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Why can't I bring myself to do a second playthrough?


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#101
TomY90

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I enjoyed the 1st playthrough to a point then the ending killed it big style.

the 2nd and final playthrough I was extremely disappointed and felt bored of it instantly

#102
erynnar

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vehzeel wrote...

I don't get what people dislike about DA2. Sure, the combat is somewhat more hack'n'slash-y than in DA:O but the story is on par with DA:O. I've done three play-throughs so far.


There wasn't one story. There were three tied together very loosely. So, no, the story  wasn't on par with DAO's. DA2's were a disjointed mess. Act 1 and Act 2's stories would have been great if done on their own and fleshed out and polished. The Templar vs Mage one could have too, but it was my least fav. oppressors vs the oppressed who rebel..meh.

edited to say: Playing DAO again, and it will be very hard to go back to DA2 (even with the slower combat, doesn't bother me as much as I thought it would. I do miss the mage battle animations).

Modifié par erynnar, 29 juin 2011 - 12:44 .


#103
Ohpus

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Spankoman wrote...

Ohpus wrote...

So I just started Witcher 2, and what.....they are naked? Shocking.


Internet porn is just a mouse click away. You could've saved some money, if that's you were looking for.


True, but you completely missed the point.

This goes back to the whole medieval undies in DA:O and Bioware making a "adult" rated game, yet pulling back in obvious ways. In DA2 they went the Mass Effect route which seemed a cop-out give what they did do in DA:O. Now it really doesn't matter, if that is the way they want to go. But its like a 5-year old dipping their toe in the lake and deciding its too cold. Just dive in already and get it over with.

I was going to edit my post to say: "So I just started Witcher 2, and what.....they are naked and there is a story? Shocking."  But I ran out of time.

Regardless, my original point stands. Many people love the eye-candy, but its a pointless waste of time without a solid game.

#104
SpockLives

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DA2's plot was disjointed crap. I lost all sense of agency that my warden had in Origins. In Origins, you leave behind a different world based on your choices. DA2 felt like no matter what choices I made, the world ends up the same. Hawke made no difference.

And waves of parachuting ninjas. Ugh, I hate waves of enemies. ME2 did it so it didn't feel like "bad guys like magic appear." DA2 failed at enemy waves.  I have tried, but I can't force myself to finish the game a second time.

Modifié par SpockLives, 29 juin 2011 - 02:26 .


#105
Berkilak

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SpockLives wrote...

DA2's plot was disjointed crap. I lost all sense of agency that my warden had in Origins. In Origins, you leave behind a different world based on your choices. DA2 felt like no matter what choices I made, the world ends up the same. Hawke made no difference.

And waves of parachuting ninjas. Ugh, I hate waves of enemies. ME2 did it so it didn't feel like "bad guys like magic appear." DA2 failed at enemy waves.  I have tried, but I can't force myself to finish the game a second time.

Well, Hawke made a difference. The player didn't, though. And yeah... go into a tiny building and like 20 guys come out of the ceiling... what were they doing up there?

While I liked the style of storytelling, and even found the combat tolerable, the entire game just seemed like one huge prologue.

#106
vehzeel

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Well yes, all enemies coming out of nowhere was kind of lame. Spirits and demons materializing out of thin air is ok. Humans doing the same? Not so much. Or, if they "jump down from the roofs", at least give me the opportunity to kill them through ranged combat.

#107
KLUME777

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 Virtually every RPG I play, I start my second playthrough immediately after finishing the game the first time. Usually on a higher difficulty, picking different paths, etc. But for Dragon Age 2, I just don't have that drive.

I want to play through it again. It definitely isn't a game that deserves the flak it has gotten. I loved it. And to top it off, I'm a BioWare achievement hunter - ME, ME2 and DA:O are all maxed out.

There's just something missing... something that isn't motivating me.

Has anyone else experienced this?


You probably can't sit through all those reused areas again.

Edit: Oh, and the unbearable combat wave enemies. Regardless of the many other problems, these two should make it very hard for anyone to replay DA2, or just finish it once, even if you did like the story and other gameplay decisions (Hawke PC, Kirkwall etc.).

Modifié par KLUME777, 30 juin 2011 - 03:28 .


#108
Zem_

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vehzeel wrote...

Well yes, all enemies coming out of nowhere was kind of lame. Spirits and demons materializing out of thin air is ok. Humans doing the same? Not so much. Or, if they "jump down from the roofs", at least give me the opportunity to kill them through ranged combat.


I don't care where they come from.  Waves suck.  At least when you do it EVERY. SINGLE. TIME.  Just having a bunch of doors pop open and disgorge another wave of enemies wouldn't make that right.  A little less lame looking?  Sure.  But it would still get old really fast.    Ambushes should be used sparingly.  Why would I face three waves of reinforcements in one room, then after everyone is dead and I move on to the next room... surprise!  More guys are there and another three waves?  And again in the next room after that?  And of course all three rooms are utterly plain and empty and meaningless.  Why are they there?  What is their purpose other than to be a place to have a fight?  And where did the reinforcements in the first room come from if not from the second room?  And so why isn't THAT empty when I get there?

You don't have these problems if you just make a map big enough to populate all the enemies you will fight WITHOUT needing waves coming from nowhere to show up.  Just plain stupid map design.

#109
Guest_vilnii_*

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I have not been able to get myself into a second playthrough...


Something just went awry with DA2

When I see Zeschuk and Muzyka saying DA2 was a critical success, I wonder if I was playing a different game

In my mind Flemeth and the combat were the only redeeming features in the game

Modifié par vilnii, 30 juin 2011 - 04:37 .


#110
ShadyKat

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Same here. I stopped on my second playthrough right after the start of act 3. Haven't touched the game in almost 2 months.

#111
Berkilak

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vilnii wrote...

I have not been able to get myself into a second playthrough...


Something just went awry with DA2

When I see Zeschuk and Muzyka saying DA2 was a critical success, I wonder if I was playing a different game

In my mind Flemeth and the combat were the only redeeming features in the game

I wish Flemeth had actually played a significant role... she was priceless in both games and really could have served as a great antagonist in DA2.

Like I said before, the entire game just seemed like one huge prologue to the actual story. Which I enjoyed, mind you... but it could have been so much more.

#112
WidowMaker9394

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I played through it four times just because I'm a completionist.

Never again.

#113
DarkAmaranth1966

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I agree that making different choices both in the DAO you import and in DA2 should have a bigger impact on the game. Example, if the boon you chose at the end of DAO is to free the mages, that should affect how everyone reacts to a mage Hawke, if it's give land to the Dalish, then the Dalish shold not be there, just merill having already left them when they went to the land you gave them.

If you kill Zev in DAO, then he should not come back in DA2 as he does. If you use a gibbed save and make the warden PC king/Queen, then DA2 should invent a look and use that for the monarch.

As it is, chose as you like, DA2 is the same regardless.

#114
Nerevar-as

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WidowMaker9394 wrote...

I played through it four times just because I'm a completionist.

Never again.


I you don´t like the game much completionist isn´t the word I´d use...

I stopped the 2nd playthrough and uninstalled, but kept the saves in case future releases get my interest back. One can always hope.

#115
Guest_boltonsquanderer_*

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I played through to complete all the xbox achievements and haven't bothered with it since. It's the only Bioware game I've ever bought where I won't buy any of the DLC, I'm just not interested in exploring the Hawke character any further. I'm also not a great fan of having my brand loyalty abused and taken for granted with a succession of identical environments, (caves, warehouses, etc), DA:O was a truly great stimulating and thought provoking game, in comparison DAII is dull, insipid and tedious. Hopefully DA3 will be a return to form.

#116
Redcoat

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You know, I could talk at length about how DA2's gameplay made me completely unwilling to replay it, but I have to say that I lay a fair share of the blame on the protagonist, Hawke.

Now without getting into spoiler territory I can't give specific examples, but Hawke is just an abject failure at everything. Bad things happen to him, bad things happen around him, and he is completely unable to stop (or even mitigate the effects of) any of it. Even his attempt to purchase a stake in a mine ends in dismal failure. I can just imagine Hawke trying to bake a batch of cookies for his friends and he ends up burning down the house. Hawke just has no power or ability to do anything to affect his world, despite his supposed position as the Champion of Kirkwall. The game's tagline should have been "Rise to Powerlessness." The best I can say of Hawke is that he is a loveable moron. Or that he looks like a more badass version of Commander Riker (If Hawke had been voiced by Jonathan Frakes I probably would have enjoyed DA2 a fair bit more!)

Compare to this the Warden. He retrieves the Grey Warden treaties that lets him build an army. He saves Redcliffe and its arl. He can cure a pack of werewolves suffering from an age-old curse. He finds the Urn of Sacred Ashes. He ends the political deadlock in Orzammar. He saves Ferelden from the Blight in the end, and after that he stops another darkspawn invasion in Amaranthine. Or compare Hawke to Commander Shepard. Shepard stops Saren from destroying Eden Prime. He can help the Rachni rebuild their race. He can save the colony on Feros. He stops Saren from bringing back the Reapers, and has the option to save the Citadel Council. In the second game he stops a plague on Omega, he saves Garrus from being killed by mercenaries,  he can save Tali from being exiled, he can stop a serial killer that's been on the loose for centuries, and in the end he can destroy the Collectors without a single casualty on his part. Both the Warden and Shepard are examples of protagonists that actively accomplish their goals and have a fair chance of actually succeeding in their endeavours. Hawke, on the other hand, just fails over and over.

Now some people might say that this is more realistic in a sense, and while this may be true, this is a game we're talking about. Players generally do not like playing as someone who is passive and ineffectual. I felt no motivation to make another playthrough of DA2 because I would look at the various quests and think, "What's the point of doing this? It's just going to end in failure no matter what I do." So unless the future DLC allows Hawke to actually accomplish something and succeed, there's very little chance I'll be touching DA2 in the near future.

#117
Guest_boltonsquanderer_*

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Redcoat wrote...

You know, I could talk at length about how DA2's gameplay made me completely unwilling to replay it, but I have to say that I lay a fair share of the blame on the protagonist, Hawke.

Now without getting into spoiler territory I can't give specific examples, but Hawke is just an abject failure at everything. Bad things happen to him, bad things happen around him, and he is completely unable to stop (or even mitigate the effects of) any of it. Even his attempt to purchase a stake in a mine ends in dismal failure. I can just imagine Hawke trying to bake a batch of cookies for his friends and he ends up burning down the house. Hawke just has no power or ability to do anything to affect his world, despite his supposed position as the Champion of Kirkwall. The game's tagline should have been "Rise to Powerlessness." The best I can say of Hawke is that he is a loveable moron. Or that he looks like a more badass version of Commander Riker (If Hawke had been voiced by Jonathan Frakes I probably would have enjoyed DA2 a fair bit more!)

Compare to this the Warden. He retrieves the Grey Warden treaties that lets him build an army. He saves Redcliffe and its arl. He can cure a pack of werewolves suffering from an age-old curse. He finds the Urn of Sacred Ashes. He ends the political deadlock in Orzammar. He saves Ferelden from the Blight in the end, and after that he stops another darkspawn invasion in Amaranthine. Or compare Hawke to Commander Shepard. Shepard stops Saren from destroying Eden Prime. He can help the Rachni rebuild their race. He can save the colony on Feros. He stops Saren from bringing back the Reapers, and has the option to save the Citadel Council. In the second game he stops a plague on Omega, he saves Garrus from being killed by mercenaries,  he can save Tali from being exiled, he can stop a serial killer that's been on the loose for centuries, and in the end he can destroy the Collectors without a single casualty on his part. Both the Warden and Shepard are examples of protagonists that actively accomplish their goals and have a fair chance of actually succeeding in their endeavours. Hawke, on the other hand, just fails over and over.

Now some people might say that this is more realistic in a sense, and while this may be true, this is a game we're talking about. Players generally do not like playing as someone who is passive and ineffectual. I felt no motivation to make another playthrough of DA2 because I would look at the various quests and think, "What's the point of doing this? It's just going to end in failure no matter what I do." So unless the future DLC allows Hawke to actually accomplish something and succeed, there's very little chance I'll be touching DA2 in the near future.



Well said.

Wish I'd been that eloquent.

#118
RelentlessEcho

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I bought DA2 on release and spent three full days playing it. After finishing it, I just couldn't bring myself to do another playthrough. The game is very fun but also average, I would like to play through one other class before Deus Ex or Skyrim comes out though. But I doubt that's going to happen.

#119
Carmen_Willow

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vilnii wrote...

I have not been able to get myself into a second playthrough...


Something just went awry with DA2

When I see Zeschuk and Muzyka saying DA2 was a critical success, I wonder if I was playing a different game

In my mind Flemeth and the combat were the only redeeming features in the game



After my first playthrough of the game, I had the same reaction.  I felt, "why play when it's all going to go the same way again!"  And I didn't play a second game for a long time.  But I wanted to try the different classes, and became interested in trying the builds that the uber-players devise in the strategy guides. The reason I replay now is to try different builds. 

#120
Auroras

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I can't even count the times I replayed Origins. I liked DA2 just fine, but I loved Origins.

#121
Feraele

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Pfft...I did 23 playthroughs in Origins, because there was that much to discover, and I still haven't found everything or played in Nightmare mode.

Played DA 2 on release day....3 hours later I shut it down and haven't looked at it since. But I will I guess eventually...tells you how I was affected by all the changes, couldn't relate to my main character, because it wasn't my main character, it belonged to Bioware. Voiceless would be my choice, for my roleplay..I don't care what anyone says..........about that, that's how I play. Or even if there had been some sort of option to get rid of voice over for the main character, but it doesn't matter..disliked the dialogue wheel, it never seemed to give the response you were banking on...there are many other things...the controls..blah blah blah.
All in all a big disappointment (for me at least) I suppose I'll have to bite the bullet..and finish the first playthrough. As for starting a second one? That's doubtful. We'll see.

#122
Demx

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It took me a month to finish a second play through. Most of the time I just ended up quitting because I got bored of it.

#123
Never

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It was good the first time through, but I have like 4 Hawke's that haven't even made it to Act 2. I can't put my finger on what it is exactly, I just can't seem to get through it again. I don't much care for the story in ME2 either, but I've played through it many times.

#124
Rawgrim

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I am still wondering when I will have to "think like a general". Kind of hard when enemies just spawn all around me.

#125
MorrigansLove

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Because we all know that Dragon Age 2 sucks.