Repearized Miranda wrote...
What about those "re-spawning ones" where you have to destroy the source. Not necessarily the Human Reaper Larva spawning the Collector drones and Harby (in effect) in ME2, but in Tali's recruit mission where we have the endless drones until you take ot the giant "geth bot" (don't know what it's called). That's not to say that more didn't come after you took it out ...
Note, I'm not saying whether I liked that or not, but wondering if there'll be something like that in the game.
An even better example would be that Reaper artifact on the one side mission that spawns husks forever until you destroy the damn thing.
I'd really like to avoid that in ME3. It just feels like a huge step backwards when it comes to level design.
Modifié par Someone With Mass, 20 juin 2011 - 02:44 .





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