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Bioware: Give us another Virmire


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#126
The Spamming Troll

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KainrycKarr wrote...

GnusmasTHX wrote...

As long as it's not save Liara or Wrex... Then the choice is simple.


....Wrex?


YOU DONT KNOW WREX!!???!?!???!!!???

#127
KainrycKarr

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The Spamming Troll wrote...

KainrycKarr wrote...

GnusmasTHX wrote...

As long as it's not save Liara or Wrex... Then the choice is simple.


....Wrex?


YOU DONT KNOW WREX!!???!?!???!!!???


Er, I don't think you understood my post.

#128
Fdingo

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Tali or Liara. :P

#129
mopotter

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jamesp81 wrote...

mopotter wrote...

KainrycKarr wrote...

TheCrakFox wrote...

I'd really rather not have a schmaltzy ending where the galaxy comes out just fine. People are gonna die, Shepard should get to influence who and how many.

EDIT: and the setup shouldn't be blatantly obvious like the suicide mission, consequences of your decisions should be unclear, until they actually come to pass.


That is exactly what I'd be okay with. I want the player to be able to influence character deaths. If I want Tali and Shepard to make it out alive, I should be able to influence that.


I had better have ONE *$#@KEkike8****@ ending where the galaxy is saved or at least disaster has been pushed back for another 50,0000 years or so; the LI survives and is by Shepards side;  and we have fireworks.:devil:  Fireworks!  Celebrations!  and a moment of silence for those who fell along the way maybe images of the fallen.

 They've said we'll have multiple endings and one of them had better be schmaltzy.  I've spent too much of my life playing these last 2 games to have it end like FO3.  



I'm all in favor of schmaltzy.

I get enough realism in, you know, reality.  The whole idea is to avoid it here.


You understand.  :D   

I don't mind if they have some endings that aren't "good" but one of them needs to be uplifting and worthy of the word Amazingly wonderful and Super duper.    

#130
The Spamming Troll

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KainrycKarr wrote...

The Spamming Troll wrote...

KainrycKarr wrote...

GnusmasTHX wrote...

As long as it's not save Liara or Wrex... Then the choice is simple.


....Wrex?


YOU DONT KNOW WREX!!???!?!???!!!???


Er, I don't think you understood my post.


nope!

#131
mopotter

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SeaSquared wrote...

I guess if its done well (like virmire, which was by far the most fun mission in mass effect 1 in all ways)

but to be honest I was always stuck with the descision (I guess thats good) because Kaiden was my sheps best friend, EI the guy that he would hang out with if he could, talked to for fun etc. In other words he was to me what it seems garrus was for many people. I liked everyone in ME1 squad but he filled that certain role.

Where as Ashley was usually my LI and slightly more valuable to me gameplay wise (barely, shes low-teir for being a pure combat class in a game where the AI parteners  huff paint on the battlefield) since I usually had garrus with me if I wasnt infiltrator, in which case I mostly ran with liara and wrex. Plus I always sent Kaiden with the Salarians since he, being an officer, a biotic (are there any biotic salarians at all?) and better with aliens then Ash. and then I rationed that If I went for Ash I could ensure the bomb worked and Kaiden, being further had a 1% chance of survival instead of 0%.

so yeah. Posted Image


I have games where I left my LI, games where I saved my LI, games where I didn't romance either of them and took turns on who got left.  I had one where I saved the person in the tower and had to watch the other one blown up.  After that I sent whoever was staying to the tower and saved the one with the bomb.  

The first play through was hard, very hard to make the decision.  I still find myself occasionally tearing up no matter who gets left behind.   ME2 I teared up when Jack was carried away by the swarm and when Tali and Garrus were killed in other play throughs.  

ME2, I could make sure everyone came through the mission ok if I worked at it.  I have one or two perfect games.   I hated not being able to do anything in ME1.  Not even going back to see if anyone had survived, gotten to a underground bunker. Yes I know, probably not.

I'm not sure how they will go about choices in ME3 but I would rather not have another Virmire experience.  Once is enough.

#132
mopotter

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Wulfram wrote...

I don't really like Virmire because it just comes down to an arbitrary choice based on who you like more.

But I do think squad mates should get the opportunity for some heroic deaths. Dying heroically is the coolest thing you can do in fiction, and it's the end of the series anyway.


Umm no.  For me, the coolest thing you can do is save your friends, kill your enemys and survive to tell your great great grandkids.  

#133
mopotter

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TheCrakFox wrote...

jamesp81 wrote...


I'm all in favor of schmaltzy.

I get enough realism in, you know, reality.  The whole idea is to avoid it here.

Good fiction elicits the full spectrum of emotions, not just joy.

Despair and sadness seem appropriate considering the plot.


I'm sure I'll cry a bit when I see people and kids being killed.  

I expect to lose some of the team depending on choices I've made in the past, but I want a way to play a different game where that loss doesn't happen.  

#134
Halfdan The Menace

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Maybe we should go to the French Polynesia in ME3 if you want another Virmire.

#135
Fathom72

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http://social.biowar...3/index/7697577

Last two pages are relevant to this thread.

#136
Wulfram

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mopotter wrote...

Wulfram wrote...

I don't really like Virmire because it just comes down to an arbitrary choice based on who you like more.

But I do think squad mates should get the opportunity for some heroic deaths. Dying heroically is the coolest thing you can do in fiction, and it's the end of the series anyway.


Umm no.  For me, the coolest thing you can do is save your friends, kill your enemys and survive to tell your great great grandkids.  


In real life, surviving is cool, because you've got a whole life to enjoy it.  In fiction, when you're going to effectively stop existing at the end of the story anyway, heroic sacrifice is the thing.

#137
Lumikki

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Killing someone in mission?

Okey, there is only three character who can die,

Liara, VS and James.

Because, all other character has posibility be dead allready.

Modifié par Lumikki, 22 juin 2011 - 09:59 .


#138
habitat 67

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I'd like to be able to save as many people as possible, even if I have to really work at it.

#139
mattahraw

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A mission with as high stakes as Virmire would be great, that's my favorite mission from the entire ME franchise so far

#140
Lumikki

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mattahraw wrote...

A mission with as high stakes as Virmire would be great, that's my favorite mission from the entire ME franchise so far

What high stakes?

#141
SkittlesKat96

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 Sigh...people sometimes don't read the topic...the OP wasn't specifically talking about forced deaths.

#142
Lumikki

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My point been there is no high stakes if half of the forum members here would be happy to kill a few squad members. Remember they aren't all liked by everyone.

High stake requires you lose something you did not want to lose..

Modifié par Lumikki, 22 juin 2011 - 10:39 .