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Why dont the reapers go for the citadel first?


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148 réponses à ce sujet

#101
Eamon696

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http://live-event.ea...hat/mass-effect

I just want to point out, that in this video, when they show the galaxy map footage we never see a label for the Citadel.

Maybe they HAVE taken the Citadel...

#102
Saaziel

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Medhia Nox wrote...

How the Reapers lost the Citadel, by Bioware.

{snip}



^ Brilliant!

Modifié par Saaziel, 26 juin 2011 - 05:31 .


#103
bobthecrusher

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I doubt they have taken the citadel. intel on their part most likely points out that it was a human doing the damage, OR they just landed near Earth. Also, if the citadel was taken the war would already be over. See: Mass Effect 1's plot.

#104
Prince of Kemet

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It's quite simple........combine arrogance with a massive superiority complex and you have your answer.

#105
jojon2se

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If not taken, the citadel may have been closed off as soon as news of the invasion came in, making it pointless to go there anyway. If so, I suppose we can tell whether the council is indoctrinated or not, depending on which relay routes are left open and whether one might file transfer requests...

Any attempt to stick it to Velarn at this point may well be met with a typical unblinking, overbearing I-knew-all-along-of-course-silly-human-now-do-your-job. :P

#106
AznBill

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I'm not sure if this has been said, but the Reapers couldn't get to the Citadel first even if they wanted to. The whole reason they were going for the Alpha Relay was, while it acted like a secondary relay, its controls could be adjusted to reach relays even as far as the Citadel. Without it the Reapers will have to make use of the next closest secondary relay, to jump system to system, as (to my knowledge) there are no primary relays that link directly to the Citadel. Because Earth, Khar'shan, Tuchanka and (assuming Turian territory is located near by) Palaven are in between; the Reapers are just taking out potential threats along the way. Once they reach the Citadel (if that's their destination) they'll probably try to extract information and lock out relay travel to non-Reapers again.

#107
Colintastic

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Just like during the Holocaust, killing a race of people takes time. The Reapers are not death stars. They have to land, then go building by building killing people. This takes awhile.

Also, the devs have explained that the core of each reaper is of an exterminated race. It's how the reapers reproduce. That's the whole point of this cycle: so they can reproduce. The reaper in ME2 is the new one being born of humans, and was destroyed. Now not only do they have to kill a whole mess of humans, they also have to harvest our genetic material ALL OVER again.

So they aren't just being stupid for stupid sake to give life a chance, they have a plan they are carrying out. It takes time, and they have their difficulties, but they have previously always succeeded eventually.

#108
Ahriman

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It's getting a bit pointless, but I remind you: capturing of Citadel = victory. Instead of trying to win Reapers [speculative] start war against all sentient races. Not a smart move at all. I refuse to take arrogancy of main villain as an excuse of stupidness, if it's not some Sonic game of course.

Modifié par Wizz, 26 juin 2011 - 07:20 .


#109
JayhartRIC

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But the Reapers can't take the Citadel. The people inside can just close it up.

Modifié par JayhartRIC, 26 juin 2011 - 10:47 .


#110
Warkupo

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I like that you're all still speculating despite the answer to OP's question having been given multiple times.

I'm guessing a lot of you haven't played the first game.

#111
atheelogos

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Malarkey101 wrote...

 I mean the whole reason for the citadel is to have the heads of the major galactic civilisations in the one place, to control the realay network and have records on each species, so surely the reapers would first want to launch an assault there again.

That's the logical thing to do, but I'm guessing the writers wont have them do that right away cuz... well you know they want to give us a chance to win.

#112
atheelogos

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JayhartRIC wrote...

But the Reapers can't take the Citadel. The people inside can just close it up.

.... like that helped last time

#113
Repearized Miranda

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The reason is because The Citadel (Council) is not worth their time! They literally have better things to do and so do the Council. Just ask Shepard! They brushed off two attacks already. If anything, the Citadel should be their LAST target. Having been the first didn't get anyone's attention.

#114
JayhartRIC

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atheelogos wrote...

JayhartRIC wrote...

But the Reapers can't take the Citadel. The people inside can just close it up.

.... like that helped last time


That's because Saren controlled the station, waited for Sovereign to blow through then closed it so none of the Council races could follow.

#115
78stonewobble

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RAF1940 wrote...

Jazharah wrote...

You prevented the citadel from being taken in ME1. Would you like a repeat of ME1?


Fleet of Reapers >>>>>>> Sovereign and geth


UNLESS... They show up and are revealed as the size of Shepards models. Image IPB

#116
dartras

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Hum.. This might be a dumb question, but has bioware confirmed that the reapers are not attacking the citadel while they're wiping us down? Because from what I've read, they are also attacking the other homeworlds.

#117
Davie McG

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They don't have access to the relay network, they don't have one in dark space, hence why they need the citadel.

They were waiting out in dark space just south of the galaxy, if you look at the galaxy map from an up is north down is south perspective.

Without any relay to fast travel them to where they want they have had to get up off their ass and FTL it to the nearest relay. Only you blew that one to smithereens in Arrival.

The next nearest relay is in our solar system, and while they were there they attacked earth for pissing them off.

Now that they have attacked earth first (which was their only choice) they have gave the galaxy the warning the Protheans never had. The galaxy knows they're here, so a surprise attack on the citadel would be pointless, now they're just having to do the best they can and hit the major space faring races at their home worlds and fight it out system by system.

Until Shepard turns up with a galactic fleet and saves they day.

Modifié par Davie McG, 30 juin 2011 - 02:36 .


#118
Reciever80

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AbsolutGrndZer0 wrote...

I think it's more a personal grudge with Shepard. I mean, he KILLED Sovereign, humiliated Harbinger, and stopped them, at least temporarily. Nobody has ever done that before. They are, in a word, pissed. Humans must die first, and that will be their downfall. Plus, Shepard can't REALLY beat them all, nobody can. They know this. So, attacking Earth first, getting rid of Shepard first, no big deal. But, in their superiority complex they are undermestimating us humans, especially Shepard... so.... they will lose, and Shepard will do a Nelson Laugh at Harbinger before he fires off that last missile.


I agree. If I were the Reapers, I'd be pretty F*****g pissed at Shepard. Heavy emphasis on the expletive...

First place I would go is Earth, hit Shepard where it hurts. Makes sense to me anyway. THEN I would hit the citadel.

The Reapers could always sever communications so Humanity couldn't get a word out. From what I understand, Reapers can shut off relays, and I'm sure after decades/centuries of study that the Reapers understand how the universe communicates.

#119
ladyvader

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Cutlass Jack wrote...

Their plan was to start at the Citadel. You ruined that in ME1 and they were forced to go the long route.

Actually, the Protheans ruined it.  That was the reason why Saren was looking for the Condiut.  So he used it to jump to the Citadel and  override the lockout.  Shepard just ruined that.

#120
Davie McG

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ladyvader wrote...

Cutlass Jack wrote...

Their plan was to start at the Citadel. You ruined that in ME1 and they were forced to go the long route.

Actually, the Protheans ruined it.  That was the reason why Saren was looking for the Condiut.  So he used it to jump to the Citadel and  override the lockout.  Shepard just ruined that.


That kind of disappointed me in the first game, I go to all this trouble and the protheans already did everything, I just had to shoot some geth and some frog like andriod Saren.

Modifié par Davie McG, 30 juin 2011 - 02:50 .


#121
Rip504

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The point of Mass Effect 1 is the Reapers attempting to take the Citadel. They failed. During the entire ME2 playthrough Harbinger states,we will find another way. So yes it makes sense the Reapers would take the Citadel first,They tried and fail. Now they have no access to the Citadel until the reach a relay that syncs with the Citadel. Sovereign was stopped. The Alpha Relay was destroyed. They have no access to the Citadel,and it is no longer a surprise.

So the Citadel should and may be one of the hardest targets in the universe now. Remember the Reapers use it as their base for invasion. With It's known defense,combined with allied alien forces,it could be an undesirable target. The Reapers may now feel as Humanity opposes the biggest threat to them. And have decided to deal with Humanity as soon as possible.

Vigil states the genocide of an entire species can be a slow and long process. The Reapers are no longer looking for surprise and quickness. Now they are only worried with success,and do not mind how long it takes. As they will methodically move across the universe. Until Shepard stops them a third time.

#122
ladyvader

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Davie McG wrote...

ladyvader wrote...

Cutlass Jack wrote...

Their plan was to start at the Citadel. You ruined that in ME1 and they were forced to go the long route.

Actually, the Protheans ruined it.  That was the reason why Saren was looking for the Condiut.  So he used it to jump to the Citadel and  override the lockout.  Shepard just ruined that.


That kind of disappointed me in the first game, I go to all this trouble and the protheans already did everything, I just had to shoot some geth and some frog like andriod Saren.

We never knew why Saren was after the Condiut until we got to Ilos and talked to Vigil.  It is making me wonder what other things the Protheans did to help us out and if Liara will find that information in the SB's database.  I'm not sure if she had gone through everything yet when Shepard talks to her after the mission complete screen. 

#123
Davie McG

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I wondered about that too. I think the Prothean's will have a major part to play in the third one.

They have in the past two so I don't see why they won't in the third game. Plus with Liara spending half a century studying them I don't see her not scouring the Shadow Brokers info for clues on them that could help.

#124
ladyvader

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Davie McG wrote...

I wondered about that too. I think the Prothean's will have a major part to play in the third one.

They have in the past two so I don't see why they won't in the third game. Plus with Liara spending half a century studying them I don't see her not scouring the Shadow Brokers info for clues on them that could help.

I'm in the middle of another ME2 run through, and I also think Chorban's info about the keepers and his info from the scanning will help as well.  He did figure out the cycle has repeated itself and that the reapers are millions of years old.  I got to thinking about that after reading the message I got from him.

#125
rt604

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Maybe the Reapers feel that in trying to take the Citadel without the element of surprise they may cause too much significant damage to the structure in a straight up battle, or the organic races may destroy it.