How about these ridiculously over-sized weapons?? Dagger = Short sword at minimum
#26
Posté 20 novembre 2009 - 03:18
Though it's false to say that dagger were knives (they were noticeably longer), they still would be about 30-40 cm, not 1 m.
#27
Posté 20 novembre 2009 - 03:19
- Daggers do great versus leather and cloth, not so great vs chain and plate.
- Swords/axes do well against all.
- Mage spells do good vs all.
So you would have to use your rogue as a rogue and not a universal fighter. Warrior get to play their part, being a warrior. Mages as well, but have to make quick if a rogue finds them.
Something like it, it would add some more fun tactic to the game. Perhaps this is moddable
Modifié par Wintermist, 20 novembre 2009 - 03:21 .
#28
Posté 20 novembre 2009 - 03:21
Damar Stiehl wrote...
I agree on the daggers, they are more like short swords. Nothing wrong with that, they should've just been named "short swords".
A dagger is a flippin' KNIFE. The kind you stick in your boot, or wear on your belt, not on your back.
A dagger is not a knife. Daggers may be differentiated from knives on the basis that daggers are intended primarily for stabbing whereas knives are usually single-edged and intended mostly for cutting.
Here's a collection of daggers:
http://www.swords-ar...ength-45-cm.htm
Most of these are 60 cm - 23.6 in - which is fairly long. Is your forearm longer than that?
#29
Posté 20 novembre 2009 - 03:23
Everything else seemed to be fine. Longbows were easily as tall as a man, and claymores could easily be used as a spear (actually designed as such with an advanced guard and leather padding).
#30
Posté 20 novembre 2009 - 03:24
On Daggers. DA:O daggers are more similar to real combat daggers than your usual fantasy rpgs tiny 20cm toothpick. Daggers were used as a sideweapon to parry and deflect blows and to stab, so they had to be longer than a table knife.

These are the right proportion in lenght of a sword and a dagger (ignore the guy, just googled him lol), and as you can see they resemble DA:O's ones.
Modifié par Barakka81, 20 novembre 2009 - 03:26 .
#31
Posté 20 novembre 2009 - 03:24
BluesMan1956 wrote...
Oh, come on. Haven't you noticed the average sword size in JRPGs?Hyunsai wrote...
Phallic weapons make the sales, boy (and that's why they are NOT imported from Japan) ...
Deal with it, or like everybody say for everything, fix it with the toolset ?
You COMPLETELY missed my joke...
#32
Posté 20 novembre 2009 - 03:26
Matthew Young CT wrote...
"I love this game but the crazy size of weapons just ruins quite a bit of it..especially if you play a female or an elf char....christ the weapon is bigger then there body"
How big do you think greatswords IRL are/were?
Daggers being short swords is..odd..but the larger swords are not unrealistic.
greatswords I have less then a complaint about...because well..don't need to say it..same with 2h axes and mauls..but the smaller weapons..longswords...daggers...are ridiculously sized..it makes NO sense
but then again neither does your comment...I mentioned Longswords looking like Greatswords yet you ask how I think greatswords were IRL? I own several swords..couple of which are WW2 and Civil War swords with my family's name engraved ont hem from when they served...to "fantasy" swords.
fact is the handles themselves on say a longsword are so FAT you'd HAVE to 2h wield them or they'd EASILY be knocked out of your hand cause you couldn't get a grip on them good.
and yes I'm hoping someone does fix it with the toolset...however the point is they should NEVER have made it into the game at the scale they're at.
#33
Posté 20 novembre 2009 - 03:26
#34
Posté 20 novembre 2009 - 03:31
Matthew Young CT wrote...
Lots of people seem to have no idea how absolutely huge weapons used to be. Longbows as tall as a man, greatswords even longer etc.
It just looks sort of silly at times because the only people who would ever use these weapons were strong, large men. A little woman wielding one thus looks silly, because it is. Unless you want stat differences by gender and whatnot though...
fine I can respect that in relation to bows/greatswords...however Longswords have far too fat a handle to wield anyway but 2h without it being easy to knock out of your grip...and daggers are the worst offenders..they'd be PERFECT shortswords (but again with too fat a handle.)
I have no complaints about
Greatswords
Mauls/2h Hammers
Maces even look ok
Bows (well minus the whole no string thing but I can get over that)
Crossbows
2h Axes
what brought my post on was more along the lines of the daggers just being stupid..I like to see my weapons too but not at such an expense of reality...the "daggers" in DA..ARE....NOT.....DAGGER...sized..they're shortswords at best..and some may argue proper length for a longsword..with longswords being more akin to Bastard Swords.
#35
Posté 20 novembre 2009 - 03:34
Aurvan wrote...
A dagger is not a knife. Daggers may be differentiated from knives on the basis that daggers are intended primarily for stabbing whereas knives are usually single-edged and intended mostly for cutting.
Here's a collection of daggers:
http://www.swords-ar...ength-45-cm.htm
Most of these are 60 cm - 23.6 in - which is fairly long. Is your forearm longer than that?
Whoa I had no idea daggers were that big. Thanks for the link.
#36
Posté 20 novembre 2009 - 03:37
The first result I got on Google for "dagger lengths" was a 21 foot long (overall) dagger. The average appeared to be a foot.IndomitusRex wrote...
Real daggers are 6 to 12 inches in length
The book result "Late Bronze Age Canaan By Sariel Shalev" gives an average of 12 inches for length, so that correlates.
Real Armor of God states "Medieval daggers ranged from 6" to 20", but were predominantly longer and often mistaken for the short sword."
myArmoury.com mentions a 17 inch Rondel Dagger.
The Arkansas Toothpick and the Bowie Knife are all over a foot long.
#37
Posté 20 novembre 2009 - 03:40
#38
Posté 20 novembre 2009 - 03:43
Matthew Young CT wrote...
Daggers are pretty much useless in an actual fight anyway, especially against someone in armor. So they should just rename them to short swords and daggers go *poof*.
Rondels where used by Frensh knights in the 15th century as back up weapons, the points could penetrate armor in the joints. Also they gave rondels round handles with a flat bottom, you'd stick them in someone's plate and then use your knee to penetrate to the gut, killing your opponent.
#39
Posté 20 novembre 2009 - 03:45
Actually, historically when better armor came into play,Matthew Young CT wrote...
Daggers are pretty much useless
in an actual fight anyway, especially against someone in armor. So they
should just rename them to short swords and daggers go
*poof*.
daggers became more popular.
You would be taken more seriously if you actually complained about lengths using actual classifications. Using "longsword" and "bastard sword" for this kind of comparison doesn't do well for credibility, given that the terms refer to generally the same thing historically.Suron wrote...
...and some may argue proper length for a longsword..with longswords being more akin to Bastard Swords.
Basically, if you don't actually use real terms to contract different weapons, you're basically making up the classification ("This is a 'longsword', that is a 'bastard sword'!"), as opposed to contrasting it with real (ie. historic) weapons.
#40
Posté 20 novembre 2009 - 03:46
There are, and there were, a sizable variety of handweapons referred to as daggers, and the "Main Gauche" was considered to be a dagger, although it was close to the size of a Roman Galdius (short sword - VERY short sword). Bayonets the size of short swords have been attached to rifles, muskets, and the late Middle Ages' version of a carbine, and were never considered "swords" when used without the firearm, that is, if they had a handle, instead of the "ring" mounting base.IndomitusRex wrote...
Regarding the daggers at least, I prefer to actually see my weapons. Real daggers are 6 to 12 inches in length - that's not going to show up very well on screen (and would require the devs to come up with another finishing move to replace the decapitation one for dagger wielders).
The Main Gauche was used in the Off Hand in a very effective style of two-handed fighting, using either a sword or a rapier in the main hand, in northern Italy. It was the parent blade of the "sword breaker" hand weapon that came later.
P. S. One of the things that many moderns forget is that we are the ones who started dividing up the Medieval Period's weapons into classes. To them, a sword was just a sword. The terms Bastard Sword, Broad Sword, Long Sword, and Short Sword are our terms. Great Swords were two-handed, but varied in length by quite a lot. One name from the period that was used where we now say "Bastard Sword" was the "Hand and a Half" sword.
Gorath
-
Modifié par Gorath Alpha, 20 novembre 2009 - 03:56 .
#41
Posté 20 novembre 2009 - 03:47
They have to make it look like the weapons are hitting the enemies while avoiding collision problems between characters. I'm guessing that weapons and hands were scaled up slightly during development.
#42
Posté 20 novembre 2009 - 03:48
#43
Posté 20 novembre 2009 - 03:49
IndomitusRex wrote...
Regarding the daggers at least, I prefer to actually see my weapons. Real daggers are 6 to 12 inches in length - that's not going to show up very well on screen (and would require the devs to come up with another finishing move to replace the decapitation one for dagger wielders).
Maybe but there were still some fairly lengthy daggers. Take, for example, the renaissance poignard which was used as a backup weapon on the battlefield and was carried at court where swords weren't allowed. Some of them had blades 14-15 inches in length. That's no penknife.
There's a certain amount of ambiguity as to the difference between a large dagger and a short sword. Some say anything with a blade over 12 inches is a short sword while others say it's in the balance of the blade. If it's balanced more towards the hilt then it's a dagger since that will make it a faster weapon more suited for the thrust. If it's balanced farther out on the blade then it's a short sword since that would make it more suitable for hacking and slashing. It's very much one of those things that is in the eye of the beholder.
#44
Posté 20 novembre 2009 - 03:52
#45
Posté 20 novembre 2009 - 03:54
#46
Posté 20 novembre 2009 - 03:56
#47
Posté 20 novembre 2009 - 03:57
SheffSteel wrote...
It's a game.
I thought it was a historical medevil life simulator? Thanks for the heads up there.
#48
Posté 20 novembre 2009 - 03:58
Topher87 wrote...
During my visit at Visby Medieval Week in Sweden I'm sure I saw a dagger that was about 1½ feet in length. So I'd say the DA:O daggers are accurate .
Next year we're going there! I always wanted to go but never got around to it!
#49
Posté 20 novembre 2009 - 04:06
No kidding. The progatonist in the Sacred Ashes CGI had much cooler armor. We get WH40k powered armor instead.Naterstein wrote...
I noticed the same thing, but what was more shocking (?) was the huge gauntlets and shoulder plates.
#50
Posté 20 novembre 2009 - 04:10
Wintermist wrote...
Topher87 wrote...
During my visit at Visby Medieval Week in Sweden I'm sure I saw a dagger that was about 1½ feet in length. So I'd say the DA:O daggers are accurate .
Next year we're going there! I always wanted to go but never got around to it!
Nice, I hope you have a great time! I had so much fun and I can't wait to go back.





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