Robodragon wrote...
i'm amazed on how many people are complaining on the resource scanning it wasen't all that bad, sure it could have been done better but do you want to go back to ME1 when you were in the mako spending rediculous amounts of time to get to the resourse just to complete an achievement, at least now it had a purpose and if you spent 50% of the game mining the resources in ME2 then its your own fault so taking so much time. I just went quickly over the planets and ever time i seen a spike i just went back got it and moved on.
Okay, let's do some math shall we?
ME2 resources required to get all upgrades:
Eezo: ~50k
Iridium: ~200k
Platinum: ~200k (not including the 50k med bay upgrade)
Palladium: ~200k
Total: ~650kResources gained from a single probe: about 2-3k, so let's say 2.5k.
Total probes that must be fired = 650/2.5 = 260 probes
Average time taken to find a decent spike, fire a probe at it, and wait for the probe to land and pick up the resources? Let's say 10 seconds per probe. That means
2600 seconds (about
45 minutes) firing probes at planets in ME2. And that calculation is a minimum which assumes that you find exactly the right amount of materials, and that your journey time between planets is zero (which obviously it isn't) so the real number is likely over an hour.
(edited to fix stoopid math error)
Modifié par onelifecrisis, 22 juin 2011 - 12:48 .