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Linearity - ''The Witcher 2'' level is the new standard of Quality


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#201
Father_Jerusalem

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Marionetten wrote...

Father_Jerusalem wrote...

And my argument is that a manual is no substitute for a tutorial, it's not half-assed, it's correct. Most people learn through experience, through doing - something a tutorial allows, something that a manual doesn't.

Ignoring your obnoxious posturing and focusing on what actually is relevant to the discussion.

You're absolutely right in that people learn by doing. However, a pop-up is no more conductive to this than a line of text found within a manual. You could argue that it's more accessible in which case I'd be inclined to agree but the end result is exactly the same. You read followed by attempting.

Father_Jerusalem wrote...

If you can't understand how the two situations are different, and how The Witcher essentially treating women as trading cards to be collected so you can make sure to get the whole set is ACTUALLY offensive, then I just... I don't even know.

... As opposed to gaining achievements for bagging your prey?

Please.


Again, there's a difference between getting an achievment for completing a game-spanning romantic arc with someone, and getting a sex card for banging tavern wench #18328, sorry if you can't see that.

And the tutorial system has the added benefits of 1. Being within the game itself, so "Press A to take Cover" pops up when it's time to learn about cover, not on page 14 which you may or may not have read yet so you don't know what to do when you're getting shot in the face, and 2. Having a graphical representation right there on the screen of what to do and where to go to properly execute the move.

I enjoy having manuals, I do, I like reading through them and getting story tips and reading about companions. But relying PURELY on a manual instead of having a tutorial as well is - again - BAD. DESIGN. 

#202
Alpha-Centuri

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Rovay wrote...
I bet this thread is going to get locked in no more than two next pages.


It's unfortunate Rovay, because it's been derailed by people trying to show that [insert game here] is perfect and nothing can be learned.

TW2's tutorial was lacking. What did I do? Read the manual.
Jan Bartkowicz posted in the off-topic thread acknowledging that the tutorial wasn't as fleshed out as he thought. He said the team has taken it to heart and will improve on it.

With that said, that's not what the thread is about. It's about non-linear and branching storylines. Can we please get back on topic?

Modifié par Alpha-Centuri, 19 juin 2011 - 07:10 .


#203
Cyberfrog81

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Father_Jerusalem wrote...

And the tutorial system has the added benefits of 1. Being within the game itself, so "Press A to take Cover" pops up when it's time to learn about cover, not on page 14 which you may or may not have read yet so you don't know what to do when you're getting shot in the face, and 2. Having a graphical representation right there on the screen of what to do and where to go to properly execute the move.

Yes, and TW2 has exactly this in the Prologue.

It doesn't work as well as it could have. But it's there. Enough with your nonsense.

#204
Father_Jerusalem

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Alpha-Centuri wrote...

Rovay wrote...
I bet this thread is going to get locked in no more than two next pages.


It's unfortunate Rovay, because it's been derailed by people trying to show that [insert game here] is perfect and nothing can be learned.

TW2's tutorial was lacking. What did I do? Read the manual.
Jan Bartkowicz posted in the off-topic thread acknowledging that the tutorial wasn't as fleshed out as he thought. He said the team has taken it to heart and will improve on it.

With that said, that's not what the thread is about. It's about non-linear and branching storylines. Can we please get back on topic?


By all means, if you want to discuss non-linear and branching storylines, create a thread called "Non-linear and Branching Storylines in ME3" and talk about what you'd want to see in ME3. 

Don't start it off by talking about how perfect TW2 is, and how everything else fails in comparison to TW2, and how TW2 is perfect in every way, and if you don't like TW2, you're a mouth-breathing moron who just doesn't GET it, man. 

TW2 has no place in a ME3 forum.

I want ME3 to be the most fantastic game I've ever played, I do. I want it to have all the TPS and RPG elements that it possibly can in it, things to make everybody happy and enjoy the game. I don't want it to be TW3 and I get genuinely irritated at people who do because ME is NOT the Witcher, nor SHOULD it be. Different. Games. Are. Different. 

#205
Father_Jerusalem

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Cyberfrog81 wrote...

Father_Jerusalem wrote...

And the tutorial system has the added benefits of 1. Being within the game itself, so "Press A to take Cover" pops up when it's time to learn about cover, not on page 14 which you may or may not have read yet so you don't know what to do when you're getting shot in the face, and 2. Having a graphical representation right there on the screen of what to do and where to go to properly execute the move.

Yes, and TW2 has exactly this in the Prologue.

It doesn't work as well as it could have. But it's there. Enough with your nonsense.


So TW2's prologue teaches you how to swap swords? Teaches you that different swords are required for different enemies? Teaches you how to use potions and how to meditate?

Interesting, because I've heard precisely the opposite. That's not "doesn't work as well as it could have", that's simply bad. 

#206
Marionetten

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Father_Jerusalem wrote...

Again, there's a difference between getting an achievment for completing a game-spanning romantic arc with someone, and getting a sex card for banging tavern wench #18328, sorry if you can't see that.

Implying that the achievements are handed out at the conclusion of the romance rather than when you bed your romantic interest.

Father_Jerusalem wrote...

And the tutorial system has the added benefits of 1. Being within the game itself, so "Press A to take Cover" pops up when it's time to learn about cover, not on page 14 which you may or may not have read yet so you don't know what to do when you're getting shot in the face, and 2. Having a graphical representation right there on the screen of what to do and where to go to properly execute the move.

I enjoy having manuals, I do, I like reading through them and getting story tips and reading about companions. But relying PURELY on a manual instead of having a tutorial as well is - again - BAD. DESIGN.

It's certainly more accessible, yes. But as has already been explained to you multiple times The Witcher 2 does have these in-game tips in addition to a manual and a guide booklet. You argue from utter ignorance as you've never played the game. I honestly don't see how you can add anything productive to this discussion beyond your petty hatred for a game you've never experienced.

#207
Father_Jerusalem

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Marionetten wrote...

Father_Jerusalem wrote...

Again, there's a difference between getting an achievment for completing a game-spanning romantic arc with someone, and getting a sex card for banging tavern wench #18328, sorry if you can't see that.

Implying that the achievements are handed out at the conclusion of the romance rather than when you bed your romantic interest.

Father_Jerusalem wrote...

And the tutorial system has the added benefits of 1. Being within the game itself, so "Press A to take Cover" pops up when it's time to learn about cover, not on page 14 which you may or may not have read yet so you don't know what to do when you're getting shot in the face, and 2. Having a graphical representation right there on the screen of what to do and where to go to properly execute the move.

I enjoy having manuals, I do, I like reading through them and getting story tips and reading about companions. But relying PURELY on a manual instead of having a tutorial as well is - again - BAD. DESIGN.

It's certainly more accessible, yes. But as has already been explained to you multiple times The Witcher 2 does have these in-game tips in addition to a manual and a guide booklet. You argue from utter ignorance as you've never played the game. I honestly don't see how you can add anything productive to this discussion beyond your petty hatred for a game you've never experienced.


So, what you're saying is that the romance comes to a full stop after you get the achievement? That there's nothing more to it afterwards? Innnnnteresting. I mean, wrong, but innnnnnnteresting. In DAO you get the achievement and the romance continues. In TW2 you get the sex card and... you have the sex card. Wow yeah totally, no, I was way off, those are exactly the same....


And when *multiple* sources say that the tutorial is crap and teaches you basically nothing, and when you, yourself, come in here and say "that's what the manual is for" and then change your argument to "no, no, the tutorial is awesome and you just suck", it's my "petty hatred" for the game that's somehow at fault? Ah, no. It's because I'm right, and you can't dare admit a flaw in your precious.

For the record, I don't hate The Witcher 2. I don't care about The Witcher 2. I nothing The Witcher 2. The community surrounding The Witcher 2? That I hate. You can't just enjoy The Witcher, you have to compare it to every game every made and list how it's better, and go on diatribes about how people who've never played the game, or who dislike the game, should be banned from playing video games ever again because obviously we're too stupid to understand. 

Congratulations, you're the hipsters of the video game community. Would you like some PBR?

#208
Alpha-Centuri

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Fr. Jerusalem wrote...

[snip]

We mention all types of entertainment in Mass Effect forums. We mention Alpha Protocol, we mention the show Firefly. Why not The Witcher?

Now Fr. Jerusalem, I agree with you. The game SHOULD be different. The OP could have avoided your derailment by wording it differently. He could have used Wing Commander, because its not something that Bioware fans try to defend against.

But I have to say one thing. If you think only The Witcher can have branching paths evidenced by

"I get irritated at people[...] ME is not the Witcher"


I have to wholeheartedly disagree. Bioware took pointers from shooters like Gears of War in terms of gameplay, why not The Witcher 2 in terms of branching paths? Its not selling out. Gears of War gameplay is very satisfying and top-of-the-line in terms of Third person shooters. The Witcher 2 in my opinion is the same way when it comes to choices in stories. Nothing is made in a vacuum. Every game I believe has had inspiration from something, or adapted mechanics or assets from another. It's ok.

Modifié par Alpha-Centuri, 19 juin 2011 - 07:29 .


#209
Marionetten

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Father_Jerusalem wrote...

So, what you're saying is that the romance comes to a full stop after you get the achievement? That there's nothing more to it afterwards? Innnnnteresting. I mean, wrong, but innnnnnnteresting. In DAO you get the achievement and the romance continues. In TW2 you get the sex card and... you have the sex card. Wow yeah totally, no, I was way off, those are exactly the same....

No, what I'm saying is that you score achievements for scoring rather than completing romances. But please, do explain how an achievement titled Witch Gone Wild isn't demeaning towards women. I'm looking forward to this one.

Father_Jerusalem wrote...

And when *multiple* sources say that the tutorial is crap and teaches you basically nothing, and when you, yourself, come in here and say "that's what the manual is for" and then change your argument to "no, no, the tutorial is awesome and you just suck", it's my "petty hatred" for the game that's somehow at fault? Ah, no. It's because I'm right, and you can't dare admit a flaw in your precious.

For the record, I don't hate The Witcher 2. I don't care about The Witcher 2. I nothing The Witcher 2. The community surrounding The Witcher 2? That I hate. You can't just enjoy The Witcher, you have to compare it to every game every made and list how it's better, and go on diatribes about how people who've never played the game, or who dislike the game, should be banned from playing video games ever again because obviously we're too stupid to understand. 

Congratulations, you're the hipsters of the video game community. Would you like some PBR?

I never claimed that the tutorial was good. I didn't even claim that the manual was good. In fact, I asked you to point out the flaws in it but as you haven't even played the game or read the manual which you deemed worthless I doubt that is going to happen. I didn't utilize either as I got by on experimentation. That's how I play games.

As much as I'd like to congratulate you on being yet another useless fanboy incapable of enjoying games because they don't stem from the awesomeness which is BioWare I can't. No, I mourn for you and your kind as a whole. It's just utterly pathetic.

#210
Father_Jerusalem

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Alpha-Centuri wrote...


Fr. Jerusalem wrote...

[snip]

We mention all types of entertainment in Mass Effect forums. We mention Alpha Protocol, we mention the show Firefly. Why not The Witcher?

Now Fr. Jerusalem, I agree with you. The game SHOULD be different. The OP could have avoided your derailment by wording it differently. He could have used Wing Commander, because its not something that Bioware fans try to defend against.

But I have to say one thing. If you think only The Witcher can have branching paths evidenced by

"I get irritated at people[...] ME is not the Witcher"


I have to wholeheartedly disagree. Bioware took pointers from shooters like Gears of War in terms of gameplay, why not The Witcher 2 in terms of branching paths? Its not selling out. Gears of War gameplay is very satisfying and top-of-the-line in terms of Third person shooters. The Witcher 2 in my opinion is the same way when it comes to choices in stories. Nothing is made in a vacuum. Every game I believe has had inspiration from something, or adapted mechanics or assets from another. It's ok.


Because I've seen the DA forums turn into a festering stinkhole where if you dare praise DA, or criticise TW, you get surrounded and attacked by hordes of TW fanboys without mercy, and I want these forums to be a place where we, as a community, can discuss ME without having to fear being sniped at and personally attacked because of it. That's why I'm so against TW's community, because I've seen what these people do and what they're like and I want to preemptively shut that down. 

#211
Father_Jerusalem

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Marionetten wrote...

Father_Jerusalem wrote...

So, what you're saying is that the romance comes to a full stop after you get the achievement? That there's nothing more to it afterwards? Innnnnteresting. I mean, wrong, but innnnnnnteresting. In DAO you get the achievement and the romance continues. In TW2 you get the sex card and... you have the sex card. Wow yeah totally, no, I was way off, those are exactly the same....

No, what I'm saying is that you score achievements for scoring rather than completing romances. But please, do explain how an achievement titled Witch Gone Wild isn't demeaning towards women. I'm looking forward to this one.

Father_Jerusalem wrote...

And when *multiple* sources say that the tutorial is crap and teaches you basically nothing, and when you, yourself, come in here and say "that's what the manual is for" and then change your argument to "no, no, the tutorial is awesome and you just suck", it's my "petty hatred" for the game that's somehow at fault? Ah, no. It's because I'm right, and you can't dare admit a flaw in your precious.

For the record, I don't hate The Witcher 2. I don't care about The Witcher 2. I nothing The Witcher 2. The community surrounding The Witcher 2? That I hate. You can't just enjoy The Witcher, you have to compare it to every game every made and list how it's better, and go on diatribes about how people who've never played the game, or who dislike the game, should be banned from playing video games ever again because obviously we're too stupid to understand. 

Congratulations, you're the hipsters of the video game community. Would you like some PBR?

I never claimed that the tutorial was good. I didn't even claim that the manual was good. In fact, I asked you to point out the flaws in it but as you haven't even played the game or read the manual which you deemed worthless I doubt that is going to happen. I didn't utilize either as I got by on experimentation. That's how I play games.

As much as I'd like to congratulate you on being yet another useless fanboy incapable of enjoying games because they don't stem from the awesomeness which is BioWare I can't. No, I mourn for you and your kind as a whole. It's just utterly pathetic.


See, accusing me of being a BioDrone. This is the kind of person in The Witcher's community.

I happen to love MANY games not done by BioWare. L.A. Noire is my current favorite game, I also enjoy Red Dead Redemption (also.... not by BioWare, omg) among many many others. 

What's utterly pathetic is that someone can't dislike TW without simply being a BioDrone, there just can't be any other explanation in your demented little mind.

#212
crimzontearz

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eh..I was in the Crysis 2 boards for a while....these boards are so much less negative...for now. But I agree, TW should be left to ts own boards

#213
Marionetten

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Father_Jerusalem wrote...

See, accusing me of being a BioDrone.

After pages of you hurling insults and throwing tantrums you now take offense?

You truly are a wretched little individual. I'm done with you.

#214
Cyberfrog81

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My wording of an opening post would have been nothing like this. But the discussion is about ME3. At least when not derailed by overly sensitive individuals trying to get the thread closed by trolling the perceived "other side" or bringing up something like sexism.

#215
JetsoverEverything

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i hope mass effect 3 is extremely linear and that its all shooting with almost no RPG elements because i am a douchebag that thinks is better than everyone :)

#216
DaveExclamationMarkYognaut

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Father_Jerusalem wrote...
The Witcher is about how many random chicks you can bang, going so far as to give you SEX CARDS for doing so.

If you can't understand how the two situations are different, and how The Witcher essentially treating women as trading cards to be collected so you can make sure to get the whole set is ACTUALLY offensive, then I just... I don't even know.


Well, if you (like me) find the concept of collecting pokemon cards for sleeping around offensive, you could just choose to not sleep around in the game. Geralt was monogamous in my Witcher 1 playthrough, for instance.

However, that said I agree with you that the sex cards are a terrible design decision (and, as Marionetten pointed out, so are achievements for sex scenes), and apparently so did the fanbase for the first game, because they had CDPR take them out for the second. It's especially bad because the mechanic actively undermines the game when it also features some of the strongest female characters and one of the better romances I've seen in an RPG.

Father_Jerusalem wrote...

Because I've seen the DA forums
turn into a festering stinkhole where if you dare praise DA, or
criticise TW, you get surrounded and attacked by hordes of TW fanboys
without mercy, and I want these forums to be a place where we, as a
community, can discuss ME without having to fear being sniped at and
personally attacked because of it. That's why I'm so against TW's
community, because I've seen what these people do and what they're like
and I want to preemptively shut that down. 


Or, you could pre-empt fanboyism/fangirlism by having a resonable discussion.

For instance, a couple pages back we were talking about whether it makes sense for Mass Effect 3 to devote resources to length (as Mass Effect 2 did) or branching storylines (as Witcher 2 or, as Alpha Centauri pointed out, Wing Commander did). Personally, I'm in favor of branching storylines because Mass Effect as a series has an incredible depth of choices that will be carried on into Mass Effect 3. It would be very cool and, to my knowledge, basically unprecedented, to see those choices and choices the player makes in ME3 profoundly affect the storyline. Because of Mass Effect's modular story structure (i.e., missions vs. questing areas) you could make a very good argument that Mass Effect is uniquely suited to this sort of branching storyline. What do you think about the best choice for storyline structure in Mass Effect 3?

#217
Father_Jerusalem

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Marionetten wrote...

Father_Jerusalem wrote...

See, accusing me of being a BioDrone.

After pages of you hurling insults and throwing tantrums you now take offense?

You truly are a wretched little individual. I'm done with you.


Go talk about The Witcher on CD Projekt's forums. Or even on the Off-Topic forums here on the BSN. I promise you, I won't care. But when you continually invade forums that have NOTHING to do with the Witcher to praise how awesome it is, and denigrate anyone who dares disagree with you, yeah, you're damned right I'm going to take offense to it and act accordingly. 

I would care about what you think of me... except... I don't. Go back to drinking your PBR and looking down on people because they don't like a video game you obsess about.

#218
Alpha-Centuri

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I understand Fr. Jerusalem, I really do. You have to realize that the TW2 community that you are talking about is from Bioware fans that are discontent with DA2. Look at the sigils under their names. Alot of them have DA;O, DA: A, DA2. Please don't paint them as indicative of all The Witcher 2 fans.

Because people have ruined your experience, you have to realize your derailment is taking you "down to their level" if you will. You're fighting fire with fire. The people you are talking about are trolls. Don't be one. The OP's post wasn't inciteful, but it had the words TW2 which immediately provoked a reaction for no other reason than you trying to pay TW2 fans back.

TW2 has faults. You know it, I know it (and I'm a HUGE fan). But with that said, it does have positives that can be staples of the genre. A DA2 developer said if they don't change the genre towards a DA2 style, RPG's will die. The Witcher 2 is like an *ahem, look at us* moment for RPG fans in my opinion. Again I digress.

Maybe it would be best that this thread was locked and the OP (if he doesn't, I will) make another thread that is a little more PC for bioware's community. Branching paths is something that I have wanted for a long time, and it is sad to me to see people stuck on the equivalent of ad hominem attacks.

#219
Father_Jerusalem

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DaveExclamationMarkYognaut wrote...

Father_Jerusalem wrote...
The Witcher is about how many random chicks you can bang, going so far as to give you SEX CARDS for doing so.

If you can't understand how the two situations are different, and how The Witcher essentially treating women as trading cards to be collected so you can make sure to get the whole set is ACTUALLY offensive, then I just... I don't even know.


Well, if you (like me) find the concept of collecting pokemon cards for sleeping around offensive, you could just choose to not sleep around in the game. Geralt was monogamous in my Witcher 1 playthrough, for instance.

However, that said I agree with you that the sex cards are a terrible design decision (and, as Marionetten pointed out, so are achievements for sex scenes), and apparently so did the fanbase for the first game, because they had CDPR take them out for the second. It's especially bad because the mechanic actively undermines the game when it also features some of the strongest female characters and one of the better romances I've seen in an RPG.

Father_Jerusalem wrote...

Because I've seen the DA forums
turn into a festering stinkhole where if you dare praise DA, or
criticise TW, you get surrounded and attacked by hordes of TW fanboys
without mercy, and I want these forums to be a place where we, as a
community, can discuss ME without having to fear being sniped at and
personally attacked because of it. That's why I'm so against TW's
community, because I've seen what these people do and what they're like
and I want to preemptively shut that down. 


Or, you could pre-empt fanboyism/fangirlism by having a resonable discussion.

For instance, a couple pages back we were talking about whether it makes sense for Mass Effect 3 to devote resources to length (as Mass Effect 2 did) or branching storylines (as Witcher 2 or, as Alpha Centauri pointed out, Wing Commander did). Personally, I'm in favor of branching storylines because Mass Effect as a series has an incredible depth of choices that will be carried on into Mass Effect 3. It would be very cool and, to my knowledge, basically unprecedented, to see those choices and choices the player makes in ME3 profoundly affect the storyline. Because of Mass Effect's modular story structure (i.e., missions vs. questing areas) you could make a very good argument that Mass Effect is uniquely suited to this sort of branching storyline. What do you think about the best choice for storyline structure in Mass Effect 3?


Ideally I would like to see a mixture of both types of storytelling, but I know that's impractical given that to do so would take a huge amount of resources and require a game that would be, I don't know, 5 or 6 discs long. In the old days, I always dreamed of a KOTOR game that would be 3 dics - the first disc before you became a Jedi and made your morality decisions that would determine if you continued on disc 2 - light side, or disc 3 - dark side, and each disc would have different quests and dialogues and companions.... 

I would LOVE to see that kind of branching storyline in ME3, but if given the choice between length and branching... I'd prefer length with branching ending scenes.

#220
Pedro Costa

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Alpha-Centuri wrote...
Now Fr. Jerusalem, I agree with you. The game SHOULD be different. The OP could have avoided your derailment by wording it differently. He could have used Wing Commander, because its not something that Bioware fans try to defend against.

His derailment? He's telling the truth. Why not simply say "I'd like to see much more branching due to decisions and sides we take during the game" instead of an annoying rant on how TW2 is the most perfect thing ever created?

Sorry, it just doesn't stick. I'm TIRED of people talking about TW2 as if it's some pinnacle of whatever.

Did I love the scenery? Absolutely. It was jaw dropping gorgeous.
Did I enjoy the NPCs reacting to weather, daytime, wether Geralt had his weapons drawn and going to their day-to-day lives? By the Maker, I *loved* it. Trully immersive.
Did I like the fact that the sides you pick actually affect how the game progresses? Hell yes.

Did I like an unresponsive, unpolished combat mechanic? No.
Did I like spending 50% of my playtime in the same places (backtracking, basically) for fetch quests? HELL no.
Did I like the softcore porn? Let's not even go there, it was just... aweful.
Did I like that the game didn't even make me care for my companion? Supposedly I should be in a relationship with her (I guess) yet not once during the whole first chapter did I get a chance to actually "romance" her. Graphically bang her? Sure. Romance her? Erm... no.
Did I like the plot? No. I couldn't, for the life of me, get into the game's main plot. But that's because of my own taste and not of the game itself. I understand that. Unfortunately, most people who defend the Witcher seem not to.
Did I like the QTEs? No. Not because they were QTEs, I've dealt with those in RE5, and playing DMC requires good timing, it was because they were easily missed on the screen - during the Kraken boos fight is a prime example, we're cutting down its tentacles and avoid getting hit by them and all of the sudden, out of nowhere, a background blending, tiny button starts blinking on the bottom on the screen when I'm looking up trying to not get hit by a tentacle, since, at that point, I didn't even know that I was done with the fight. That's poor design.

And that is why I *hate* threads about The Witcher. Because, for all the things the game did properly (and it did many), many others did badly or simply in a way that doesn't please everyone, unlike what its fans may think.
And to top it off, as if it wasn't enough that TW2 fans ruined the DA2 forums, it seems they want to do the same to the ME3 forums, alienating everybody else as dimwits or noobs, or kids, or some other elitist crap.

So, all the more power to Jerusalem for having the guts to go against this trend.

#221
Alpha-Centuri

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Darklord, the thread is not about whether you like softcore porn, the plot of the witcher, the combat. You want a thread talking about all the flaws of TW2, go for it. Or make a diatribe in the official TW2 thread. The point is about Story branches Why is everything else you said relevant to the original post?

Mass Effect 3 having consequences has no relevance to whether you like Quick Time Events. Just sayin...

#222
Cyberfrog81

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DaveExclamationMarkYognaut wrote...

For instance, a couple pages back we were talking about whether it makes sense for Mass Effect 3 to devote resources to length (as Mass Effect 2 did) or branching storylines (as Witcher 2 or, as Alpha Centauri pointed out, Wing Commander did). Personally, I'm in favor of branching storylines because Mass Effect as a series has an incredible depth of choices that will be carried on into Mass Effect 3. It would be very cool and, to my knowledge, basically unprecedented, to see those choices and choices the player makes in ME3 profoundly affect the storyline. Because of Mass Effect's modular story structure (i.e., missions vs. questing areas) you could make a very good argument that Mass Effect is uniquely suited to this sort of branching storyline.

Yes, well, they probably won't have entire "ME2 loyalty mission sized" missions unique to specific import flags. And I don't expect them to. But it sure would be nice to get some bigger rewards for the embarrassing amount of hours I've spent on ME2 (in and out of the game).

Bigger meaning something more than just minor differences in dialogue, though that's nice too.

#223
HoldenJ_C

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Haristo wrote...

I've just finished my first Walkthrough of your competitors biggest hit : The Witcher 2, and I must say how in this game, stuff that happens depending of your choice are totally different from what it could be on another walkthtough, by comparing my save with my cousin's save...

it just blew my mind that our stories took place in the same game but we're somehow so different. I never saw that before and not even on a BioWare game, This is why I think you guys should totally follow this style of non-linearity. since ME1 your games are much more non linear and most of the competition out there but they look like a Final Fantasy compared to what The Witcher 2 offered.


I couldn't agree more.  Not only did The Witcher 2 set the new standard for non-linear storytelling, it also set the new standard for Graphics.  The visuals are second to none.

And to think, The Witcher 2 is only the SECOND game CD Projekt Red has ever made (with the original Witcher being the first).  The Witcher 2 is unbelievably awesome; I can't believe its Metacritic score isn't higher.

Modifié par HoldenJ_C, 19 juin 2011 - 08:02 .


#224
Alpha-Centuri

Alpha-Centuri
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Father_Jerusalem wrote...

Ideally I would like to see a mixture of both types of storytelling, but I know that's impractical given that to do so would take a huge amount of resources and require a game that would be, I don't know, 5 or 6 discs long. In the old days, I always dreamed of a KOTOR game that would be 3 dics - the first disc before you became a Jedi and made your morality decisions that would determine if you continued on disc 2 - light side, or disc 3 - dark side, and each disc would have different quests and dialogues and companions.... 

I would LOVE to see that kind of branching storyline in ME3, but if given the choice between length and branching... I'd prefer length with branching ending scenes.


Excellent post. Note everyone, that this discussion is the point of the thread.

I think it has to be a balance. I'd take 35 hrs of branches (meaning an additional 10 hours with another branch) than 45 hours of linear.

#225
Pedro Costa

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Alpha-Centuri wrote...

Darklord, the thread is not about whether you like softcore porn, the plot of the witcher, the combat. You want a thread talking about all the flaws of TW2, go for it. Or make a diatribe in the official TW2 thread. The point is about Story branches Why is everything else you said relevant to the original post?

Mass Effect 3 having consequences has no relevance to whether you like Quick Time Events. Just sayin...

I understand that - but it could have been worded differently in a way that we wouldn't even be having this discussion on TW2.
Of course I want impactful decisions - I said as much during my previous reply, actualy. ;-)
It's just that it's frustrating not being able to talk freely about something without someone coming in and start talking about TW2 and how every game should be like it or how perfect it is and anyone who doesn't agree should be banned from the gene pool.
I guess I was venting my pent-up frustration above all, and I appologize if I seemed too agressive, but I wholeheartedly feel the Witcher2 community residing in the BSN is, for the most part, people who hurt discussion and debate because they come in their mighty high horses and look down on anyone who doesn't particularly enjoy that game.
Again, my appologies.