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Less End Game Variables In Mass Effect 3?


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#1
Guest_KaidanWilliamsShepard_*

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We all know how hard, time consuming, and sometimes stressful it was to try and, bring back your entire team after the "suicide" mission in Mass Effect 2, and what it took to do it.

.Complete all crew loyalty missions as a Paragon, (or a very clever Renegade)
.Talk to said crew untill their "Resolve" is strong after completing said loyalty mission
.Mine for monotonous hours on end untill you have bought EVERY SINGLE upgrade
.Search every container in the hopes of scrounging up enough cash to purchase every store item in the hopes it improves your chances
.Try and figure out WHICH team mates to recruit in which order (Oh no! If i recruite Tali first, then i wont have enough time to gain Legion's loyalty, and the Doctor and crew will die)
.Decide how many side missions to hold on to, in order to spark conversations with the crew
And so on, and so on.....

Now i understand these are VERY heavy multiple choice situations, that give strength to the RPG elements of the game, and i am usualy for More, more, more when it comes to RPG elements, however. All of the above, REALLY made the game more of a chore instead of a fun experience. I am not saying we remove the last ounce of Role Playing vibe the series has left, i am just saying we take some weight of of sheps shoulders in the means of surviving the end of the game. If that means more story cut scenes and less running around, then i MIGHT be ok with it, but i seriously have no idea what the default end game plot will be.
SO, any ideas or suggestions on how the story should progress in the third game, that would be less stressful and more fun?

#2
Dannyboy9876

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What? It's easy.

Do Tali's, Jacob's and Garrus's loyalty (or conversation option) first, do three upgrades (resources...>_<)
Do the rest of Loyalty missions.
Assign right jobs (easy and you don't need google to find out, just common sense)
Leave the stronger people for holding the line(common sense)

Done.

#3
shnizzler93

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It was not difficult at all to save your entire team during the suicide mission, if you play paragon during the game. Time consuming, yes, but it was neither hard nor stressful for me. I actually got the achievement for saving everyone on my first playthrough by accident.

#4
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Dannyboy9876 wrote...

What? It's easy.

Do Tali's, Jacob's and Garrus's loyalty (or conversation option) first, do three upgrades (resources...>_<)
Do the rest of Loyalty missions.
Assign right jobs (easy and you don't need google to find out, just common sense)
Leave the stronger people for holding the line(common sense)

Done.


The best i have ever gotten is, everyone survives except Legion.

#5
Chewin

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Less stressful? This is war we're talking about!! There has to be stress. Even more than ME2. It makes it all more fun

#6
Guest_KaidanWilliamsShepard_*

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I suppose you are right Chewin3...I suppose you are right.

#7
nitrog100

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Yeah, because all of those races like the Krogan and Salarians have the same strengths anyway. Why should we have to prepare as much as possible and choose the right people for the job? They're just a race of machines that have wiped out the galaxy hundreds of times. How bad could they be?

#8
Legion_Geth

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Chewin3 wrote...

Less stressful? This is war we're talking about!! There has to be stress. Even more than ME2. It makes it all more fun


/thread

#9
Someone With Mass

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Better be prepared than to run out there like another Jenkins and die.

#10
Guest_KaidanWilliamsShepard_*

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I realize that this was easy for many people, although it was most likely pretty confusing for alot of people also, and i am looking for their suggestions on how the 3rd could be LESS confusing...But only slightly.

#11
dklancer02

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It's really not that hard. You only need the Normandy's shield, armor, and weapon upgrades, not *every* upgrade. Then do every loyalty mission before going to the dead Reaper and getting Legion. Do Legion's loyalty mission right afterwards then go through the Omega-4 relay. Send either Katsumi, Tali, or Legion into the vent, have Garrus or Miranda as the squad leader, send Mordin back with the crew and use Samara or Jack as the botic. That way everyone walks away from the suicide mission.

#12
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dklancer02 wrote...

It's really not that hard. You only need the Normandy's shield, armor, and weapon upgrades, not *every* upgrade. Then do every loyalty mission before going to the dead Reaper and getting Legion. Do Legion's loyalty mission right afterwards then go through the Omega-4 relay. Send either Katsumi, Tali, or Legion into the vent, have Garrus or Miranda as the squad leader, send Mordin back with the crew and use Samara or Jack as the botic. That way everyone walks away from the suicide mission.


Oh my god!
Mordin ALWAYS dies unless you bring him with you and i was to stupid to send him back with the crew!
THANKYOU SIR!

#13
Saber Wolf

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Legion_Geth wrote...

Chewin3 wrote...

Less stressful? This is war we're talking about!! There has to be stress. Even more than ME2. It makes it all more fun


/thread


Seconded.

What's the point with the game if I'm not gonna stress. We are at war and every decison you make should have an impact. This will make me think what I should do before I act.

#14
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dklancer02 wrote...

It's really not that hard. You only need the Normandy's shield, armor, and weapon upgrades, not *every* upgrade. Then do every loyalty mission before going to the dead Reaper and getting Legion. Do Legion's loyalty mission right afterwards then go through the Omega-4 relay. Send either Katsumi, Tali, or Legion into the vent, have Garrus or Miranda as the squad leader, send Mordin back with the crew and use Samara or Jack as the botic. That way everyone walks away from the suicide mission.



But if you send Legion into the vent, and all you did was his loyalty mission but didnt talk to him enough after, wont he die anyway in the doorway?
I always have to talk to each character for them to not die.
What am i doing wrong?
Or thinking wrong that is?

#15
Massadonious1

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Well, you can still leave him on the line, you just have to make sure that both of the people you bring with you to fight Terminator reaper aren't strong "Hold the line" guys. I got him killed bringing Grunt and Garrus. When I reloaded and swapped one of them out for Jack, he lived just fine.

#16
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No i mean Legion right after he gets out of the vent and is trying to lock the door.

#17
Chewin

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Pacifien will guide you

#18
KainrycKarr

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KaidanWilliamsShepard wrote...

dklancer02 wrote...

It's really not that hard. You only need the Normandy's shield, armor, and weapon upgrades, not *every* upgrade. Then do every loyalty mission before going to the dead Reaper and getting Legion. Do Legion's loyalty mission right afterwards then go through the Omega-4 relay. Send either Katsumi, Tali, or Legion into the vent, have Garrus or Miranda as the squad leader, send Mordin back with the crew and use Samara or Jack as the botic. That way everyone walks away from the suicide mission.



But if you send Legion into the vent, and all you did was his loyalty mission but didnt talk to him enough after, wont he die anyway in the doorway?
I always have to talk to each character for them to not die.
What am i doing wrong?
Or thinking wrong that is?


Everything, apparantly.

You don't have to talk to them to keep them from dying.

Do all recruitment missions. Do all loyalty missions. Speak with Tali, Garrus, and Jacob for ship upgrades. Save Legion's recruitment mission for last(Reaper IFF).

And then just use logic when choosing who does what on the end mission.

#19
Someone With Mass

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Datas_12 wrote...

Legion_Geth wrote...

Chewin3 wrote...

Less stressful? This is war we're talking about!! There has to be stress. Even more than ME2. It makes it all more fun


/thread


Seconded.

What's the point with the game if I'm not gonna stress. We are at war and every decison you make should have an impact. This will make me think what I should do before I act.


They can keep the timed missions to themselves, though. I hate those missions.

#20
Soap-Shepard

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Like Dannyboy , it's very easy if you play as a paragon , do all loyalty missions and only choose the right persons at the end ... I made it very easily in my second playthrough ...

#21
Waltzingbear

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You have much to learn it seems.

The Suicide Mission was supposed to be dramatic and reflect your decisions. The average playthrough usually includes at least one death- that's normal and intentional. It's called a suicide mission for a reason, not a walk in the park.

Anyway, the other factors are really not that hard to understand. Ship upgrades are not for cosmetics, and you get numerous *nudge nudge, know what I mean* kinda hints along every step of the game.

It's really not complex or hard to accomplish.

edit: meh I knew I'd get ninja'd by someone.

Modifié par Waltzingbear, 18 juin 2011 - 10:01 .


#22
Lady Luck

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^Someone got ninja'd

#23
Waltzingbear

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Blue_2 wrote...

^Someone got ninja'd

Don't make me eat you.

Hve you ever tried to type with paws?

#24
Lady Luck

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My...paws?

#25
PathofDaggers

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honestly, its easy, do all the upgrades and loyalty missions before going after the IFF since that starts the timer that counts down to the attack, after that you should have enough time to do Legion's loyalty mission if you activate him immediately. And for the SM, pick Garrus to lead the second team each time, use Legion for the vents in the beginning, and leave Grunt and Garrus on the line at the end. I did it like that each time and have never lost anyone