hated this part of the game, but I loved it.)

2.  Really Big Hills.

3.  Kaiden screaming like a little girl as I launch the Mako off really big hills at top speed and ride the jets down.  This part is *really* important.  I want companions to lose their lunch.  I want them to DREAD ever being inside of a vehicle with Shepard ever again, even if its top speed is 5 kph (because you totally know Shepard would figure out how to get 300 kph out of that thing).

4.  Landing nose-first on top of a Thresher Maw and pulping its head.  Yeah, baby!

5.  Jumping a Reaper.

Well, there's my list.  Get on it, people!

:wizard:

#2
longlun

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I am typing drunk.

#3
neubourn

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Yeah, im sure they are going to bring back an aspect of the game everyone pretty much loathed, simply so you will change your mind and buy ME3.

#4
Bogsnot1

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People who hated the Mako either couldnt drive, or didnt spend 5 seconds looking at the terrain to figure out the easy path. The only planet with "impossible" terrain, was Eletania, when you wanted to use the Consorts trinket.
I agree with the squadmates comments on your driving abilities. It was disapointnig the only time they said anything was the first time you hit a pyjak or shifty looking cow. I could just picture Wrex saying "Stop! let me grab it. I want fresh meat tonight"

#5
Kusy

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Bogsnot1 wrote...

People who hated the Mako either couldnt drive, or didnt spend 5 seconds looking at the terrain to figure out the easy path. The only planet with "impossible" terrain, was Eletania, when you wanted to use the Consorts trinket.
I agree with the squadmates comments on your driving abilities. It was disapointnig the only time they said anything was the first time you hit a pyjak or shifty looking cow. I could just picture Wrex saying "Stop! let me grab it. I want fresh meat tonight"


Well, you know - companion comments would be fun, but considering that you can't drive in ME1 without rocking the boat all the time they would have to record a lot od those or they would get extreamly annoying.

Also, I agree, if you own a pair of eyes and those eyes are somehow connected to your hands via your brain - driving the Mako was easy and as Bogsnot said, only the mountainy part of Eletania was "impossible". 
And that was most likely done on purpose to make the whole thing a bit of a secret spot.

#6
ChristianSoldier

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I hope exploration is not in ME3 because it wouldnt make sense for shepard to explore different planets when earth is under a serious threat.

#7
ChristianSoldier

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Bogsnot1 wrote...

People who hated the Mako either couldnt drive, or didnt spend 5 seconds looking at the terrain to figure out the easy path. The only planet with "impossible" terrain, was Eletania, when you wanted to use the Consorts trinket.
I agree with the squadmates comments on your driving abilities. It was disapointnig the only time they said anything was the first time you hit a pyjak or shifty looking cow. I could just picture Wrex saying "Stop! let me grab it. I want fresh meat tonight"


The driving controls in ME was not up to standard compared to most other games that have driving. Simply put it this way, the driving controls in ME1 was not right.

#8
Guest__Nev4r_*

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the Mako was like their best pet. lol

#9
Kusy

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ChristianSoldier wrote...

I hope exploration is not in ME3 because it wouldnt make sense for shepard to explore different planets when earth is under a serious threat.


Just as it made sense to pick up herbs when the Darkspawn were invading, as it made sense to explore planets while Saren was searching for the Counduit, as it made sense to race on swoopbikes while Malak was building up his fleet with the Srat Forge, as it made sense to play poker and hunt deer while your wide and son were kidnaped by the federals in RDR... 

...just as it makes sense to add interesting parts of gameplay activities that give players freedom instead of making railshooters with choice branched story.

#10
CajNatalie

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This is probably a joke thread...

I'm one of the people who loves the Mako, and loathes the Hammerhead (maybe if it didn't explode due to a light breeze I'd consider changing my mind).

If you can't handle the Mako, then you just fail with it.
The handling is easy to adapt to (especially once you figure out that you tap to turn, instead of cranking hard with the steering somehow expecting results), and terrain only ends up an issue on very few specific planets, most notoriously Eletania around the trinket spot, but even then there are visible ways to traverse such apparent nightmares (on Eletania, drive on the green parts, for example).
Combat is also easy in the Mako without ever needing to wait for shield recharge... it has wheels, and boosters; use'em. Dodging rockets/spitballs really isn't hard... they move slow enough. There's even the 'reverse around corners' exploit to make some mako battles 100% one-sided.

#11
marshalleck

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ChristianSoldier wrote...

Bogsnot1 wrote...

People who hated the Mako either couldnt drive, or didnt spend 5 seconds looking at the terrain to figure out the easy path. The only planet with "impossible" terrain, was Eletania, when you wanted to use the Consorts trinket.
I agree with the squadmates comments on your driving abilities. It was disapointnig the only time they said anything was the first time you hit a pyjak or shifty looking cow. I could just picture Wrex saying "Stop! let me grab it. I want fresh meat tonight"


The driving controls in ME was not up to standard compared to most other games that have driving. Simply put it this way, the driving controls in ME1 was not right.


What a profound insight

#12
Guest__Nev4r_*

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I missed bumping enemies with my mako.

#13
DaringMoosejaw

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Bogsnot1 wrote...

People who hated the Mako either couldnt drive, or didnt spend 5 seconds looking at the terrain to figure out the easy path. The only planet with "impossible" terrain, was Eletania, when you wanted to use the Consorts trinket.
I agree with the squadmates comments on your driving abilities. It was disapointnig the only time they said anything was the first time you hit a pyjak or shifty looking cow. I could just picture Wrex saying "Stop! let me grab it. I want fresh meat tonight"


Total crap, man! The Mako missions involved torturously clambering up craggy hills for hours in huge areas filled with nothing but...more craggy hills, a palette swap, a couple random unimportant items relating to a pointless fetch quest and the primary objective, which was either a warehouse, a mine, or a bunker that was exactly the same as all the others.

Maybe it was fun the first few times, but it wasn't a matter of difficulty after that. It was a matter of it being totally bland and uninteresting.

#14
Bogsnot1

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ChristianSoldier wrote...

Bogsnot1 wrote...
People who hated the Mako either couldnt drive, or didnt spend 5 seconds looking at the terrain to figure out the easy path. The only planet with "impossible" terrain, was Eletania, when you wanted to use the Consorts trinket.
I agree with the squadmates comments on your driving abilities. It was disapointnig the only time they said anything was the first time you hit a pyjak or shifty looking cow. I could just picture Wrex saying "Stop! let me grab it. I want fresh meat tonight"


The driving controls in ME was not up to standard compared to most other games that have driving. Simply put it this way, the driving controls in ME1 was not right.


Nothing wrong with the controls. Thats the standard excuse for someone who cant grasp the concept of driving.

@DaringMooseJaw: Spending a few seconds looknig at the terrain always showed you the easy route either around, or over the craggy hills. The average side mission would take me 10-15 minutes to completely explore the planet, and empty out the warehouse/mine or whatever the objective was.
Maybe its because I do a fair bit of off-road driving, so I tend to look at the route before mindlessly trying to do an impossible hill climb.

Modifié par Bogsnot1, 18 juin 2011 - 05:11 .


#15
Kusy

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_Nev4r wrote...

I missed bumping enemies with my mako.


Sometimes they would stay on the front bumper... good times.

#16
CajNatalie

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_Nev4r wrote...

I missed bumping enemies with my mako.

This is one of the great things about the Mako.
I'd crash right in to geth and mooks who were in my way and watch them go flying.
When I'd finished a Colossus, I'd drive over its remains.

Try running over things in the Hammerhead and it just bursts in to flames. ;_;
Like in the mission with all the rocket drones popping out of the ground. Try crashing in to those little things and you're asking to blow yourself up... it's a total letdown when all you want to do is go crazy and run things over.

#17
Kusy

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DaringMoosejaw wrote...
Maybe it was fun the first few times, but it wasn't a matter of difficulty after that. It was a matter of it being totally bland and uninteresting.


Then it would be about right to reconsider what are we complaining about? Level desing or the vehicle itself? 

#18
Guest__Nev4r_*

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xD

#19
Veen130

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Obvious troll is obvious

#20
Guest_Fiddles_stix_*

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I miss the mako, I loved finding new and creative ways to make my xbox die because I'd either climbed to the highest montain and accelerated off hitting every crag on the way down resulting in almost upside down mako or had managed to wedge it into the terrain nose first. *nostalgia*

#21
Guest__Nev4r_*

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I love driving my Mako then dive into the lava, lol

#22
Commander Shep4rd

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ChristianSoldier wrote...

I hope exploration is not in ME3 because it wouldnt make sense for shepard to explore different planets when earth is under a serious threat.

They already did that in the first 2 games so why not in the last?
ME1:An out-of-control turian spectre is trying to get the conduit to speed up the inminet Reaper invasion. while your killing monkeys and doing certain unimportant assignments

ME2:A really powerful species indoctrinated by the Reapers is abducting entire human colonies and building a REAPER.While a third of the game is solving personal problems of your teammates and mining planets.

Modifié par Commander Shep4rd, 18 juin 2011 - 05:17 .


#23
ObserverStatus

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I'm getting the game either way, but that all sounds fun!

#24
DaringMoosejaw

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Mr.Kusy wrote...

DaringMoosejaw wrote...
Maybe it was fun the first few times, but it wasn't a matter of difficulty after that. It was a matter of it being totally bland and uninteresting.


Then it would be about right to reconsider what are we complaining about? Level desing or the vehicle itself? 


Either the vehicle was inappropriate to the level design or the level design was inappropriate to the vehicle. Either way it was painful. I didn't mind the Mako on the story missions where there wasn't any mountain climbing, for instance. And if I could use, say, the Hammerhead on ME1's side-missions I'd probably find them far less annoying (But still not very much fun after I've done them so often, but hey, close enough).

Whatever the case, the Mako left a negative experience. One of my favorite parts of ME1 is when you pop out of the conduit and the Mako flips, lighting on fire. I cheered.

I sort of wish you could do something like Jack did in ME2, instead of her nuking Teltin you could have Shepard go to
the Normandy crash site and set a nuke under the Mako. That would be damned sweet.

Modifié par DaringMoosejaw, 18 juin 2011 - 05:18 .


#25
CajNatalie

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I don't think nuking the Mako would destroy it completely. 8D
The Normandy was blown to pieces with it inside, then it crash-landed on a planet... appearing pretty much undamaged when you look at it.

That thing could take one hell of a beating.