Linearity - ''The Witcher 2'' level is the new standard of Quality
#1
Posté 18 juin 2011 - 11:49
it just blew my mind that our stories took place in the same game but we're somehow so different. I never saw that before and not even on a BioWare game, This is why I think you guys should totally follow this style of non-linearity. since ME1 your games are much more non linear and most of the competition out there but they look like a Final Fantasy compared to what The Witcher 2 offered.
I think this kind of awesomeness, combined with both saves we have so far in the Mass Effect franchise (meaning a lot of stuff can happen that someone else will never see) and the Galaxy Map system allowing us much more freedom of movement than The Witcher 2 could defeat this new standard and repleace it. Dragon Age II is really linear : Whatever you do some things will and must happens and... it sucks... I wanted to avoid my [SPOILER] death and knowing that I can't just pissed me of because you could prevent this if you we're a real hero, My first Hawke was totally not interrested and politic and sweared to go back to Ferelden and somehow he stayed in this crap town while actively participating in politic... Why ? I wanted to find the killer and somehow the quest just stopped to restart again later, to let my [SPOILERS] die...
a great example in The Witcher 2 is how you can just don't give a F*ck about Triss Merigold and focus on helping the rebellion led by Saskia (if you chose to follow Iorveth), the title of the game : ''ASSASSINS OF KINGS'', was totally forgot, I even allowed the death of a Prince suspected of attempt of murder while my job is to find the bad mother****er who did this type of abberations... I totally transformed this game during my first playthrough as ''The Witcher 2 : Return of the Geralt''...
this is my two cents about what should be Mass Effect 3 in terms of Linearity. Whatever will happen, I'll buy your game but I'd like to feel what I felt in The Witcher 2 again about control over the story. THIS is the future and if you at BioWare can't deliver, you'll be outmatched by the competition and a story driven game will no longer be called a ''BioWare Like game''... it could be a ''CD Projeckt RED like game''. In other words, your actual notoriety will fall.
#2
Posté 18 juin 2011 - 11:52
#3
Posté 18 juin 2011 - 11:54
This whole competing thing....unless it's something like CoD or BF, where people aren't buying the game for the story, they're buying it for long-term multiplayer, I don't understand how SP games compete with one another.
When it comes to RPG's and story-games, I buy all of them.
The Witcher is more fantasy. ME is more sci-fi. So for me, I'd buy both, and play each one depending on if I want sci-fi, or fantasy.
#4
Posté 18 juin 2011 - 11:54
#5
Posté 18 juin 2011 - 11:59
Someone With Mass wrote...
You know what I think they should do? Stick to their own style and not be copycats.
this is why I call The Witcher a ''BioWare like'' game : an RPG based on non linearity and focused on story and altering it.
Mass Effect 1&2 we're greats and superbs but they are outmatched by the Witcher 2 and this is pretty normal considering it took advantage of seeing what they did, how to do Better. I just think BioWare should continue because I am one of those (and I'm not alone, considering how many persons we are online to have some Witcher related stuff as their Avatar or in their signature..) who totally adore that style and I think BioWare should be inspired by it.
I don't want them to write a similar story or to copycat. Mass Effect story's must be what it is from the very beggining and must not change to get itself more ''Witcherish''. I talk about how the scenario vary from a choice to another.
#6
Posté 19 juin 2011 - 12:16
#7
Posté 19 juin 2011 - 12:40
KainrycKarr wrote...
That's a pretty cool story, bro.
This whole competing thing....unless it's something like CoD or BF, where people aren't buying the game for the story, they're buying it for long-term multiplayer, I don't understand how SP games compete with one another.
When it comes to RPG's and story-games, I buy all of them.
The Witcher is more fantasy. ME is more sci-fi. So for me, I'd buy both, and play each one depending on if I want sci-fi, or fantasy.
That's a pretty cool way to, like, not respond to the point at all. The Op is quite clearly saying "I would like to see true branching gameplay based on player choice and player volition." The OP is comparing this title to another not on the merits of genre or if it fantasy or scifi but based soley on the idea of a true branching narrative.
Bioware tends to send all choices to the same gameplay scenarios with minor tweaks to allegiances to save time on level building (which they suck at and have since they tried their hands at 3D). Bioware doesn't do true branching narrative very well at all but they are the undisputed master of illusion of choice. For that I give them big props because thery pull it off well. However I would choose true branching narrative anyday of the week i just understand why Bioware likes to stay in their confort zone and not challenge themselves.
#8
Posté 19 juin 2011 - 12:44
Someone With Mass wrote...
You know what I think they should do? Stick to their own style and not be copycats.
You don't think Bioware likes to put on the front of non linear gameplay? I think they wish they could design true branching narratives but many difficulties in development hold them back. They also want everyone to see 'all the content' and they know most of you NewFans only play games once and enjoy a more streamlined experience.
#9
Posté 19 juin 2011 - 12:56
#10
Posté 19 juin 2011 - 01:06
But honestly, I try not to have unrealistic expectations of non-linerarity in ME3.
Modifié par Cyberfrog81, 19 juin 2011 - 03:12 .
#11
Posté 19 juin 2011 - 01:10
MonkeyLungs wrote...
Someone With Mass wrote...
You know what I think they should do? Stick to their own style and not be copycats.
You don't think Bioware likes to put on the front of non linear gameplay? I think they wish they could design true branching narratives but many difficulties in development hold them back. They also want everyone to see 'all the content' and they know most of you NewFans only play games once and enjoy a more streamlined experience.
I like this interview.
http://www.vg247.com...2s-360-version/
Interviewer : "Onto more general RPG stuff. What’s your take on the general state of choice in RPGs? Do you think choice in a lot of games is too toothless – that it’s gentle so as to make sure players don’t miss out on anything?"
Witcher 2 dev: " We want to hint at players that there might be a branch in the storyline – that a different outcome depends on certain elements in the game when you meet them. But we don’t think it’s – hmm, how to put this – we don’t think it’s fair to give out everything. To make people feel spoonfed or anything like that. We’re not the kind of game that does that, and I don’t see us as ever doing that."
Modifié par Ringo12, 19 juin 2011 - 01:11 .
#12
Posté 19 juin 2011 - 01:19
#13
Posté 19 juin 2011 - 01:22
Modifié par mrcrusty, 19 juin 2011 - 01:27 .
#14
Posté 19 juin 2011 - 01:41
This is the final Mass Effect game; you can bet there will be a million and one things passed down from the other sequels, Casey has said it until his face turned blue.
#15
Posté 19 juin 2011 - 01:45
Therefore_I_Am wrote...
Oh bioware is going to have a field day with this.
This is the final Mass Effect game; you can bet there will be a million and one things passed down from the other sequels, Casey has said it until his face turned blue.
Not the same thing.
#16
Posté 19 juin 2011 - 01:48
Therefore_I_Am wrote...
Oh bioware is going to have a field day with this.
This is the final Mass Effect game; you can bet there will be a million and one things passed down from the other sequels, Casey has said it until his face turned blue.
And I'm not going to hold my breath. I'm going to stay skeptical until ME 3 is released. They say a lot of things about making a non linear story and "Choices" but lately every game had the same ending, ME 1 save or kill council, doesn't matter in ME 2. ME 2 save or destroy base, most likely won't change anything. All other choices you get meaningless cameos and emails so new players to the series don't feel left out.
#17
Posté 19 juin 2011 - 01:48
Ringo12 wrote...
Therefore_I_Am wrote...
Oh bioware is going to have a field day with this.
This is the final Mass Effect game; you can bet there will be a million and one things passed down from the other sequels, Casey has said it until his face turned blue.
Not the same thing.
True, but ME3 will have alot of different endings... Witcher 2 has only a few. At least there is replayability.
I know this, it's in my gut.
#18
Posté 19 juin 2011 - 01:49
Therefore_I_Am wrote...
True, but ME3 will have alot of different endings... Witcher 2 has only a few. At least there is replayability.
I know this, it's in my gut.
Witcher 2 has 16 endings.
#19
Posté 19 juin 2011 - 01:54
#20
Posté 19 juin 2011 - 01:58
DarkLord_PT wrote...
Not enough that witcher 2 threads flooded the da2 forums to the point where I can no longer tolerate them, now they had to seep in me3 forums. You like the game, we get it already.
Indeed.. while I'm a huge fan of that game as well, I have a strong dislike for many of its community members... far too eager to deride everything Bioware related.
Modifié par Hathur, 19 juin 2011 - 01:58 .
#21
Posté 19 juin 2011 - 01:58
DarkLord_PT wrote...
Not enough that witcher 2 threads flooded the da2 forums to the point where I can no longer tolerate them, now they had to seep in me3 forums. You like the game, we get it already.
If anything it's a good indication of what people expect from BioWare.
#22
Posté 19 juin 2011 - 01:58
Ringo12 wrote...
Therefore_I_Am wrote...
True, but ME3 will have alot of different endings... Witcher 2 has only a few. At least there is replayability.
I know this, it's in my gut.
Witcher 2 has 16 endings.
That's it? 16? Pfft
Modifié par Therefore_I_Am, 19 juin 2011 - 01:59 .
#23
Posté 19 juin 2011 - 01:59
Ringo12 wrote...
Therefore_I_Am wrote...
True, but ME3 will have alot of different endings... Witcher 2 has only a few. At least there is replayability.
I know this, it's in my gut.
Witcher 2 has 16 endings.
To be fair, there are only a handful of significant endings (4 I believe), with the rest as choices that don't immediately make themselves known. If we say that the Witcher 2 has 16 endings, then you may as well say that Origins has over a dozen due to the epilogue slides, or that New Vegas has like 40 endings.
#24
Posté 19 juin 2011 - 02:02
DarkLord_PT wrote...
Not enough that witcher 2 threads flooded the da2 forums to the point where I can no longer tolerate them, now they had to seep in me3 forums. You like the game, we get it already.
That's generally how I feel about it, it could be the greatest game ever as said by Jesus Buddha Xenu for all I care but bringing it into every conversation just makes you look like an obsessed tool. There's a thread in Off Topic if you want to discuss it, otherwise you're just making it worse for everyone around you.
#25
Posté 19 juin 2011 - 02:06




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