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Incorrect Attack Bonus Displayed


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#1
ARPerson9

ARPerson9
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Ok, this has been bugging me to no end. I started playing SoZ the other day and decided to make a party mostly of exotic races. So far, I have a Duergar Fighter, a Yuan-ti Rogue, a Gray Orc Druid, and a Human Wizard(Evoker). Below is a screenshot of my Duergar Fighter:

cloud.steampowered.com/ugc/578926032581209377/0E7FA2D5B4C01578A5A1F2E1347C3D38D26BD48D/

As you can see from the picture, he's got a 19 Str, a BAB of 4, a +1 weapon, and the rogue has the Natural Leader background feat. Am I crazy or should his to hit be +10 instead of +7? Power attack is very definitely not active and functions as expected when triggered. He has no listed status conditions, positive or negative. Even when all gear is stripped off, his to hit reads as +6 instead of the +9 it should be.

Also of note, the druid seems to suffer from an incorrect bonus as well. his setup is very much the same as the fighter, except his weapon is normal and he has a bab of +3. His to hit is +6 instead of the +8 it should be. All other characters(cohorts included) have the correct to hit and all but one of them uses ranged weapons currently.

Any ideas what I've missed?:huh:

#2
Arkalezth

Arkalezth
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The character sheet is wrong sometimes. And the screenshot is taken in the OM, better to check elsewhere.

Natural Leader is bugged and only the penalties get applied.

Fight some enemies and check the combat log, it's more reliable than the character sheet.