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Dreadnaughts vs Reapers


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#26
xxSgt_Reed_24xx

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Orizont wrote...

"Reaper shields are impervious to dreadnaught fire" - EDI, on the derelict reaper.


so how exactly did the SR1 destroy sovereign in ME1? lol

#27
marshalleck

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xxSgt_Reed_24xx wrote...

Orizont wrote...

"Reaper shields are impervious to dreadnaught fire" - EDI, on the derelict reaper.


so how exactly did the SR1 destroy sovereign in ME1? lol


Obviously its shields were down, derp?

The question is how exactly were its shields rendered inactive. ;)

#28
Orizont

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xxSgt_Reed_24xx wrote...

Orizont wrote...

"Reaper shields are impervious to dreadnaught fire" - EDI, on the derelict reaper.


so how exactly did the SR1 destroy sovereign in ME1? lol


Because Sovereign's shields were down? I remember Joker saying something to that effect.

#29
Guest_Puddi III_*

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Disorientation from the death of its avatar, I guess. Or maybe they aren't entirely impervious and having a whole fleet of alliance ships shooting the hell out of it took its toll eventually...

#30
marshalleck

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It was a rhetorical question, really. My point was defeating the Reapers won't be about hammering them into submission. We need to fight smarter, not harder.

Modifié par marshalleck, 22 juin 2011 - 12:33 .


#31
Guest_Puddi III_*

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We must upload a computer virus into their mothership.

#32
xxSgt_Reed_24xx

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Orizont wrote...

xxSgt_Reed_24xx wrote...

Orizont wrote...

"Reaper shields are impervious to dreadnaught fire" - EDI, on the derelict reaper.


so how exactly did the SR1 destroy sovereign in ME1? lol


Because Sovereign's shields were down? I remember Joker saying something to that effect.


Exactly.... and how did those shields go down?

The only thing we see in the cutscene is the combined firing of smaller ships on sovereign. There weren't even any dreadnaughts there were there? 

So barring any more info... it would seem that a reaper's shields are, indeed, vulnerable to constant fire. 

Modifié par xxSgt_Reed_24xx, 22 juin 2011 - 12:36 .


#33
marshalleck

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The only dreadnought at the Battle of the Citadel was the Destiny Ascension, and its configuration is definitely non-standard amongst other dreadnoughts.

#34
ME-ParaShep

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marshalleck wrote...

It was a rhetorical question, really. My point was defeating the Reapers won't be about hammering them into submission. We need to fight smarter, not harder.


Smarter AND Harder actually. The Reapers are as strong as can be. A Reaper as strong as Sovereign is better than the Destiny Ascension (even though they haven't directly fought one on one) There has to be game changing technology or events to defeat the Reapers.

#35
ratzerman

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 Reed, get yer butt back to the Ashley thread. You're out of your element here.
:P

#36
xxSgt_Reed_24xx

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ME-ParaShep wrote...

There has to be game changing technology or events to defeat the Reapers.


Well, that much is obvious.... but the point was that their shields appear to be able to be taken down by a constant barrage of fire. Which answers the question of whether or not a dreadnaught could do some damage. On it's own, probably not... but with a fleet behind it, yes. Then again, that's probably only against a single reaper, NOT a fleet of them! haha

Modifié par xxSgt_Reed_24xx, 22 juin 2011 - 12:41 .


#37
xxSgt_Reed_24xx

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ratzerman wrote...

 Reed, get yer butt back to the Ashley thread. You're out of your element here.
:P



bah! what do you know!?!!? :P

I would, but no one is there... and I just tend to start arguments anyway. lol

#38
ratzerman

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xxSgt_Reed_24xx wrote...
Then again, that's probably only against a single reaper, NOT a fleet of them! haha

Yeah... that's the problem. A fleet of Dreadnaughts might be able to take out one Reaper. But hundreds of them? Thousands? The writers have really painted themselves into a corner here. The only way out is some kind of miracle weapon.

And the thought of Shepard's team either finding or inventing a miracle weapon makes me.... <_<

#39
nitrog100

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Prager wrote...

PnXMarcin1PL wrote...

Prager wrote...

Well, in the gameplay demo they had at E3 that showed Shep and Anderson fighting on Earth, the ship that blows up in the sky and makes the whole big explosion that knocks down the platform Shep and Anderson were standing on is a Dreadnought.

So I'm assuming they're not too effective, at least not when they're outnumbered like that one would have been.

EDIT: See this video at 2:12 for what I'm talking about: www.youtube.com/watch
Pretty sure it's a Dreadnought, could be wrong.


You're wrong. This is Alliance Cruiser. One of many who helped fend off Geth&Sovereign attack on the Citadel in ME1.


'Kay. Had a hard time seeing exactly what it looked like through the flash of light, and from the outline and the size of the explosion I figured it could reasonably be a DN. The fleet above Earth was destroyed, though -- I'd imagine that includes at least a Dreadnought.

EDIT: Yes, Dexi, I'm familiar with the lore regarding Dreadnoughts.

Not to be a dick, but if you were familiar with them, then you would know that they are way to big to be flown in atmosphere. Even the Normandy SR2 can't land on planets because it's too big.

#40
JukeFrog

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Seems like the shields are the only real obstacle to killing a Reaper....*spams overload*.

#41
jlb524

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ratzerman wrote...
And the thought of Shepard's team either finding or inventing a miracle weapon makes me.... <_<


Aw, what if Liara finds it?  Then it will be cool, I promise :P

#42
Annihilator27

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Filament wrote...

We must upload Vista into their mothership.


Fixed

#43
marshalleck

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ratzerman wrote...

xxSgt_Reed_24xx wrote...
Then again, that's probably only against a single reaper, NOT a fleet of them! haha

Yeah... that's the problem. A fleet of Dreadnaughts might be able to take out one Reaper. But hundreds of them? Thousands? The writers have really painted themselves into a corner here. The only way out is some kind of miracle weapon.

And the thought of Shepard's team either finding or inventing a miracle weapon makes me.... <_<

The mechanic for disrupting their shields in some way already exists (see Sovereign), we just need to find out how to exploit it. Sure would be nice to be able to analyze Reaper schematics. Good thing I saved that factory of theirs...

Modifié par marshalleck, 22 juin 2011 - 01:11 .


#44
1136342t54_

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marshalleck wrote...

Obviously its shields were down, derp?

The question is how exactly were its shields rendered inactive. ;)


To be honest I would say its partly plot since the entire Alliance fleet fired on the Reaper when its shields were down. It did damage but the attacks didn't penetrate the Reaper. Somehow the SR1 cored it with a disruptor torpedoe.

#45
marshalleck

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The "part plot" you're talking about was the SR-1 getting the killing blow. Some ship would have got it eventually, and cinematic presentation demands it be the protagonist's. ;)

The greater point remains: something about killing Sovereign's Saren avatar disrupted its processes enough for its shields to either drop or become permeable. The weakness already exists, we just need to make it happen again. Consistently. 

Modifié par marshalleck, 22 juin 2011 - 01:16 .


#46
ratzerman

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jlb524 wrote...

ratzerman wrote...
And the thought of Shepard's team either finding or inventing a miracle weapon makes me.... <_<


Aw, what if Liara finds it?  Then it will be cool, I promise :P

Well........ yeah. I'd go from <_<  to  :wub:

#47
wombo87

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xxSgt_Reed_24xx wrote... So barring any more info... it would seem that a reaper's shields are, indeed, vulnerable to constant fire


marshalleck wrote... My point was defeating the Reapers won't be about hammering them into submission. We need to fight smarter, not harder


xxSgt_Reed_24xx wrote... the point was that their shields appear to be able to be taken down by a constant barrage of fire. Which answers the question of whether or not a dreadnaught could do some damage. On it's own, probably not... but with a fleet behind it, yes. Then again, that's probably only against a single reaper, NOT a fleet of them! haha


This is what I was getting at. If a dreadnaught could take down their shields fairly well then it could be feasable to fight them IF we are smart and strategic about it.

Just as a quick example I thought up... Use bait to lure a few reapers away or thin them out. Then one or more dreadnaughts drop out of FTL for say less than a minute, take down a reapers shield, then jump away. Then a carrier drops out of FTL, launches fighters equiped with thanix cannons, then the carrier jumps away at FTL. The fighters move in and are hopefully small and agile enough to avoid the reapers guns. They take it out slowly with bee stings, so to speak.

There's probably flaws that I haven't thought of though.

Thoughts?

#48
1136342t54_

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marshalleck wrote...

The "part plot" you're talking about was the SR-1 getting the killing blow. Some ship would have got it eventually, and cinematic presentation demands it be the protagonist's. ;)


Like I said plot. Also I think we all agree that the cinematic team who did that battle were not right in anyway. Hell the fact that they somehow cored Sovereign with a Torpedoe makes not sense.

Anyway my main point behind this is that Reapers are tough as hell even with there shields down. Hell even without shields they would easily take down the Alliance fleet due to there weapons being able to one shot kill any ship other then the Destiny Ascension.

#49
wombo87

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1136342t54 wrote... To be honest I would say its partly plot since the entire Alliance fleet fired on the Reaper when its shields were down. It did damage but the attacks didn't penetrate the Reaper. Somehow the SR1 cored it with a disruptor torpedoe


This is probably more likely though

#50
Pups_of_war_76

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Well,

there are thousands of Reapers,

and as I recall the combined fleets of the Turians, Asari, Salarians and humans had less than a hundred dreads between them as of ME1.

Moot point.