Im sire MANY people have asked this question, but Im kinda lazy to start looking al the answers and the wiki is kinda hazzy about it, so: how do you get the level files (if it is possible) form an area, like they did: http://social.biowar...ect/1331/#files
Or was that Biowares doing and my question is not possible to do?, anyhow thanks for answering.
How to extract the level file from an area
Débuté par
pizzapicante
, juin 21 2011 06:29
#1
Posté 21 juin 2011 - 06:29
#2
Posté 21 juin 2011 - 04:33
those are the core resources (lvl files) that the developers used to make the game. they published them there for us to use in the toolset.
you don't really get an lvl out of an are. you make the are out of an lvl. if you want an lvl of somebody else's area file, you'd have to ask them for the lvl itself.
you don't really get an lvl out of an are. you make the are out of an lvl. if you want an lvl of somebody else's area file, you'd have to ask them for the lvl itself.
#3
Posté 22 juin 2011 - 02:01
So thats a no, uh? thanks for the answer anyway
#4
Posté 23 juin 2011 - 12:10
Those files are rar's or compressed.
You will uncompress them into a folder on your computer.
You can then open up the level editor in the toolset and open the level files that you wish.
You could make a brand new area and then assign one of the existing levels to that area.
You will uncompress them into a folder on your computer.
You can then open up the level editor in the toolset and open the level files that you wish.
You could make a brand new area and then assign one of the existing levels to that area.
#5
Posté 23 juin 2011 - 02:45
Yeah no thanks, its because I wanted to modify some levels from Awakening or from Golems of Amgarrak, the http://social.biowar...ect/1331/#files though is very useful though, I modified Dust Town a few days ago and the template are really useful and flexible.





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