Bail_Darilar wrote...
Wow another witcher 2 thread. The game has some awesome points but there are quite a few negatives that are always missed:
1. The game is short and on subsequent playthroughs this is very evident.
2. Many PC's dont have the capabilities to play the game even on the lowest settings.
3. Nothing bar the major choices you make have any impact in later parts of the game.
4. The map and quest log can at times be incredibly unclear on what your meant to be doing (Harpy quest).
5. The alchemist tree is useless for the most part.
Thats just off the top of my head. On the topic though, I don't think they sould alter Mass Effect as it is, maybe some of the good points of Witcher can be implemented into DA but not ME.
1) not that much... It took me something like 20 or 25 hours to finish it (including almost every optionnal quests). it was decent.
2) This I agree... The Witcher 2 is totally not a game everyone can play on their Dell Inspiron...
3) uh ?!? No ?
4) ****ing right... the main reason why I was unable to do some part of the optionnal quests is because they mispelled something or mistranslated (stupid example : Foetus in the quest log, but the item is Embryo...). I consider this is because the developpers' first language is Polack. BioWare will never have this issue as good ol' (not french) canadians.
5) true.
anyway that was not the point. it was about non-linearity and since BioWare wants to be the ''replay value'' masters (C'mon ! ''you can reroll and enjoy a brand new experience'' for an MMO ??? you're going a little too far !). this is the type of stuff they should do.
Mr.BlazenGlazen wrote...
Yes. Because this is the forum for discussing how much better the Witcher 2 is better than Mass Effect.
totally wrong. Both games are too different to be compared, TW2 could and can be compared to Dragon Age II in my opinion and not to Mass Effect from who he shares nothing. I am comparing their non-linearity : how those games does to DON'T be a ****ing Final Corridor XIII. of course CD Projeckt did better, they had plenty of time watching Dragon Age Origins, Mass Effect 2 and some other games from some other developpers (Alpha Protocol from Obsidian, its gameplay sucks but the story is great...) and do better. Now that they proved a game can be a fresh new experience while playing it twice or more, BioWare should do similar but NOT BY ALIENATING MASS EFFECT.
It means : I don't want rough sex, no ''Geralt Shepard'', no ****ing everything ''The Witcher'' related, just taking in example how they did to make the game non linear and how our choices influenced the scenario for real instead of ''Wrex died ? here another dude to repleace it, the scenario goes on...''
Modifié par Haristo, 19 juin 2011 - 03:27 .