Normandys kinetic barriers in the suicide mission *SPOILERS*
#1
Posté 18 juin 2011 - 10:17
#2
Posté 18 juin 2011 - 10:29
#3
Posté 19 juin 2011 - 06:02
Unless the shields prevent the ship's starboard wing from being sheared off when it impacts the base's greebling (Greebling is all the little "pointless" boxes and antenna that decorate a ship's hull).
#4
Posté 19 juin 2011 - 06:21
#5
Posté 19 juin 2011 - 06:41
Hint: It has a lot to do with mass, and inertia.
#6
Posté 19 juin 2011 - 06:43
LOL for the physics win.Bogsnot1 wrote...
If you have no idea about that, then you would have no idea why a "slow moving brick wall" damages a car that ploughs into it at 50 mph.
Hint: It has a lot to do with mass, and inertia.
#7
Posté 19 juin 2011 - 09:40
Of course there is Collector particle beam and some Geth energy weapons but that's all so i would say that in ME world even Enterprise from ST ToS would become more dangerous for any ship there than entire Reapers fleet since her phasers would go through kinetic barriers like Lightsaber through butter.
And no Collector Cruiser didn't use energy weapon but another variation of tannix gun that's why if barriers are upgraded they whitstand direct hit from that beam.
#8
Posté 19 juin 2011 - 10:05
#9
Posté 20 juin 2011 - 03:44
SandTrout wrote...
LOL for the physics win.Bogsnot1 wrote...
If you have no idea about that, then you would have no idea why a "slow moving brick wall" damages a car that ploughs into it at 50 mph.
Hint: It has a lot to do with mass, and inertia.
The Codex:
Kinetic barriers are repulsive mass effect fields projected from tiny emitters. These shields safely deflect small objects traveling at rapid velocities. This affords protection from bullets and other dangerous projectiles, but still allows the user to sit down without knocking away their chair.
You fail.
#10
Posté 20 juin 2011 - 07:32
The objects might not have been moving, but Normandy was. I'm thinking the barriers can't tell the difference.
No fails here.
#11
Posté 20 juin 2011 - 08:48
Katamariguy wrote...
SandTrout wrote...
LOL for the physics win.Bogsnot1 wrote...
If you have no idea about that, then you would have no idea why a "slow moving brick wall" damages a car that ploughs into it at 50 mph.
Hint: It has a lot to do with mass, and inertia.You fail.The Codex:
Kinetic barriers are repulsive mass effect fields projected from tiny emitters. These shields safely deflect small objects traveling at rapid velocities. This affords protection from bullets and other dangerous projectiles, but still allows the user to sit down without knocking away their chair.
Either the debris was in geosynchronous orbit around the black hole, or was being held stationary by mass effec tfields. Either way, they had relativistic velocities.
The only failure here is your comprehension of physics.
#12
Posté 21 juin 2011 - 04:29
Modifié par SandTrout, 21 juin 2011 - 04:29 .
#13
Posté 21 juin 2011 - 01:30
It doesn't really matter either way since the codex entry for the shield upgrade (CBT) strongly suggests that it is made significantly more effective against any impact, including slow moving objects.SandTrout wrote...
Also, that codex entry applies to personal shields, not ship shields. When dealing with space travel, it is not necessary to worry about interacting with your environment at the low velocities, so the shields would be calibrated to deflect all incoming mass, not just high velocity stuff. Normandy's improved shields are designed specifically to counter larger-mass objects than normal ship's shields





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