4. Drive the Normandy into Harbinger and give one last "**** you" to the Reapers, with Shepard pointing his/her middle finger at Harbinger just before impact.
Definetly this
4. Drive the Normandy into Harbinger and give one last "**** you" to the Reapers, with Shepard pointing his/her middle finger at Harbinger just before impact.
Personally I'm completly indifferent to his commentthetruefreemo wrote...
Really? I want to give him a high five.Gavinthelocust wrote...
I want to punch you.JetsoverEverything wrote...
suicide is for quitters, and for those who are to weak to deal with there problems
if you contemplate suicide then you dont deserve breathing space.
Modifié par GodWood, 19 juin 2011 - 08:49 .
Modifié par Dead Shizno, 19 juin 2011 - 09:57 .
lovgreno wrote...
Shepard would never take the easy way out. If the Reapers win he/she would run away and hide, trying to make at least a fragment of the galactic races survive and more importantly create a new and better version of the protheans Vigil program.
Guns wrote...
If they make a kamikaze ending I'm definitely making an asian Shepard.
BubbleSauce wrote...
Guns wrote...
If they make a kamikaze ending I'm definitely making an asian Shepard.
Racist much?
Modifié par Guns, 19 juin 2011 - 05:47 .
Exactly.stu117 wrote...
They should give the choice if u dont like it dont use it.
Modifié par Kasces, 19 juin 2011 - 07:14 .
Calinstel wrote...
Just what is this fascination with death? First, it's killing off squad members just because the player can and now trying to kill of Shepard?
I grant you the fact that ME2 allows, through your own morbid decisions, to let parts of your crew and squad die but why? Just because you can you do?
Modifié par HallowedWarden, 19 juin 2011 - 07:58 .
So you're Shepard is Ciphas Cain?XX55XX wrote...
Senior Cinco wrote...
I don't want a "Kill Myself" ending. Even though my evil Femshep kills everything and everybody she can, she rules the universe and will not go down without a big F you. She kills off her entire crew, all but 2 obviously. But will never take her own life. If she's caught in a fire, well smoke'em if you got'em.
You have your choice then.
My Shepard is a coward, and is fighting the Reapers only to save himself. That isn't bravery at work - it's really fear provoking a heroic response.
Ah good point, I can appreciate that.1136342t54 wrote...
Let me just say this. No shepard is truly a coward at all. You may say your shepard has a certain way of doing things either being paragade, paragon or renegade but in the end none of our shepards are really cowards. Shepard became a N7 marine by being the best of the Systems Alliance special ops marines. He became a Spectre by being the best Humanity has to offer and has defeated the most dangerous beings in the galaxy.
A coward doesn't make it that far and live. Even if a coward made it that far I would say he or she is to awesome to die and would likely find a place somewhere the Reapers wouldn't discover the coward. Those types of cowards have major plot shielding/ smart enough to have backup plans among back ups.
A suicidal shepard isn't a coward. Its just a stupid Shepard.
Modifié par Curunen, 19 juin 2011 - 10:41 .
Curunen wrote...
Ah good point, I can appreciate that.
Part of Shepard is independent of the player, based on his/her background (not including the specific choices you get to make).
But it could be argued that Shepard's personality is molded by the player - completely, if not to a large extent. Even taking into account the standard set of events in Shepard's past.
And it doesn't have to be suicide - perhaps Shepard can sit quietly in contemplation when the realisation that all hope is lost becomes apparent. Maybe with some squadmember, to share a few words.
That is not cowardly in my eyes.
But even with Shepard's standard background, this is a previously unencountered situation and chain of events, so we cannot say (even by a reasonable extrapolation) how exactly Shepard could behave during this.
I feel that this idea probably wont happen, but it is a reasonable request which allows for more player choice.
Edit: heh, I just noticed I used "even" a lot. Sounds strange when I read it...
Modifié par Curunen, 19 juin 2011 - 11:02 .