Aller au contenu

Photo

Raise the max level back up to 50 or 60


  • Veuillez vous connecter pour répondre
129 réponses à ce sujet

#1
legion624

legion624
  • Members
  • 18 messages
I hope this hasn't been talked about yet. Topics get posted so fast on here that you are gone for a couple of days and there are 50 to 100 new topics. Anyways, I don't know what is going on with RPGs and Action/RPGs lately but the last few I have played (ME2, Fallout 3, Fallout New Vegas) has pretty low max levels. If you played all of the DLC for ME2 and did all of the missions, you are already maxed out on level 30 before you beat the game the first go around. One of the challenges from ME1 was trying to reach level 60, which I honestly still haven't done yet in 5 playthroughs. I just would like to not be leaving a ton of XP on the table in the 2nd playthrough.

#2
LPPrince

LPPrince
  • Members
  • 54 874 messages
On top of that, make it so that we don't reach the level cap in one playthrough.

Two or three is best.

#3
legion624

legion624
  • Members
  • 18 messages
That is my whole point, reaching the max level cap in less then 1 playthrough sucks.

#4
ItsFreakinJesus

ItsFreakinJesus
  • Members
  • 2 313 messages
Last I heard, the cap was 60, and carrying over your ME2 file would start you at level 30 in ME3. Granted, plans could've changed, but that was the original intent.


edit: Personally, I think the level cap should be attainable in a single playthrough, but Bioware would have to go the JRPG route to make it the way I would want it.  Make the cap something like 100, and then toss in randomly generated encounters to give your options to gain levels.  Seeing as a war is going on, enemies should be ambushing you anyway.  Origins did it, and I would something similar to that, but more frequent.  I wouldn't even mind if they used blank, generic planets to fill this void like ME1, as long as it was there.

Modifié par ItsFreakinJesus, 19 juin 2011 - 12:28 .


#5
legion624

legion624
  • Members
  • 18 messages
I like the random encounter idea, but unless it was a boarding party type deal, I am not sure how you would work it in the game. I don't think you should start out at level 30. When you imported from ME1 to ME2, it only started you at level 2 or 3. Being halfway towards the max level cap will totally defeat the purpose to me.

#6
MasterShepardN7

MasterShepardN7
  • Members
  • 365 messages
You've done 5 playthroughs and you still haven't reached 60 in ME?!?! O.o It takes two or three easily. But you do have a point. I wish it wasn't as easy to reach level 30 in ME2 especially after all of the DLC's and what not. I just hope that in ME3 you get some cool bonus or start off at a high level for having a level 60 and level 30 from the previous games.

#7
ItsFreakinJesus

ItsFreakinJesus
  • Members
  • 2 313 messages

legion624 wrote...

I like the random encounter idea, but unless it was a boarding party type deal, I am not sure how you would work it in the game. I don't think you should start out at level 30. When you imported from ME1 to ME2, it only started you at level 2 or 3. Being halfway towards the max level cap will totally defeat the purpose to me.

When you imported from ME1 to ME2, you were also revived from death.

Normandy being boarding wouldn't work all the time.  Maybe, while you're flying through the galaxy, you get a distress beacon and you have to navigate to a random planet to fight off whatever in prefab locations, ME1 style.  It'd be like fighting the Imperial fighters in KOTOR, as those happened at random, too.

#8
JayTheWolf

JayTheWolf
  • Members
  • 233 messages
Yes. Level 60 is perfect. I was able to reach level 58 in a single playthrough on Veteran in ME1. Simply put. Level 30 was an insult, as well as only have a few powers. And a recharge time that works for all of the powers was a joke, too. If I use Warp as a Sentinel, I should have no problem using Tech Armor right afterwards. The two are in no way connected. I can understand not being able to use Throw after Warp, or Cryo Blast after Overload, but no Tech Armor after a biotic power?
What a pain.

#9
Guest_Arcian_*

Guest_Arcian_*
  • Guests

LPPrince wrote...

On top of that, make it so that we don't reach the level cap in one playthrough.

Two or three is best.

Why? This was INCREDIBLY annoying in ME1. Not being able to play the endgame at full power on your first run sucked.

#10
ItsFreakinJesus

ItsFreakinJesus
  • Members
  • 2 313 messages
I agree with that. Power cooldowns should be separate. All biotic powers should share a cooldown, all tech powers should share a cooldown, and all ammo/weapon powers should share a cooldown. Or at least, in effort to stem power spamming, they get half the cooldown time.

So if someone uses a Biotic power with a 40 second cooldown, instead of waiting 40 seconds to use any ability, they only have to wait 20 to use Concussive Shot for example. And if Concussive had a 10 second recharge, a person would only have to wait 25 seconds to use Overload. And by that time, the biotic power would be available again.

#11
legion624

legion624
  • Members
  • 18 messages

MasterShepardN7 wrote...

You've done 5 playthroughs and you still haven't reached 60 in ME?!?! O.o It takes two or three easily. But you do have a point. I wish it wasn't as easy to reach level 30 in ME2 especially after all of the DLC's and what not. I just hope that in ME3 you get some cool bonus or start off at a high level for having a level 60 and level 30 from the previous games.


When I said 5 playthroughs, I meant starting at level 1 and then the 2nd playthrough not being at 60 yet, not 5 playthroughs with only one character. I am sure this will sound like a noob question, but I was under the impression that after playing a character all the way through the 2nd time you were done with him/her. Is that not correct? If that is the case, of course I could make level 60, I just thought you only had 2 playthroughs with a player.

#12
LPPrince

LPPrince
  • Members
  • 54 874 messages

Arcian wrote...

LPPrince wrote...

On top of that, make it so that we don't reach the level cap in one playthrough.

Two or three is best.

Why? This was INCREDIBLY annoying in ME1. Not being able to play the endgame at full power on your first run sucked.


The majority(that I've noticed, from my experience) disagree with you and would rather the level cap be reachable in multiple playthroughs as it gives players another reason to play the game again.

#13
LPPrince

LPPrince
  • Members
  • 54 874 messages

legion624 wrote...

MasterShepardN7 wrote...

You've done 5 playthroughs and you still haven't reached 60 in ME?!?! O.o It takes two or three easily. But you do have a point. I wish it wasn't as easy to reach level 30 in ME2 especially after all of the DLC's and what not. I just hope that in ME3 you get some cool bonus or start off at a high level for having a level 60 and level 30 from the previous games.


When I said 5 playthroughs, I meant starting at level 1 and then the 2nd playthrough not being at 60 yet, not 5 playthroughs with only one character. I am sure this will sound like a noob question, but I was under the impression that after playing a character all the way through the 2nd time you were done with him/her. Is that not correct? If that is the case, of course I could make level 60, I just thought you only had 2 playthroughs with a player.


You can play infinite amount of times with the same character.

My 12 playthroughs of ME1 and 14(currently on 15 with ME2) of ME2 have all been with the same character.

Other characters were started but never finished.

#14
Guest_Arcian_*

Guest_Arcian_*
  • Guests

LPPrince wrote...

The majority(that I've noticed, from my experience) disagree with you and would rather the level cap be reachable in multiple playthroughs as it gives players another reason to play the game again.

I KNEW I would be getting this answer.

Replaying the game solely to reach the level cap instead of, oh, I don't know, redoing your choices and trying other things, is idiotic. No, it's more than just idiotic, it's the pinnacle of stupidity reserved only to the lowest common denominator among gamers, like for example WoW players who don't read the quest texts.

#15
Youknow

Youknow
  • Members
  • 492 messages
Ugh. No. I hate how you don't hit level 60 by the end. That's one of my favorite things about ME2. You do all of the sidequest? You'll definitely hit max level before the end. Why should I have to play New Game+ to actually max out?

#16
Weiser_Cain

Weiser_Cain
  • Members
  • 1 945 messages
There should be no cap.

#17
JockBuster

JockBuster
  • Members
  • 459 messages

legion624 wrote...

MasterShepardN7 wrote...
You've done 5 playthroughs and you still haven't reached 60 in ME?!?! O.o It takes two or three easily. But you do have a point. I wish it wasn't as easy to reach level 30 in ME2 especially after all of the DLC's and what not. I just hope that in ME3 you get some cool bonus or start off at a high level for having a level 60 and level 30 from the previous games.

When I said 5 playthroughs, I meant starting at level 1 and then the 2nd playthrough not being at 60 yet, not 5 playthroughs with only one character. I am sure this will sound like a noob question, but I was under the impression that after playing a character all the way through the 2nd time you were done with him/her. Is that not correct? If that is the case, of course I could make level 60, I just thought you only had 2 playthroughs with a player.

You can not reach lvl60 on a single playthru; I usually get to 57.5, and once at 58+. I usually do a single character for 3 playthrus, #1 get 4 Intimidate, buy ONE charm; goal have 4 of each for playthru #2, earn 4 of either charm or intimidate (sometimes a spend one more point), playthru #3, get ALL the dialogue choices correct, get intimidate to 12. Talent points spent on C/I 1 or 2. If I am "in a hurry" then 2 playthrus #1, buy 4 intimidate + 1 charm = Charm @ 4 and Intimidate @ 8, game #2 finish with Intimidate @ 12.
Then import to ME2 for a level 5 start, lots of creds (350,000) + 60,000 each of minerals. Do I do ME2 NG+, no, why beat myself up just because I can have the heavy weapons = not worth it.
BTW: I do have multiple ME2 saves, all 9 combos of backgrounds, all 3 LIs (and lots with none) loyal except for a couple just to see that happens in ME3 when you cheat on your ME1 LI.
I DO hope that BW raises the cap above 30, way too low, 60 would be nice but I doubt that they will do that. IMHO ME3 will be an '"average" of ME1 + ME2 / 2, in other words cap of 45, the squamate talent screen is 5 powers with 6 levels of progression. We'll just have to wait and see what BW delivers.

Modifié par JockBuster, 19 juin 2011 - 01:08 .


#18
Zanallen

Zanallen
  • Members
  • 4 425 messages
From what I read when ME2 was coming out, they reset the level cap down to 30 specifically so they could keep your Shepard's level when you import him to ME3. So you'll go from 30 to 60 or so.

#19
Arrow70

Arrow70
  • Members
  • 478 messages

ItsFreakinJesus wrote...

Last I heard, the cap was 60, and carrying over your ME2 file would start you at level 30 in ME3. Granted, plans could've changed, but that was the original intent.


That was never confirmed, only a rumor

However some devs have said you may get some bounese but nothing that large

#20
Davie McG

Davie McG
  • Members
  • 725 messages
It took me 3 play through's to get to level 60, and I still don't have heavy colossus x or predator x armour.. definitely hope they don't go back to randomly finding your armours.

Back on topic however, what zanallen and others have said seems to be the case, import shep to start at 30 and work up to 60. although I hope they increase it to 100 otherwise it'll only take 1 play through to reach the cap.

Modifié par Davie McG, 19 juin 2011 - 01:15 .


#21
LPPrince

LPPrince
  • Members
  • 54 874 messages

Arcian wrote...

LPPrince wrote...

The majority(that I've noticed, from my experience) disagree with you and would rather the level cap be reachable in multiple playthroughs as it gives players another reason to play the game again.

I KNEW I would be getting this answer.

Replaying the game solely to reach the level cap instead of, oh, I don't know, redoing your choices and trying other things, is idiotic. No, it's more than just idiotic, it's the pinnacle of stupidity reserved only to the lowest common denominator among gamers, like for example WoW players who don't read the quest texts.


Ooooooooookay man. You keep thinking that.

I'll keep refraining from putting other gamers down for not sharing my opinion/tastes.

#22
PsychoWARD23

PsychoWARD23
  • Members
  • 2 401 messages

Arrow70 wrote...

ItsFreakinJesus wrote...

Last I heard, the cap was 60, and carrying over your ME2 file would start you at level 30 in ME3. Granted, plans could've changed, but that was the original intent.


That was never confirmed, only a rumor

However some devs have said you may get some bounese but nothing that large

No, in a Gameinformer podcast one of the devs said that.

#23
Someone With Mass

Someone With Mass
  • Members
  • 38 553 messages
If it takes more than one playthrough, I better get some form of completion bonus, because I don't feel like doing the same stuff again, just to get those last levels.

#24
lazuli

lazuli
  • Members
  • 3 995 messages
I think we could very well see a higher max level for Shepard and his/her squad in ME3 than we did in ME2. There are more skills and more options for leveling up within the skills.

I'd like max level to be attainable in one game, though only through sidequests or other optional content. I'm fine with another achievement that grants bonus experience for subsequent playthroughs.

#25
Guest_Arcian_*

Guest_Arcian_*
  • Guests

LPPrince wrote...

Ooooooooookay man. You keep thinking that.

I'll keep refraining from putting other gamers down for not sharing my opinion/tastes.

Are you seriously saying you'd rather replay the game for some worthless numbers instead of picking different choices or playing the other alignment to get different plot outcomes?