Overheating VS Clips
#1
Guest_Tigerblood and MilkShakes_*
Posté 20 juin 2011 - 10:05
Guest_Tigerblood and MilkShakes_*
Ammo clips ruined those aspects of the combat.let alone dumbed down the game a bit.wow i have to kill an enemy take there ammo big deal no problem.boom,boom boom hes dead run over get in cover no big deal no real thinking.it made the combat boring and meanginless to me at least.i was hoping to see overloading weapons so there useless and overheating them to make you think about firing in battles but sad to see its not and there sticking with ammo clips sigh this part of the combat system is lame and boring...yeah the actual combat was improved in me2 but dumbing down to a primitive system in a Futuristic game is like using a mirror to relfect light off the sun during a dark and very couldy day
#2
Posté 20 juin 2011 - 10:07
I consider termal clips better in gameplay perspective.
Overheat:
- Shoot untill overheat, a few second break, shoot until overheat. (This continues forever)
- When player comes out of cover? Only if no enemies to shoot. (You could stay there forever)
Termal clips:
- Shoot until reload clips (short break), shoot until reload clip. (This does not continue forever, because..).
- Weapon can run out of "ammos". What cause choise to player, run for more "ammos" or switch to other weapon.
- When player comes out of cover? When no enemies to shoot or when out of "ammos" and need to get more.
Modifié par Lumikki, 20 juin 2011 - 11:02 .
#3
Posté 20 juin 2011 - 10:11
#4
Posté 20 juin 2011 - 10:12
but one could say they artificially inject tension into the battles in which ammo is low. . .
and while I miss overheating, I'm not about to go crazy if they stick with the clips (which I think they will)
#5
Posté 20 juin 2011 - 10:13
Wait in cover till overheat cools, or wait in cover till you either get more clips or reload.
I actually find the battling in ME2 more tense than ME1... because there isn't a god weapon anymore.
In ME1, it was REAL easy to never overheat with the right mod and just continously fire and fire and fire....and fire....
Only time i can do that in ME2 is with my Save Editor!
#6
Posté 20 juin 2011 - 10:17
It would also mean that when you enough anti-heat upgrades, you'd just be playing with infinite ammo, again like ME1.
Personally I think a hybrid system would have been better, with, when you bottom out of ammo, a slow-recharging "internal sink" kicking in, and effectively giving you a single clip of shooting after X seconds, but it would have complicated things, and to be honest, aside from sniper rifles, I rarely run out of ammo in ME2.
#7
Posté 20 juin 2011 - 10:19
#8
Guest_Tigerblood and MilkShakes_*
Posté 20 juin 2011 - 10:24
Guest_Tigerblood and MilkShakes_*
Cainne Chapel wrote...
Well judging by the perspective you put it in.... Both systems sound essentially the same.
Wait in cover till overheat cools, or wait in cover till you either get more clips or reload.
I actually find the battling in ME2 more tense than ME1... because there isn't a god weapon anymore.
In ME1, it was REAL easy to never overheat with the right mod and just continously fire and fire and fire....and fire....
Only time i can do that in ME2 is with my Save Editor!
That is true about waiting in cover for the gun to cool down.
yeah there are combos to keep the gun from overheating but if your spraying and shooting like a madman itll still overheat
#9
Posté 20 juin 2011 - 10:24
Taken from another thread that clearly sums up the real reason anyone supports the ME1 weapon system.Massadonious1 wrote...
I have a hard time believing this argument has ever been about "lore"
You either hate the direction that ME2 took, or you miss being able to exploit the mechanic you are defending with your Spectre X weapons and mods that basically let you strap a paperweight and some duct tape to your trigger.
#10
Posté 20 juin 2011 - 10:26
#11
Posté 20 juin 2011 - 10:31
No you suck.Guns wrote...
Thermal clips suck.
Thermal clips were the best thing to happen to the ME universe.
#12
Posté 20 juin 2011 - 10:34
#13
Posté 20 juin 2011 - 10:41
TexasToast712 wrote...
No you suck.Guns wrote...
Thermal clips suck.![]()
Thermal clips were the best thing to happen to the ME universe.
NO the thermal clip way was is a real bad idea. I miss the cool down way of ME1. Also most people I sea that like the ammo clip opten are shooter fans I'm a RPG fan and the thinking and tatics of ME1 with the over heating was a much better system.
#14
Posté 20 juin 2011 - 10:44
NO you just miss having a God gun. It has nothing to do with "rpg" elements. I am sick of people using RPG mechanics as a excuse to justify wanting a unbeatable gun.Lordgleen wrote...
TexasToast712 wrote...
No you suck.Guns wrote...
Thermal clips suck.![]()
Thermal clips were the best thing to happen to the ME universe.
NO the thermal clip way was is a real bad idea. I miss the cool down way of ME1. Also most people I sea that like the ammo clip opten are shooter fans I'm a RPG fan and the thinking and tatics of ME1 with the over heating was a much better system.
Modifié par TexasToast712, 20 juin 2011 - 10:53 .
#15
Posté 20 juin 2011 - 10:52
#16
Posté 20 juin 2011 - 10:55
It's obvious that the guns in ME2 are far more powerful and heat up far more quickly than the ones in ME1, and thus require cooling clips.
Allow the guns to be able to short short bursts when you run out of ammo clips, as they should be able to. This would be a last resort, however, as overdoing it would overheat them (like in ME1) and possibly damage them.
Modifié par Byron Bojingles, 20 juin 2011 - 10:59 .
#17
Posté 20 juin 2011 - 10:57
Tigerblood and MilkShakes wrote...
Cainne Chapel wrote...
Well judging by the perspective you put it in.... Both systems sound essentially the same.
Wait in cover till overheat cools, or wait in cover till you either get more clips or reload.
I actually find the battling in ME2 more tense than ME1... because there isn't a god weapon anymore.
In ME1, it was REAL easy to never overheat with the right mod and just continously fire and fire and fire....and fire....
Only time i can do that in ME2 is with my Save Editor!
That is true about waiting in cover for the gun to cool down.
yeah there are combos to keep the gun from overheating but if your spraying and shooting like a madman itll still overheat
No, actually, it won't. You can quite easily make it so a gun NEVER overheats in NG+ (or even very late first game) in ME1. Like, you can get an AR and just hold the trigger down as you walk through a level, it won't stop.
#18
Guest_Tigerblood and MilkShakes_*
Posté 20 juin 2011 - 11:03
Guest_Tigerblood and MilkShakes_*
Eurhetemec wrote...
Tigerblood and MilkShakes wrote...
Cainne Chapel wrote...
Well judging by the perspective you put it in.... Both systems sound essentially the same.
Wait in cover till overheat cools, or wait in cover till you either get more clips or reload.
I actually find the battling in ME2 more tense than ME1... because there isn't a god weapon anymore.
In ME1, it was REAL easy to never overheat with the right mod and just continously fire and fire and fire....and fire....
Only time i can do that in ME2 is with my Save Editor!
That is true about waiting in cover for the gun to cool down.
yeah there are combos to keep the gun from overheating but if your spraying and shooting like a madman itll still overheat
No, actually, it won't. You can quite easily make it so a gun NEVER overheats in NG+ (or even very late first game) in ME1. Like, you can get an AR and just hold the trigger down as you walk through a level, it won't stop.
i never did that combo or put too and too together...
#19
Guest_Tigerblood and MilkShakes_*
Posté 20 juin 2011 - 11:13
Guest_Tigerblood and MilkShakes_*
If people are going t RPG issues to argue.other rpgs use god weapons as well,but there are some that dont too.
the me1 combat wasnt up to pare like me2
ammo clips make the combat boring to me and feels just like any other shooter to me
when you run out of clips you switch weapons just like when the gun overheats only difference is the me1 gun within a few seconds or so is ready again.ammo clips kill pick up clip and reload gun.about the same thing expect its a few more seconds tell you have ammo again..
wether any agree or understand i still find Ammo clip system dumb and boring
#20
Posté 20 juin 2011 - 11:17
in ME1, i adore never having to reload. literally there wasnt anything better then never having to reload my weapon, my gun did that for me. i didnt have to waste the B button for reloading either, i could use it for an ability. one less thing to worry about. autoreloading means i could put more bullets down range faster too.
i always see people say they likeed ammo instead of overheating, but ive never seen a reason why one is better then the other. i just apreciated the feeling to combat ME1s overheating mechanic gave, and i surely miss it. i dont miss thermal clips.
#21
Posté 20 juin 2011 - 11:17
However, the retcon doesn't make sense story-wise. You have the option of having soldiers with near infinite ammunition and you don't have the incur the production costs of said ammunition or worrying about your ammunition supply. If you were on a deep range operation cut off from resupply, it's a lot easier not having to worry about ammo.
However, it's not a big deal and I enjoy the more nuanced game-play with thermal clips.
#22
Posté 20 juin 2011 - 11:19
Paulinius wrote...
In ME1, with the right assault rifle you could lay down a nearly constant barrage of fire.
will someone explain to me the benefits of modding your weapon to never overheat, as apposed to modding it to do something else???
as in, whats your point?
Modifié par The Spamming Troll, 20 juin 2011 - 11:20 .
#23
Posté 20 juin 2011 - 11:25
Neither does ME1. In ME1 you have infinite ammo. Believe it or not those metal blocks are supposed to run out.Paulinius wrote...
However, the retcon doesn't make sense story-wise.
#24
Posté 20 juin 2011 - 11:30
My issue is, when playing ME1 he whines about having to wait for the heat to go down between every few shots, until the end of the game where it's basically unlimited one hit kills.
#25
Posté 20 juin 2011 - 11:33
Read my first post, there's the reason. Of course there is more, but that's the main point. Overheat is simple and promotes passive shooting combat.The Spamming Troll wrote...
i always see people say they likeed ammo instead of overheating, but ive never seen a reason why one is better then the other. i just apreciated the feeling to combat ME1s overheating mechanic gave, and i surely miss it. i dont miss thermal clips.
Modifié par Lumikki, 20 juin 2011 - 11:37 .





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