With everything going on around Shep and co. Is the monetary system getting a overhaul? I heard stories of people running out of credits during playthroughs in ME2. The mini games were a cool glitch to bank extra creds but it really should not have necessary to do that. Creds are very important in terms of getting what one needs but having a balance in order to accomplish that is important. The only solutions that myself can think of is lowering the price of things so they don't exceed the total cost of being in the negative of the games total amount of creds. Or letting us use reasonable amounts of resources as substitutes of creds for purchases. Any other ideas on how to balance the credit system in ME3?
Are credits going to be balanced?
Débuté par
shadowreflexion
, juin 20 2011 02:21
#1
Posté 20 juin 2011 - 02:21
#2
Posté 20 juin 2011 - 02:28
I never have run out of credits on ME2. I bought everything that I wanted and still had creds left over. Maybe if I bought even the things I didn't want/need I would run out. But I thought it was fine in ME2. Better then ME1 where your credits would max out by the end >_>
#3
Posté 20 juin 2011 - 02:29
I got everything you could buy finishing me2. I don't see a problem here. Lowering the price of things would be make it laughable, why not give us everything for free?
#4
Posté 20 juin 2011 - 02:33
If you can just buy everything that's not really balance. IMO you had too much money in ME2 although at least it was dripfed into you. With a greater variety of mods compared to upgrades the problem should be alleviated.





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