Bioware, Please change back to bullet trails from tracer rounds.
#1
Posté 21 juin 2011 - 10:25
#2
Guest_Aotearas_*
Posté 21 juin 2011 - 10:36
Guest_Aotearas_*
#3
Posté 21 juin 2011 - 10:42
#4
Posté 21 juin 2011 - 10:44
#5
Posté 21 juin 2011 - 10:47
#6
Posté 21 juin 2011 - 10:48
#7
Posté 21 juin 2011 - 10:50
#8
Posté 21 juin 2011 - 10:52
#9
Posté 21 juin 2011 - 11:02
#10
Posté 21 juin 2011 - 11:03
I don't mind them improving the combat - but I don't see WHY the combat has to follow some other modern day shooter things like Ammo and Tracer rounds....what the hell is wrong with being different?
#11
Posté 21 juin 2011 - 11:04
#12
Posté 21 juin 2011 - 11:06
#13
Posté 21 juin 2011 - 11:09
Someone With Mass wrote...
I don't mind the tracers, since I'm using this wonderful invention called a reticle to aim my shots.
LOL, so do I. However, I do find those enemy bullet's tracers quite helpful. They show at what angle enemies are shooting you; and they are great to time movement and/or sticking your head out of cover while enemies are reloading.
#14
Posté 21 juin 2011 - 11:15
#15
Posté 21 juin 2011 - 11:19
#16
Posté 21 juin 2011 - 11:23
Bozorgmehr wrote...
LOL, so do I. However, I do find those enemy bullet's tracers quite helpful. They show at what angle enemies are shooting you; and they are great to time movement and/or sticking your head out of cover while enemies are reloading.
That they are. Not to mention that it looks neat when about five enemies or so are firing at you at the same time.
#17
Posté 21 juin 2011 - 11:31
#18
Posté 21 juin 2011 - 12:47
#19
Posté 21 juin 2011 - 12:48
pretty much this.Jebel Krong wrote...
i much preferred the feel of the ME1 guns, personally, and the trails were much better - the weapons felt more powerful - like proper railguns, in ME2 the ARs in particular felt like tinny machine guns.
they did feel more powerful.
#20
Posté 21 juin 2011 - 01:07
Oh, and the weapons should do what the description says about them. I mainly mean the Incisor and the Cain.
#21
Posté 21 juin 2011 - 01:14
#22
Posté 21 juin 2011 - 01:19
steal from Crysis 2 dude
that game doesn't have tracers either, but an upgrade to your nanosuit basically applies tracers to all enemy rounds, is pretty useful in combat
#23
Posté 21 juin 2011 - 01:49
#24
Posté 21 juin 2011 - 01:54
Skirata129 wrote...
tracer rounds make absolutely no sense from a gameplay or lore perspective. the air distortion caused by a projectile in ME1 made a lot more sense and looked cool.
What about tracers does not make sense?
But, anyway....Why not have both? If that is even possible.
Modifié par Vicex, 21 juin 2011 - 01:55 .
#25
Posté 21 juin 2011 - 01:59
Modifié par Skirata129, 21 juin 2011 - 01:59 .





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