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An important article that I think both Bioware and ME2 Fanatics should read


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#1
Ryzinn

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Before I continue, yes I am a ME1 fanboy and I left ME2 with a bad taste in my mouth. I'm hoping ME3 will win me back but I feel as if Bioware believes ME2 is the apex of the series and that is simply not the case. ME1 is still the better game.

sarcasticgamer.com/wp/index.php/2010/02/mass-effect-is-better-than-mass-effect-2.html

When a really good sequel comes out, like say, Ghostbusters 2 , Speed 2, or Transformers 2, people often forget the original inspiration that made the series great.
In this case, the ground breaking excellence of Mass Effect
is getting lost in this swirl of unrestrained, hysterical gushing over
the sequel.  These aren’t legitimate reviews we’re reading of Mass Effect 2; we are reading a tween girl’s review of a Jonas Brothers concert on her blog.  In short, it’s embarrassing.
People have forgotten what made Mass Effect such a great game, but I’m here to remind you.
And no, it doesn’t involve mining.
The original entry in the series, while being partially a shooter, is
at its heart, a role playing game.  This is almost completely erased in
the sequel.  Old reliable aspects of RPGs, such as searching for loot,
are almost completely gone.  Experience points are plentiful in ME,
and as such you level up more often, not just when some douche with a
cigarette decides the mission is over.  Getting XP for each enemy killed
and for exploring everything for your codex (and more XP) was a
tremendous joy and for some unknown reason BioWare has deprived us of
this joy.
Speaking of which, BioWare seemed hell-bent on turning the Mass Effect
series into a balls-out shooter that dudes in frat houses could enjoy. 
Thus, the combat system was both slowed downed and dumb downed.  While
the actual fighting in ME does not flow as melodiously as in
the sequel, the thoughtful, slow combat system in the original game is
more strategic and less like other games we’ve already played. (*Cough*GearsofWar*Cough*)
In the original game, the ability to use multiple powers without
waiting for them to all recharge at once only added to this strategy. 
In ME2, if you charge your barrier, you have to wait to use
pull, while in the first game you could use many powers in a row,
offsetting the combat weakness of the Adept and Engineer classes.  Oh,
and did I mention that you could actually duck in the original game?  That was useful.
Space travel in the original game also represents a better model than ME 2.  In the premiere game, you just pick the area of the traverse you want to go to and BOOM you’re there.  In ME 2,
you may have to stop at a fuel depot?  Really?  My multiquadrillion
credit space ship, run by the uber-powerful Cerberus Corporation needs
to pause at an interstellar truck stop every once in a while?  Worst of
all is the cheesy, little version of the Normandy that you navigate
around.  The Mako may be silly, but at least it’s not this miniature
craft from a random ‘80s game on the Atari 2600.
ME also had a manageable number of characters.  In
fact, in a single play through, you could actually use each one of the
characters for a significant amount of time.  ME2 simply has
too many characters that you will probably never use, and very few that
you’ll actually get to know.  BioWare’s character development is
legendary and ME2 doesn’t do it justice with the misguided
mantra that “more is more.”  There are too many characters, and the
player never has sufficient time to get to know any of them well enough.
Driving the Mako around, while ridiculous, is about 15 times more fun than Mining in ME2
Don’t even try to disagree with that.  You’re lying to me, you’re lying
to yourself, and you’re making your mother cry.  Stop it.  Mining in ME2 is a terrible, terrible idea and how it slipped past BioWare’s quality control will forever remain a mystery.
The Flagship of the series clearly has a better villain – Admit it:
Saren kicks the crap out of the Collectors.  Sure, we all know the
Reapers are behind everything, but these bug people are your main
antagonist throughout the majority of the sequel.  Saren had
personality.  He was a dick, and you wanted to take him down.  I’m
fairly confident that gamers did not have the same feeling toward the
Collectors.  I know I didn’t.  I didn’t really care.  I just wanted to
finish the game and hopefully get it on with every possible female crew
member.  (Thane is also very handsome.)
While in some ways ME 2 seems bigger, ME
feels more like an open world to explore.  The Traverse in general seems
to open up with endless mission in the original, while the missions in ME 2 feel compartmentalized, linear and directed. Quite often in ME
when you fly into a new system, Admiral Hackett will call on you for an
extra mission.  Again, this leads to the creation of a universe that
seems more open and massive.  Even the dreaded elevators in the original
game not only serve to mask loading time, they also allow you to hear
announcements that were often directly entered into your codex for
additional side quests.
In ME2 you are on a clear path from the very beginning of
the game, and for those of us that enjoyed the open world RPG aspect of
the original, this is very disappointing.  Even an area like the
Citadel, which was an amazing place to explore in the first game, has
become constricted and goal-oriented in the second game.
Defeating ME feels like a real accomplishment.  Saren is
vanquished, you’ve proven the galaxy wrong about a human Spectre, and
the Reapers have been repelled for the time being.  In stark contrast,
too much of ME 2 is building up to a payoff that never
comes.  You spend the entire game hunting for the ridiculously large
team that you assemble for one final mission that takes about twenty
minutes.  Twenty hours of going from planet to planet, finding allies
and gaining their loyalty, just for one relatively short mission?
ME, on the other hand, has three main missions (all of which
feel very important and unique), and one amazingly well constructed
sequence on Virmire involving a nuke and the loss of possibly two crew
members.  Finally, the game leads you to Ilos and a game changing twist
that leaves you fighting for your survival (and the survival of all
living creatures) as the Citadel burns around you.  It is epic in every
way that the ending to ME 2 wasn’t.
Finally, the level design and combat mechanic suffer from an extreme
case of “Cliffy B Syndrome,” that is to say, it’s too much like Gears of War
Not only is the cover system strikingly similar, the landscape of every
area is deformed by an unnatural occurrence of chest-high barricades
behind which you can take cover.  No fight is ever a surprise in ME 2
Instead, you always know there’s a fight coming when you see a bunch of
random objects that look like they’re about the right height to crouch
behind.
The counter-argument here is simple and I’m not sure how to address it: Mass Effect 2
is almost uniformly more fun to play, especially during combat
situations.  Admittedly, this is a pretty big deal.  However, what
BioWare has taken out of the Mass Effect franchise should not be forgotten.  I won’t forget it as I play through the original for the eighth time.




After E3 I feel as if Bioware is still virtually ignoring ME1 fans. ME3 looks like it's still gonna be another cliffy b Gears of Mass Effect with chest high cover strewn all about the levels, no open exploration, no real time EXP gathering, no real loot to be found and no real ME1 caliber RPG customization. It's all derived from ME2's awful mechanics that virtually stripped ME1 of every thing I loved so that the Frat boys will enjoy their shooter and the real RPG fans (you know, the ones that got bioware to where they are at today are left in the dust?) will be satisfied.

Please Bioware, make ME3 as deep and rewarding as ME1 was. ME3 is going to sell regardless of whether or not you play it safe. Give me something I can come back to for years and yet still find something new. I can't do that with ME2, but I'm still doing it with ME1.

(oh and if it's not too much to ask, make sure your lead composer makes a decent end credits song. I really don't feel like listening to MENU MUSIC after putting 40+ hours into what is supposed to be a sweeping space opera.) 

#2
Spaghetti_Ninja

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Mass Effect 2 IS the superior game.

I really don't feel like posting all the arguments yet again, check one of the older topics. That's what the search function is for. This is getting annoying now, find something else to **** about.

#3
PPF65

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Ryzinn wrote...

(oh and if it's not too much to ask, make sure your lead composer makes a decent end credits song. I really don't feel like listening to MENU MUSIC after putting 40+ hours into what is supposed to be a sweeping space opera.) 


If nothing else, know that Clint Mansell delivers as far as epic music goes.

#4
Ryzinn

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Spaghetti_Ninja wrote...

Mass Effect 2 IS the superior game.

I really don't feel like posting all the arguments yet again, check one of the older topics. That's what the search function is for. This is getting annoying now, find something else to **** about.




#5
DocLasty

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Oh, Lord, cry me a river.

You know what I hate about posts like this and people who make them? There's nothing wrong with being a fan of something. There is, however, something wrong with acting like you and people who think like you are the only fans that matter. 'Forget the people who like ME2 and the changes you made - they don't matter!' Ugh.What makes you so damn special? What makes you so deserving? Where do you get off acting like you and you alone have the right to enjoy something?

If you didn't like ME2, fine, but don't act like there's something wrong with people who did. People acting like they miss the 'good old days' of gaming. You know what I miss? When gamers just played games and didn't go around flaunting some overblown superiority complex.

#6
Bogsnot1

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Oh look, this thread again.
To make it worse, not only did you provide a link to some bloggers rant, you decided to also copy/paste the entire rant into the forum post.

Fail troll is fail.
2/10

#7
Guns

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Mass Effect 1's story was so much better its not even debatable.

#8
CrimsonNephilim

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I stopped reading half way through. The article itself seems to have been written by a 15 year old high school student.

#9
AtreiyaN7

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*sigh*

#10
What?

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Oh yawn.

#11
FlyingWalrus

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I don't need to read this. All of it is the same opinionated garbage that's been spewed ad nauseum by the ME2 haters on this website, things I couldn't escape the sight of even if I tried to.

And the header image on the article? classy.

Lastly, it wasn't the composer of Mass Effect's score that made M4 Part 2 for ME1 -- it was Jack Wall and Sam Hulick. Complain to them.

Modifié par FlyingWalrus, 18 juin 2011 - 08:35 .


#12
Leonia

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CrimsonNephilim wrote...

I stopped reading half way through. The article itself seems to have been written by a 15 year old high school student.


You give the author far too much credit.

Are we still debating which of the two games was better? I thought we grew out of that.

Modifié par leonia42, 18 juin 2011 - 08:34 .


#13
CrimsonNephilim

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12 year old middle school student?

#14
DocLasty

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leonia42 wrote...

CrimsonNephilim wrote...

I stopped reading half way through. The article itself seems to have been written by a 15 year old high school student.


You give the author far too much credit.

Are we still debating which of the two games was better? I thought were grew out of that.


Where did you get that silly idea?

#15
Ryzinn

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DocLasty wrote...



Oh, Lord, cry me a river.

You know what I hate about posts like this and people who make them? There's nothing wrong with being a fan of something. There is, however, something wrong with acting like you and people who think like you are the only fans that matter. 'Forget the people who like ME2 and the changes you made - they don't matter!' Ugh.What makes you so damn special? What makes you so deserving? Where do you get off acting like you and you alone have the right to enjoy something?

If you didn't like ME2, fine, but don't act like there's something wrong with people who did. People acting like they miss the 'good old days' of gaming. You know what I miss? When gamers just played games and didn't go around flaunting some overblown superiority complex.


I never said there was anything wrong.

However, I do feel as if most ME2 fans defend ME2 so staunchly and so stubbornly becuase ME2 is where they first experienced the ME universe. I'm sure if I had started with ME2 i'd feel the same way however I've been playing RPG's for years and maybe i'm just old fashioned but I don't see the RPG in ME2. I see gears of mass effect with black and white dialogue choices, too many characters to keep track of (and no, i'm not saying it's difficult to keep track of them, i'm saying I didn't care about any of them because they aren't as deep as the ME1 characters originally were) and a much weaker story.

Most ME2 fans cite ME1s minor nuances like the texture pop in or the copy and pasted locations. At least the game was about 300x more open than the linear missions where you go from point A to point B in a l"hold your hand" type of fasion.

I'm also going to go ahead and make the lofty generalization that most of you are less than 16 years old. Oh yeah, I went there.

If i'm wrong, I don't want to be right.

#16
Leonia

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I fail to see how this is relevant to ME3.

#17
Teknor

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Ryzinn wrote...




So you admit you are an attention seeking troll. Instead of looking for older threads about this you open a new thread with old recycled arguments. Good to know ignorable people.

Modifié par Teknor, 18 juin 2011 - 08:37 .


#18
Veen130

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This reminds me of a some ME1 fanboy who made a 6 part video on youtube of him literally just complaining about either the most minor things about the story/gameplay or making random **** up, just for the excuse of whining.

#19
FlyingWalrus

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I'm also going to go ahead and make the lofty generalization that most of you are less than 16 years old. Oh yeah, I went there.

I'm 27. And you're an idiot. Goodnight.

#20
Ryzinn

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I never realized Bioware's website was a breeding ground for the casual gamer.

My how the times have changed. Maybe implementing Kinect for ME3 was a good idea after all.

Only you guys would think it's an awesome idea.

Modifié par Ryzinn, 18 juin 2011 - 08:40 .


#21
Radwar

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I personally prefer ME1 to ME2 myself.

#22
DocLasty

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Ryzinn wrote...

DocLasty wrote...



Oh, Lord, cry me a river.

You know what I hate about posts like this and people who make them? There's nothing wrong with being a fan of something. There is, however, something wrong with acting like you and people who think like you are the only fans that matter. 'Forget the people who like ME2 and the changes you made - they don't matter!' Ugh.What makes you so damn special? What makes you so deserving? Where do you get off acting like you and you alone have the right to enjoy something?

If you didn't like ME2, fine, but don't act like there's something wrong with people who did. People acting like they miss the 'good old days' of gaming. You know what I miss? When gamers just played games and didn't go around flaunting some overblown superiority complex.




I'm also going to go ahead and make the lofty generalization that most of you are less than 16 years old. Oh yeah, I went there.

If i'm wrong, I don't want to be right.




There. Right there. The snotty little implication that liking Mass Effect 2 somehow makes you childish. I hate that crap.

I played Mass Effect 1, and I loved it. It was a great game. I played it dozens of times. But there were things I didn't like about it, and I felt ME2 improved those things, so I liked it even more. That doesn't make me dumb anymore than being obsessed with RPGs makes you smart.

#23
Made Nightwing

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ME1's story was better in certain places, and it did have a superior villain, but ME2 had a story I could sink my teeth into, with dozens of new locations.

ME1 had a damn good soundtrack, but ME2's was also pretty ****ing fantastic.

Mining DID suck just little bit...but it beat rolling around for hours in the Mako.

#24
Leonia

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Ryzinn wrote...

I never realized Bioware's website was a breeding ground for the casual gamer.

My how the times have changed.


You say casual gamer like it's some form of an insult. We're all gamers here, don't try to pit one group against another as being better than any other.

#25
CrimsonNephilim

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BW is completely aware of the fans who were disappointed that the RPG parts of the game got removed. Thus the whole thing with them going and adding it back in for ME3 with improvements.