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Help understanding and building a sick Adept


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#101
Mand0l1n

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Overload+shooting+throw for the drones.

Not sure who you mean by Paul???

#102
xassantex

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yeah,who the heck is paul..haha. .. i meant jacob... losing it here :\\

later i'm facing the damn varrens on tuchanka again ... 

Modifié par xassantex, 01 août 2011 - 10:56 .


#103
xassantex

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i still have trouble with the varrens. Died like 3 times . Finally i only got it right by pausing the game a few times , mostly when suddenly i feel like i'm getting bitten in the ass !!!. I kept swearing after my weapons . I was mainly using the Locust and been wondering if the Shuriken wouldn't have worked better with less reloading time .
the rest of that mission is a no brainer but damn those varrens. At first it's not bad as you have time to deal with them one by one , but at some point they're everywhere.

#104
ryoldschool

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xassantex wrote...

i still have trouble with the varrens. Died like 3 times . Finally i only got it right by pausing the game a few times , mostly when suddenly i feel like i'm getting bitten in the ass !!!. I kept swearing after my weapons . I was mainly using the Locust and been wondering if the Shuriken wouldn't have worked better with less reloading time .
the rest of that mission is a no brainer but damn those varrens. At first it's not bad as you have time to deal with them one by one , but at some point they're everywhere.


AverageGatsby has a video of the mission with an adept, he is a great teacher for this game.

www.youtube.com/watch


Edit: he posted this before the firepower pack was out, so it might be better with mattock.  He took AR training on collector ship.

Modifié par ryoldschool, 02 août 2011 - 06:25 .


#105
xassantex

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yeah, i saw it ( thanks nonetheless , i appreciate when people direct me to good clips )  , but he did the mission after the collector ship , i did it before . TriAcefan also has one using the Locust and pretty much the same build i used and he just breezes through it.. I tried copying what he did, and failed .haha. shame on me. 
I always get the feeling i end up dealing with more varrens than the vids show. .. heat of the moment i presume. 
It would be good to know exactly how many varrens will jump into the arena ( on insanity ) .
I like Gatsby's videos, because he explains in details. Darkdrum is also good but never saw any adept in his clips.

Modifié par xassantex, 02 août 2011 - 08:40 .


#106
Mand0l1n

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You'll find the pistol more effective at stripping armour than your smg. As soon as the armour is away hit them with pull or throw to cc them. The key is to get the defences down asap. After that they are no problem for the adept. Make liberal use of grunt's concussive shot if a varren gets too close - it doesn't do much damage but will get them off your back. I also strongly recommend Mordin as your 2nd squaddie for his incinerate. It will get the armour away fast!

#107
Locutus_of_BORG

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Thane is similarly good for this mission for his Warp and Incisor

edit: ... and Throw

Modifié par Locutus_of_BORG, 03 août 2011 - 01:52 .


#108
xassantex

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i had mordin for his incineration blast . I used mostly warp and singularity and a few shots of stasis .
My failure lied mostly in not watching around me enough , or anticipating where the next one will come , well and not being fast enough sometimes.

#109
mcsupersport

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I always stand next to the Heavy weapon case upstairs and put my squad in front of me each placed with q and e to points NOT in cover in front of me making a three point stance of the squad.

I then turn and shoot the Varren that are coming down the stairs and Miranda/mordin and Grunt kill the ones that come up the far side(for the most part). You only have to look around some to make sure everyone is ok, and also make sure everyone is still alive. But for the most part it makes this area easy, there is a reoccuring ammo there, plus the Heavy for when you need a bunch of ammo, and good firing lines. I almost never have to move more than 10 feet from setup when playing the mission.


Sorry I don't post videos or I would show you how.

Modifié par mcsupersport, 03 août 2011 - 05:39 .


#110
xassantex

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so you placed your squaddies down stairs and taking care of the varrens coming from the left side while you handle the ones coming down the stairs at the right ?
and you don't get cornered ?
i must try that next time.
my strategy so far had been to go down the stairs and back up as they come . Then i run to the left side of the platform/arena -whatever it's called- and try to kill the varrens there and i go back and forth that way.
videos are work! don't blame you for not doing any.

Modifié par xassantex, 03 août 2011 - 07:42 .


#111
Sailears

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Rather than creating a new thread for what is a really minor question, I thought it best to add it in here.

I'm preparing to rerun my main ("canon") shepards through ME1 sometime in the near future, just not too sure on talent point allocation.

I'm going for this standard setup, but not sure where to put those two spare points - spectre training 6 or basic armour 2? I figure the latter will have more benefit with the damage reduction.
I would drop points out of barrier, but keen to avoid the carnage bug.

#112
mcsupersport

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Not downstairs, but upstairs in the corner, near the heavy weapon box and minerals. When you tag the keystone, turn around and walk straight forward, there is a heavy weapon box, mineral box and ammo tube on your right NEXT to the stairs. I put one companion near but out 8 feet or so out of cover from the stair column, one to the right of the first with me in back in a triangle with NONE in cover. If you look out over the heavy weapon box you can see the stairs the Varren come down and shoot them as they come at you with Locust or AR then hit them with a pull. They may make it to the top of the stairs but with good power usage it isn't an issue typically. The others come up the far stairs and run across the platform taking hits by squad allowing you to off them easily if they happen to get close, but most don't. I really wish I posted videos, and one day I may start, but this is the best I can describe it.

#113
xassantex

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ah, yeah, i see where you mean . I was confused on how you set up your squad but i get it now.
I'll have to try that. It's weird because this is the only mission , part of the mission even that i have hangups about :\\ . The klixen are slower and much easier, and as for the monster, i never understood why he's in there at all , unless it's a bit of humour from the devs.
I just did the Collector Ship again, and it was a breeze . I didn't even bother with the husks at the end, killed a few and just ran passed them to the shuttle. After all, Joker says to hurry , no time for sport shooting. 
Singularity on Harbinger to just stall him while i take care of  the other collectors  ( pull/detonate ) gives complete control on that mission. 
Life as a caster has its moments. 

@curunen 
i've not played ME1 , can't give any feedback. 

Modifié par xassantex, 04 août 2011 - 03:08 .


#114
xassantex

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Do some adepts go for heavy shockwave ? It always seems to be the neglected power .

#115
Mand0l1n

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Shockwave is the worst biotic power on insanity by some way imo. The cooldown is too long, it's very hit and miss and the casting animation leaves you exposed to enemy fire. Having said that it does have some situational uses e.g. husk bowling. I wouldn't waste points in it as an adept but the vanguard needs to put 3 points in it to unlock pull. I have maxed it out on my vanguard but find it's rarely used. It will be interesting to see what the devs do with it in me3.

#116
xassantex

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i was precisely asking after watching "the lazy vanguard" vid .
Speaking of, how is transitioning from adept to vanguard ? Seems vanguard is all about cqc , as opposed to an adept casting at various distances.
I'm still going to do another run through as an adept as i'm getting good at it now ( less singularity, more pull/detonate , practically no hw etc. ) . I don't want to turn this thread into a vanguard one, but i'm curious to know about the change in approach ? Is vanguard harder ? So far , from the 3 classes i played, i find the adept the most subtle : build, choice of squad , power combinations, finding the right cover spot etc. I've never spent so much time figuring out who should i take with me. 

Modifié par xassantex, 05 août 2011 - 03:14 .


#117
gavgav77

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xassantex wrote...

i was precisely asking after watching "the lazy vanguard" vid .
Speaking of, how is transitioning from adept to vanguard ? Seems vanguard is all about cqc , as opposed to an adept casting at various distances.
I'm still going to do another run through as an adept as i'm getting good at it now ( less singularity, more pull/detonate , practically no hw etc. ) . I don't want to turn this thread into a vanguard one, but i'm curious to know about the change in approach ? Is vanguard harder ? So far , from the 3 classes i played, i find the adept the most subtle : build, choice of squad , power combinations, finding the right cover spot etc. I've never spent so much time figuring out who should i take with me. 


I can't say if Adept or Vanguard is harder as I've yet to try either. I'm gonna play both up to the end of Freedom's Progress, then decide which one I take further. I think Vanguard will be my favourite, but we will see. ^_^

I do think that the Vanguard is a lot more flexible than you would think at first. This is one of MrBozorgmehr's vids ‪Mass Effect 2 - Adept or Vanguard?‬‏ - YouTube, its probably my favourite one of all (and I've watched all of his). Its a great version of an adaptable Vanguard that doesn't rely on charging everywhere, I love it.

#118
Mand0l1n

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Have you played a sentinel yet? You can be aggresive like a vanguard but cast like an adept. The sentinel can warp bomb and throw with better cooldowns than the adept and with power armour packs a decent biotic punch.

As an aside I'm currently playing the other caster class - engineer (insanity).i thought soldier was the easiest class but i might have to revise things after this playthrough.

#119
xassantex

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MrBozorgmehr is far too good for me to attempt that play style ;)
he just goes through the mission like he's taking a walk in the park.

--

@Mand0l1in
yes , sentinel is the first class i've played and went through every level from casual to insanity.
And i did one playthrough as a soldier on hardcore .
I love the Sentinel and will go back to it, but only after i've played more as an adept and then a vanguard.

#120
Mand0l1n

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At risk of going off topic but dont forget to try the engineer if you like casting. It seems to have a bit of an image problem and I played it last of all the classes but it has to be one of the most fun imo! I'm currently on my 2nd engie runthrough and it's a breeze compared to most other classes. The combat drone actually makes up very well for the engineers inherent lack of survivability and you can be quite aggresive.

#121
xassantex

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does he have even less survivability than the adept ???
i'll certainly try all the classes .. threre's still a good 8 months before ME3 !

Modifié par xassantex, 08 août 2011 - 02:19 .


#122
xassantex

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now that i have more experience as an adept, i find i'm not using throw very much , the exception being with husks and even then, i mostly just use pull or set a trap .
I know if enemies can fall off it's useful, except i've found with a singularity they often just fall off on their own . It's happened in Overlord , on the Dantius towers, Collector ship .
So , my thought : is it really worth maxing out once you reach level 30 ...or rather maxing out energy drain or stasis or another bonus power depending on the mission and leaving throw at level 1 for the odd husk that escapes a trap or a pull field.

i'm not really asking for advice , but i'm curious to see if indeed you guys use throw frequently . Oddly i recall using it more as a sentinel than now .

Modifié par xassantex, 08 août 2011 - 02:33 .


#123
Mand0l1n

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Regarding the engineer, I hardly ever die when playing that class and find I can be more aggressive than when playing adept. The combat drone is so effective at taking the heat off that you can use it be quite mobile throughout the battlefield. I really can't recommend the class strongly enough if you like casting. Don't be put off by the lack of biotics - it's still a great class.

Regarding throw I used it a lot on my sentinel but not so much as an adept. This is mainly because I play on an xbox and can only shortcut 2 powers plus singularity. Inevitably those 2 powers are warp and pull as they are used the most often. Throw is more situational for the way I play.

#124
xassantex

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xbox: will you use kinect on ME3 ?
-------------
doing the Overlord last night, i brought Tali all the time because of the drone and energy drain so i can appreciate the power of the class. My typical walking into a fight routine would be " throw a singularity and send an attack drone " . 
I will play it , but i'm really curious about the vanguard and want to try it right after this adept playthrough . I'll probably die a lot at first , just like i did with the adept at the beginning .

Modifié par xassantex, 08 août 2011 - 06:04 .


#125
mcsupersport

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I often use throw(instead of warp bombing) if I have a floater NOT near others and that I can kill by tossing off the map, the reason is cools and coolness. Also heavy throw actually does decent damage to shields, and with the short cooldown it is handy to lob at any time, even against protected enemies.