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ME3: Biggest plot hole ever


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#26
Someone With Mass

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Makes sense to me that they'd wait until all other options are exhausted. Save energy that way.

#27
Bungie.Net Sucks

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Kabanya101 wrote...

1) The reapers wait to attack because they want all sentient life to advance to the point where they can be harvested and made into a reaper that has enough organic life to produce thoughts and intelligence. That's why they wait, you don't just go in guns blazing if you want to harvest some slaves, you pick your moments and then attack.


They had wanted to return hundreds of years before the events of Mass Effect.

2) Consider the reapers as a sleeping bear during hibernation. They don't wake till their body feels that its right, same with the reapers, they wait to attack till they recieve the communication that it is. But you have to assume that for them to recieve the communication signal it has to be on the same frequency and strong enough to reach out into dark space, but that can't be done without the power of the Citadel.


Harbinger did it continuosly, in combat, with the Collectors. And the Reapers are enourmous Starships capable of things we couldn't imagine; if the Protheans could make beacons to communicate thousands of light years, is it unreasonable to suppose the Reapers could do better? 

3) The keepers are the key, they signal Soveriegn when its time, and then he goes in to shut the Citadel down and signal Harbringer and the rest of the reapers to come and harvest the rest of the galaxy.


Yeah, that's the normal plan, but Sovereign dun goofed.

4) Harbringer didn't directly control the Collector General. Instead, when he was changed from Prothean to a collector, he was instilled with knowledge and procedures that would comply with that of Harbringer.


Harbinger talks to you on multiple occasions.

5) After the events of Mass Effect 1, Harbringer and the other reapers could have been coming towards Earth because when Soveriegn had control of the Citadel, he probably had enough time to send a distress signal or something.


Again, even if it took 2 years, it's better than waiting thousands.

#28
MassEffect762

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Kandid001 wrote...

My whole life was a lie.


If you stop and think about it you'll realize there's more truth in that statement than most care to accept.


Sorry Op can't help you, it's a video game afterall with not so great writers.

Modifié par MassEffect762, 20 juin 2011 - 12:15 .


#29
Bungie.Net Sucks

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Someone With Mass wrote...

Makes sense to me that they'd wait until all other options are exhausted. Save energy that way.


Lame excuse when they had the AR

#30
Paulinius

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CaptainZaysh wrote...

You're not listening. Surprise decapitation strike = better than grinding your way through relay after relay to reach the Citadel.

Defenders get a chance to not only destroy the databases that are your traditional main source of intel, but to work together and organise an ultimately successful counter attack.


They can do their decapitation strike by getting to the Alpha Relay. It can reach the Citadel directly. Also, as far as we've seen the Reapers are invincible in combat. The only reason Sovereign was killed was because he was directly controlling the Saren-husk and was killed when he was directly controlling it. Harbinger learned not to do that as we see at the end of ME2.

Edit: I forgot about the derelict Reaper. Other than that, the Reapers don't have much to fear militarily from organics.

Modifié par Paulinius, 20 juin 2011 - 12:17 .


#31
Reapinger

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I don't feel we quite understand the purpose of the reapers yet, or their motivation to be honest. Sovereign was as it's name suggested-- a sovereign ship that most likely felt it needed no help or didn't want to be shamed by messing up.

#32
Bungie.Net Sucks

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Paulinius wrote...

They can do their decapitation strike by getting to the Alpha Relay. It can reach the Citadel directly. Also, as far as we've seen the Reapers are invincible in combat. The only reason Sovereign was killed was because he was directly controlling the Saren-husk and was killed when he was directly controlling it. Harbinger learned not to do that as we see at the end of ME2.


Actually, I think the Reapers are not invincible, just very hardy.

The fleet was enough to take one down, even if he was momentarily distracted.

#33
Bungie.Net Sucks

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Fail double post

Modifié par Bungie.Net Sucks, 20 juin 2011 - 12:19 .


#34
MisterJB

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Bungie.Net Sucks wrote...

Someone With Mass wrote...

Makes sense to me that they'd wait until all other options are exhausted. Save energy that way.


Lame excuse when they had the AR


Using the Alpha Relay still involves flying all the way from Dark Space.

#35
Bungie.Net Sucks

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MisterJB wrote...

Using the Alpha Relay still involves flying all the way from Dark Space.


I'm going to assume the Reapers built the AR.

I'm also going to assume the fact the Alpha Relay links to the Citadel as an intentional design.

Wouldn't it make more sense to make use of the backup rather than risking failure with the regular plan?

#36
AnthonyDraft

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Bungie.Net Sucks wrote...

Someone With Mass wrote...

Makes sense to me that they'd wait until all other options are exhausted. Save energy that way.


Lame excuse when they had the AR


Alpha Relay is just a normal relay that is the closest relay on the Reaper way. That's it. I ahve no idea why you seem to be so consintrated about it.....

#37
Paulinius

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Bungie.Net Sucks wrote...

Paulinius wrote...

They can do their decapitation strike by getting to the Alpha Relay. It can reach the Citadel directly. Also, as far as we've seen the Reapers are invincible in combat. The only reason Sovereign was killed was because he was directly controlling the Saren-husk and was killed when he was directly controlling it. Harbinger learned not to do that as we see at the end of ME2.


Actually, I think the Reapers are not invincible, just very hardy.

The fleet was enough to take one down, even if he was momentarily distracted.


True. Also, I edited my previous post because I forgot about the derelict Reaper that was destroyed.

Generally, the Reapers have little to fear militarily from organics. Any attack from them from hitting the Citadel to flying to the AR and swarming in from there will take organics from surprise.

The surprise starts to fade away when one lone Reaper starts mucking around. One Reaper can be vulnerable and as we saw in ME1, if he starts indoctrinating people, those people can let lose information. This gives organics the opportunity to prepare and create stronger defences. It may not stop the Reapers, but it will make things more difficult for them.

#38
Bungie.Net Sucks

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 Wow, lame lag made me submit :/

Modifié par Bungie.Net Sucks, 20 juin 2011 - 12:26 .


#39
Paulinius

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AnthonyDraft wrote...

Bungie.Net Sucks wrote...

Someone With Mass wrote...

Makes sense to me that they'd wait until all other options are exhausted. Save energy that way.


Lame excuse when they had the AR


Alpha Relay is just a normal relay that is the closest relay on the Reaper way. That's it. I ahve no idea why you seem to be so consintrated about it.....


The Alpha Relay was the first relay. It has extended ranges and can reach the Citdael directly.

masseffect.wikia.com/wiki/Alpha_Relay

#40
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AnthonyDraft wrote...

Alpha Relay is just a normal relay that is the closest relay on the Reaper way. That's it. I ahve no idea why you seem to be so consintrated about it.....


It links to the Citadel, and it's implied numerous times that it is a backup plan.

#41
Someone With Mass

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Bungie.Net Sucks wrote...
Lame excuse when they had the AR


The Alpha Relay?

Yeah. Let's use that relay and alert the whole galaxy. 

Compared to the Citadel relay, which gives them access to the whole mass relay network, and a chance to take out the leaders of the advanced civilization, isolating and confusing all their targets, as well as giving them full records of all facilities, fleets, bases and military intelligence.

Just like they did with the Protheans.

#42
aragfore03

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Im guesing there is some sort of consequence to them attempting to cross dark space into the Milky Way Galaxy. Further, because they're millions of years old, a few centuries doesn't mean a whole hell of a lot.

#43
Bungie.Net Sucks

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Someone With Mass wrote...



The Alpha Relay?

Yeah. Let's use that relay and alert the whole galaxy. 

Compared to the Citadel relay, which gives them access to the whole mass relay network, and a chance to take out the leaders of the advanced civilization, isolating and confusing all their targets, as well as giving them full records of all facilities, fleets, bases and military intelligence.

Just like they did with the Protheans.


The Alpha links to the Citadel.

It's reasonable to suppose a thousand Reapers assaulting the Citadel wouldn't be daunted by a few Turians getting pissed at them, and they would overtake the Citadel immediately, getting the same result as they originally intended.

Modifié par Bungie.Net Sucks, 20 juin 2011 - 12:28 .


#44
CaptainZaysh

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Remember that without control of the keepers, the Reapers can't prevent the organics in the Citadel just closing the ward arms and turning the sudden decap strike into a siege, and giving them enough time to destroy all that data the Reapers base their warplans on.

#45
Paulinius

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Bungie.Net Sucks wrote...

Someone With Mass wrote...



The Alpha Relay?

Yeah. Let's use that relay and alert the whole galaxy. 

Compared to the Citadel relay, which gives them access to the whole mass relay network, and a chance to take out the leaders of the advanced civilization, isolating and confusing all their targets, as well as giving them full records of all facilities, fleets, bases and military intelligence.

Just like they did with the Protheans.


The Alpha links to the Citadel.

It's reasonable to suppose a thousand Reapers assaulting the Citadel wouldn't be daunted by a few Turians getting pissed at them, and they would overtake the Citadel immediately, getting the same result as they originally intended.




That sums it up. They get the same result and don't have to wait 2,000 years for a lone Reaper to concoct crazy plans that could totally backfire.

#46
MisterJB

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Bungie.Net Sucks wrote...
Wouldn't it make more sense to make use of the backup rather than risking failure with the regular plan?

Why?
Failure of the regular plan would involved the destruction of just one Reaper, whereas sucess would have spared the resources it would take to use the backup plan. 

#47
Paulinius

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CaptainZaysh wrote...

Remember that without control of the keepers, the Reapers can't prevent the organics in the Citadel just closing the ward arms and turning the sudden decap strike into a siege, and giving them enough time to destroy all that data the Reapers base their warplans on.


Kindof like how Sovereign flew into the Citadel and was manually taking control. They couldn't even close the arms in time when they knew of the Saren/Sovereign threat.

#48
shinobi602

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Paulinius wrote...

They can do their decapitation strike by getting to the Alpha Relay. It can reach the Citadel directly. Also, as far as we've seen the Reapers are invincible in combat. The only reason Sovereign was killed was because he was directly controlling the Saren-husk and was killed when he was directly controlling it. Harbinger learned not to do that as we see at the end of ME2.

Edit: I forgot about the derelict Reaper. Other than that, the Reapers don't have much to fear militarily from organics.


Except, they can be killed, that's the whole point of Mass Effect 3.

#49
Davie McG

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Paulinius wrote...

Bungie.Net Sucks wrote...

Paulinius wrote...

True. They could have just have gone to the Alpha relay and no one would have known about them or have been in a position to stop them. From there, they could go directly to the Citadel and game over.

Now it doesn't make sense for them to try to indoctrinate people/species over thousands of years when they could just get to the Alpha relay. It sounds like they made the Alpha relay so they could get to the Citadel and elsewhere in case the Citadel was cut off for some reason.


Lol

Ironically, Bioware writers made a massive plot hole even larger. Given that the AR was apparently a backup, it would seem logical for lall of them to just go through that & not bother with the whole Saren thing. Even without the AR, they still made it to Earth after like a year


Ya, the plot of Arrival just made the Reapers' plan even more far-fetched. It's like if I locked myself out of my house and instead of using the spare key I have hidden in my yard, I go find a two gangs, infiltrate one gang to make them fight the other one and while they're busy fighting I steal a lockpick they have and then pick the lock on my front door.

Also, when Sovereign went to activate the Citadel and it didn't respond; he already determined it was time for the organics to be harvested. At that point, I would think he would immediately go and contact the other Reapers to invade. What if the organics found out about the Citadel's and the Reapers' secret? He should have gotten reinforcements ASAP instead of giving the organics two thousand more years to develop and advance their technology.


The solar system that arrival took place in was at the very edge of the galaxy, so reasonably close to dark space, so them going for the closest realy so they could get to the citadel makes sense. 

Then shepard blew the relay up, so next closest is now our system.

The keepers were'nt supposed to signal sovereign, sovereign was supposed to signal them, then they (the keepers) were supposed to activate the citadel as a relay. Luckily for us the protheans last act as an unindoctrinated species was to change the keepers so that they would ignore sovereign when he wanted to signal his reaper friends.

so it kinda sorta makes sense, but really you would expect somthing better if they were as smart as they say they are.

Modifié par Davie McG, 20 juin 2011 - 12:34 .


#50
CaptainZaysh

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You guys who are saying their ME3 invasion is so superior are going to get your minds blown by ME3's ending.