Cutlass Jack wrote...
vometia wrote...
But the mudcrab conversation was my favourite ever! My only regret is that I couldn't take part.
Not to worry! You'll be able to romance the mudcrab in Skyrim. 
"I saw a mudcrab the other day."
"Romantic date?"
"No, an ex. That filthy creature."
"Goodbye."
"Farewell."
--------
"I saw a mudcrab the other day."
"It may be hideous on the outside, but I hear it's meat is tasty."
"I
know it's meat is tasty."
"Disgusting."
"Goodbye."
"So long."

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As for the Bethesda cannot into writing argument, they are servicable and depending on the quest or book, pretty good. But as a whole, their books range from okay to excellent and their dialog is pretty consistent in it's derp. It's quest design ranges from derp to amazing, but there's more "average" more than anything. Bethesda does not excel at writing, quest design and dialog. So? No company is perfect and we all know that different companies have different strengths. Tell me when Bioware or Obsidian can get a detailed, rich open world with almost unlimited gameplay possibilities while keeping their other elements then maybe we'll talk about a perfect company (New Vegas aside because it's uber buggy).
Bethesda has their strengths and writing is just not one of them.
So IMO, romances would be a complete waste of time. Besides, people could and have modded those in pretty easily.
Modifié par mrcrusty, 18 juin 2011 - 03:23 .