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Dreadnaughts vs Reapers


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#51
onelifecrisis

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Pups_of_war_76 wrote...

Moot point.


This.

#52
1136342t54_

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wombo87 wrote...

This is what I was getting at. If a dreadnaught could take down their shields fairly well then it could be feasable to fight them IF we are smart and strategic about it.

Just as a quick example I thought up... Use bait to lure a few reapers away or thin them out. Then one or more dreadnaughts drop out of FTL for say less than a minute, take down a reapers shield, then jump away. Then a carrier drops out of FTL, launches fighters equiped with thanix cannons, then the carrier jumps away at FTL. The fighters move in and are hopefully small and agile enough to avoid the reapers guns. They take it out slowly with bee stings, so to speak.

There's probably flaws that I haven't thought of though.

Thoughts?


It won't work that well. 

First we will have to take in the heat build up of that action. Firing a Mass Accelerator and using FTL would build up a lot of heat. A Dreadnought won't be able to keep doing it.

Second Dreadnought fire does little to a Reaper's shields. Hell Reapers are more maneuverable then any ship we have other then the Normandy if what Joker said on Virmire was correct.

Don't mean to seem agressive just wanted to point out some holes in your plan. They can defeat Reapers its just they can't really fight them on a level playing field. They will likely have to find an array of new technology's to fight them.

#53
Pups_of_war_76

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ratzerman wrote...
And the thought of Shepard's team either finding or inventing a miracle weapon makes me.... <_<


Whyfor?

I like it,

#54
1136342t54_

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Pups_of_war_76 wrote...

ratzerman wrote...
And the thought of Shepard's team either finding or inventing a miracle weapon makes me.... <_<


Whyfor?

I like it,


People are tired of Deus Ex Machina weapons and also Bioware pretty much hinted at they won't be using those types of weapons.

#55
Pups_of_war_76

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1136342t54 wrote...

Pups_of_war_76 wrote...

ratzerman wrote...
And the thought of Shepard's team either finding or inventing a miracle weapon makes me.... <_<


Whyfor?

I like it,


People are tired of Deus Ex Machina weapons and also Bioware pretty much hinted at they won't be using those types of weapons.


Folks overuse that term.

#56
wombo87

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1136342t54 wrote... Don't mean to seem agressive just wanted to point out some holes in your plan. They can defeat Reapers its just they can't really fight them on a level playing field. They will likely have to find an array of new technology's to fight them


I agree that this will most likely end up being the case

#57
The Spamming Troll

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why the hell would any know ship be able to beat up a reaper. thats like asking an ant to win a fight with mike tyson. sorry dreadnought, reapers are going to eat you for lunch. i bet soverigns dreadnaught count was something in the 100s of thousands. this isnt the rapers first rodeo and soverign alone almost destroyed the citadel.

but hey, shepard will find a way!

#58
Pups_of_war_76

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Gotta watch out for them there Rapers.

#59
Balek-Vriege

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We already have the technology to disable Reaper shields I think: Thanix Cannons. If the Turians can get the weapon to be bigger (or mass produce them), we could probably out gun the Reapers with their own weaponry. We also know a mega mass accelerator weapon like on Klendagon can also kill a Reaper.

I'm guessing a sustained or extreme assault on one area of a Reaper's shields can bypass them. I also wonder if upgrading the SR2 effects the war effort, since the upgrades did really well in a trial run vs. the Collector Ship.

Regardless, all the ME2 upgrades hint at frigates/cruisers being the key to victory and not Dreadnaughts. The Reapers are big ships which only have direct damage weapons with a cool down of 3-5 seconds (a bit less than the Thanix cooldown of 5 secs it seems). Not only can you produce frigates and cruisers much faster with less resources, they're also able to swarm Reapers, enter the atmosphere and use evasive maneuvers rather than fighting 1 on 1 in space battles.

#60
marshalleck

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The Spamming Troll wrote...

why the hell would any know ship be able to beat up a reaper. thats like asking an ant to win a fight with mike tyson. sorry dreadnought, reapers are going to eat you for lunch. i bet soverigns dreadnaught count was something in the 100s of thousands. this isnt the rapers first rodeo and soverign alone almost destroyed the citadel.

but hey, shepard will find a way!


Bolded for unintentional comedy.

#61
Blacklash93

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Have we ever actually seen a Reaper fire its main gun? It's suppposedly spinal-mounted, but I don't think Sovereign ever fired from its spine. I can't even see where the gun could be.

#62
nhsk

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Maybe we go to retrieve information on that new weapon the Batarians was building, that they said was intended for terraforming which was essentially a giant laser - Afaik shields doesnt stop light, only kinetic weapons.

There is lots of things going on in the news in ME2, I wonder how many of them are hints of what to come.

#63
rumination888

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ratzerman wrote...

Yeah...
that's the problem. A fleet of Dreadnaughts might be able to take out
one Reaper. But hundreds of them? Thousands? The writers have really
painted themselves into a corner here. The only way out is some kind of
miracle weapon.

And the thought of Shepard's team either finding or inventing a miracle weapon makes me.... [smilie]../../../images/forum/emoticons/angry.png[/smilie]


Hmm... I don't think so. The writers actually gave themselves multiple avenues to pursue.

You have the collector base and the secrets it holds within.

The Geth and their "dyson sphere" mega-structure(if you don't know how big a Dyson sphere is, it basically makes Dreadnaughts look like a speck of dust), as well as their pursuit of technology that deviates from the Reapers.

The Quarians and their research into creating weapons that specifically combat AI.

And finally the Rachni... Reapers instigated the Rachni Wars, so they obviously wanted them out of the equation for some reason or another. Maybe their biological weapons can bypass Reaper shields?

Modifié par rumination888, 22 juin 2011 - 02:05 .


#64
ratzerman

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Pups_of_war_76 wrote...

ratzerman wrote...
And the thought of Shepard's team either finding or inventing a miracle weapon makes me.... <_<


Whyfor?

I like it,

Just seems so........ obvious.

Although.... if they could just trick all the Reapers into transferring their energies into dead Turian Spectres..... 

#65
Pups_of_war_76

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Blacklash93 wrote...

Have we ever actually seen a Reaper fire its main gun?


Well, those big spinal-mount railguns are probably only useful for long-distance fleet engagements of the sort described as the norm in the codex. At close range, in an anchored position - which is the only context in which we've seen a Reaper engage - you'd just see them using smaller secondary mounts. The spinal gun'd only fire if something happened to blunder across its field of fire. 

#66
Pups_of_war_76

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rumination888 wrote...
Hmm... I don't think so. The writers actually gave themselves multiple avenues to pursue.

You have the collector base and the secrets it holds within.

The Geth and their "dyson sphere" mega-structure(if you don't know how big a Dyson sphere is, it basically makes Dreadnaughts look like a speck of dust), as well as their pursuit of technology that deviates from the Reapers.

The Quarians and their research into creating weapons that specifically combat AI.

And finally the Rachni... Reapers instigated the Rachni Wars, so they obviously wanted them out of the equation for some reason or another. Maybe their biological weapons can bypass Reaper shields?


what's this about Geth Dyson spheres? I don't remember anything of that sort. Was it in Cerb News? 

I didn't think Geth society was expansive enough to attempt projects on that scale. 

#67
1136342t54_

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Pups_of_war_76 wrote...

Folks overuse that term.


A lot of sci fi over use it period.

#68
Pups_of_war_76

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ratzerman wrote...

Pups_of_war_76 wrote...

ratzerman wrote...
And the thought of Shepard's team either finding or inventing a miracle weapon makes me.... <_<


Whyfor?

I like it,

Just seems so........ obvious.


I dunno. Sounds like gettin' back to the game's roots to me.

Venturing into the uncharted depths of space, sniffing out timeless secrets in lost reaches of the void, you against the great unknown... Fun!

Of course the general premise isn't very original, but neither is "rally such and such factions to face ancient evil threat X". It's a matter of expanding the unoriginal premise in interesting ways, which is eminently doable.

When is the last time a big-budget game did a real, old school space opera adventure like that?

Modifié par Pups_of_war_76, 22 juin 2011 - 02:14 .


#69
1136342t54_

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Pups_of_war_76 wrote...
what's this about Geth Dyson spheres? I don't remember anything of that sort. Was it in Cerb News? 

I didn't think Geth society was expansive enough to attempt projects on that scale. 


Legion told shepard that Geth were creating a large structure similar to what organics called a Dyson Sphere. There they would upload every Geth in existence so that none of them would ever be alone.

#70
TheLeetSkweet

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The Spamming Troll wrote...

this isnt the rapers first rodeo and soverign alone almost destroyed the citadel.


but you also gotta remember that just before the battle of the citadel, the council divided and distributed the citadel fleet into massive fire teams and stationed them at several mass relays away from the citadel to try and stop the geth army as they passed through the relays to get from Ilos to the Citadel. that's why the remaining citadel fleet was caught so off guard, because they weren't expecting the geth and sovereign to show up directly at the citadel relay by using the conduit.

#71
Nashiktal

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Reapers are pretty much the Anti-dread weapon.

They are faster than dreadnoughts and can force them into knife-fight range.

Their weapons have been capable of killing cruisers in a single shot and with the advantage of firing at any angle their tentacles can point to. Reapers can make turns that would shear the Normandy in ATMOSPHERE. So the they definately defeat dreads in movement. A reaper can take the fire of an entire fleet without showing any signs of slowing or damage... and that reaper was handicapped.

We also have to remember that the one reaper we managed to kill was handicapped. Sovvy had to sit on that tower without being able to move. Even then he managed to decimate fifth fleet without any visible signs of damage while be attacked by same fleet.

I have no idea how we are going to defeat an entire fleet of the damn things without some sort of plot device.

#72
marshalleck

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Pups_of_war_76 wrote...

rumination888 wrote...
Hmm... I don't think so. The writers actually gave themselves multiple avenues to pursue.

You have the collector base and the secrets it holds within.

The Geth and their "dyson sphere" mega-structure(if you don't know how big a Dyson sphere is, it basically makes Dreadnaughts look like a speck of dust), as well as their pursuit of technology that deviates from the Reapers.

The Quarians and their research into creating weapons that specifically combat AI.

And finally the Rachni... Reapers instigated the Rachni Wars, so they obviously wanted them out of the equation for some reason or another. Maybe their biological weapons can bypass Reaper shields?


what's this about Geth Dyson spheres? I don't remember anything of that sort. Was it in Cerb News? 

I didn't think Geth society was expansive enough to attempt projects on that scale. 

 They're working on some project that will allow them all to exist as one uploaded siingularity of gethy goodness. Legion explained it by way of analogy to the human concept of a dyson sphere...people being what they are, they took that to mean the geth are literally building a dyson sphere. Which isn't actually the case at all, but unfortunately the meme has stuck and this is what we're left with.

Modifié par marshalleck, 22 juin 2011 - 02:16 .


#73
1136342t54_

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Pups_of_war_76 wrote...


I dunno. Sounds like gettin' back to the game's roots to me.

Venturing into the uncharted depths of space, sniffing out timeless secrets in lost reaches of the void, you against the great unknown. Fun!

Of course the general premise isn't very original, but neither is "rally such and such factions to face ancient evil threat X". It's a matter of expanding the unoriginal premise in interesting ways, which is eminently doable.

When is the last time a big-budget game did a real, old school space opera adventure like that?


Even the game's roots were very original without a superweapon. The only people who used superweapons in Star Wars were the villains and the heroes defeated them. If you wanted to be original and back to there roots then killing a Reaper with a superweapon isn't the best way its kind of a cop out.

#74
MrFob

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Hm, seeing how that bombardment on the quarian planet in the e3 gameplay demo hurt the reaper, I could even imagine a direct hit by a dreadnought could be effective.
The problem is gonna be to hit them. If I remember the codex correctly, dreadnought are not very maneuverable and need quite some time to line up their targets (which is why they rely on support fleets). The reapers on the other hand seem to be very maneuverable (Joker on Virmire: "That thing just pulled a turn that would sheer any of our ships in half."). So I guess they'd have a hard time hitting anything.
Other then that, they would still be vastly outnumbered.

Modifié par MrFob, 22 juin 2011 - 02:34 .


#75
Pups_of_war_76

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1136342t54 wrote...

Pups_of_war_76 wrote...

Folks overuse that term.


A lot of sci fi over use it period.


A Deus Ex Machina is a happy ending that is unearned, and therefore emotionally vapid. 

An ending in which Shepard and the allied fleet he has been gathering are on the verge of being defeated by the Reapers until a magical, heretofor unheard of fleet of benevolent alien superbeing swoops in to save them is a Deus Ex Machina.

An ending in which the tide is turned by an artifact or technology which required much searching, desperate fighting and sacrifice to recover and ends up being difficult and costly to employ is not a Deus Ex Machina.