Bluko wrote...
I'm not against it. Heck I'd be thrilled if they actually did something like this, cause then it really would add tension to fights to know that my ammo actually was finite. And on the upside I wouldn't have to worry about throwing an enemy off a cliff or turning them into dust so I can simply pick-up a clip.
I mean if Health can regenerate why can't ammo?
Sadly I don't have much hope for Bioware trying to do things "different". As I'm pretty sure this biggest factor for including Thermal Clips in the first place was to make the game more accessible.
(Odd thing is most people here don't want Multiplayer, but at the same time fail to realize that a conventional ammo system just makes it that much more likely that they will do such a thing to gain that bigger "audience". Not that it couldn't be done with a different system, it's just we're heading down a clear path. The more the gameplay resembles other conventional shooter the more likely it is to feature the same "modes" too.)
Maybe a dev can give us a tease on this sort of combat aspect? It seems a minor enough feature to let us know about and I hope to believe that such a tweak would have little bearing on other combat features, like the 7 or 8 cover movements or what new powers and evolutions might be in the final product.
(I'm looking forward to the new cover animations
And I hope multiplayer is saved for ME4 and beyond, even though I'm not a fan of multiplayer myself, and would rather not have it at all anyway in my Mass Effect experience.





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