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Shepard slowly turning insane.


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#51
mornegroth

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This can actually be a very good idea to follow if done correctly.
Let me explain... In DS2 people already know Isaac is going bonkers because of the Marker, people know before hand that everything they see might not be really happening and this game toyed very well with that (for example when Stross breaks the 4th wall or when Isaac gets attacked by Nicole only to find out that he almost stuck a screwdriver on his eye all by himself).

For ME3 I would suggest doing something a little bit different. Instead of having a demented Shepard which can't tell apart reality from illusion we could have a cursed Shepard, haunted by the future instead of by the past. In a point during the game Shepard could be susceptible to some kind of Reaper device (or a Reaper itself) which would imprint vivid images on his brain, images of things that may come to be if he fails (the death of a loved one, the sacrifice of a old friend, the loss of a brother in arms...). These images would haunt Shepard and, more importantly, the player; turning our choices into more stressful moments since we already know what might happen if we fail to comprehend a situation or if we give an hasty order without thinking in the consequences.

Just an idea that could be explored in my opinion.


PS: Check out Galadriel's Mirror to have a clearer idea of what I'm talking about.

Modifié par mornegroth, 22 juin 2011 - 01:26 .


#52
Big I

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Skirata129 wrote...

if they tried to pull this main hero losing his mind crap it would ****** me off. Shep is too stong willed to begin having flashbacks to a difficult childhood or hallucinating in the middle of combat.



I'm actually surprised that Shepard's not far worse off psychologically. Game decisions and the plot allow you to make a Shepard that:


-Lost their family and friends at age 16 (Colonist)
-Had everyone under their command die on Akuze (Sole Survivor)
-Gained the cultural perspective of a dead alien species (Cipher)
-Received psychic visions of a dead alien species, twice (Beacons)
-Started a workplace romance with someone under their command, only to then leave them to die on Virmire
-Became friends with an alien mercenary, only to have to kill him on Virmire (Wrex)
-Died.
-Came back to life.
-Had their crew kidnapped by aliens.
-Watched their crew get liquified by aliens.
-Recruited people for a suicide mission only to see most of them die during it, including Tali, Garrus, and someone they were in a relationship with.
-Personally activated a weapon that wiped out over 300,000 people.
-And of course is the only one trying to do something about a planned galactic genocide which they don't know how to stop.


That's a lot of trauma.

#53
BatmanPWNS

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I don't want Shepard going mad but I would like to see him you know......... act human for a little moment.

#54
Sons of Horus

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LookingGlass93 wrote...

Skirata129 wrote...

if they tried to pull this main hero losing his mind crap it would ****** me off. Shep is too stong willed to begin having flashbacks to a difficult childhood or hallucinating in the middle of combat.



I'm actually surprised that Shepard's not far worse off psychologically. Game decisions and the plot allow you to make a Shepard that:


-Lost their family and friends at age 16 (Colonist)
-Had everyone under their command die on Akuze (Sole Survivor)
-Gained the cultural perspective of a dead alien species (Cipher)
-Received psychic visions of a dead alien species, twice (Beacons)
-Started a workplace romance with someone under their command, only to then leave them to die on Virmire
-Became friends with an alien mercenary, only to have to kill him on Virmire (Wrex)
-Died.
-Came back to life.
-Had their crew kidnapped by aliens.
-Watched their crew get liquified by aliens.
-Recruited people for a suicide mission only to see most of them die during it, including Tali, Garrus, and someone they were in a relationship with.
-Personally activated a weapon that wiped out over 300,000 people.
-And of course is the only one trying to do something about a planned galactic genocide which they don't know how to stop.


That's a lot of trauma.



LookingGlass93. If not the Reapers would you think it's possible that Shepard’s mind would turn more prothean over the series due to him coming into contact with so many beacons and artefacts? After all I think he can understand prothean language after all. Reminds me of that stargate episode.

#55
Therefore_I_Am

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What's more unrealistic is how shepard is all so reolute given the circumstances. In reality shepard would have probably had a breakdown after that whole conversation with sovereign, instead of saying "we won't give up without a fight"... No one is that stubborn when something like that has you in the palm of it's hand.

Modifié par Therefore_I_Am, 22 juin 2011 - 03:45 .


#56
matt-bassist

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heck even baldurs gate 2 did it

#57
Destroy Raiden_

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Therefore_I_Am wrote...

What's more unrealistic is how shepard is all so reolute given the circumstances. In reality shepard would have probably had a breakdown after that whole conversation with sovereign, instead of saying "we won't give up without a fight"... No one is that stubborn when something like that has you in the palm of it's hand.


^ That it's odd he's so high horse when fighting the reapers even Churchill wasn't that confident when fighting pure evil!

#58
Destroy Raiden_

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I like the idea of shep becoming more prothean thought wise over the series but it still wouldn't do anything to dismiss or lessen the trauma the series has dealt. LookingGass has pointed out alot of it.

#59
alex_34

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@BatmanPWNS

feel more human as in say during a flight on normandy shepard goes to hes quarters with some wine or something, looks at pictures of possible deceased squadmates and feels regret that he lost a squadmate and a friend/Love interest or think of the good times which were shared. (possible paragon)

Or just looks at the pictures and just punches a few walls in anger and frustration (renegade)

of course he would do this when he knows no one else is watching since he has to keep a strong face for hes crew. EDI would see though (she sees everything!) which could open up another paragon/renegade option to either persuade her (that shepard is human at end of the day) to keep quiet or threaten her to keep quiet about it.

Saying this when i imported my male shepard into ME2 he just looked plain moody,stressed and tired of it all and i made hes actions show this. I didnt find this a bad thing it made him seem human considering the conditions. Whenever he visited kasumi he always downed some of that yummy coloured booze before he left. It turned hes frown upside down.

#60
Guest_AwesomeName_*

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I could see something like this

(p.s. With an epilogue that follows, which initially keeps Shep's fate ambiguous, but reveals Shep's survival at the end)

#61
Commander Shep4rd

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Indoctrination theory...

#62
Arkitekt

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NO SHEPARD U R DA REAPERS

#63
Commander Shep4rd

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This guy really did predict it.

#64
thehomeworld

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This has come up before but it was long ago, I like the idea of shep going crazy and others said in 3 make shep go through trials that depending on how the player reacted to them shep could start to lose their mind. One poster came up with button tapping sequences like hit A for x amount of time to keep shep sane during this sequence like shep is getting hacked by an outside source hit A over 5 seconds to resist so it player does well shep will over come it and deal well with it over time if not shep gets hacked Tali has to save him and over time shep does poorly mentally wise.

I don't think the kid at the beginning of the game is nor should he be made into a hallucination normally when people hallucinate things the hallucination isn't going to be 100s of feet away from them they'll usually be very close to them and your hallucination doesn't die or get placed in such a scenario if anything your hallucination may try to harm you. If the child on Earth is made into a hallucination I won't buy it because he isn't doing what one does when the mind makes things up. The kid however on the citadel i can say could be shep hallucinating or just imprinting an image onto an techno orb. Shep has not displayed anything of hallucinations he only has nightmares and regrets which isn't the same thing those only show the mind feels guilt or is trying to work something out not that shep has psychosis of some sort.

#65
thehomeworld

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Sons of Horus wrote...

LookingGlass93 wrote...

Skirata129 wrote...

if they tried to pull this main hero losing his mind crap it would ****** me off. Shep is too stong willed to begin having flashbacks to a difficult childhood or hallucinating in the middle of combat.



I'm actually surprised that Shepard's not far worse off psychologically. Game decisions and the plot allow you to make a Shepard that:


-Lost their family and friends at age 16 (Colonist)
-Had everyone under their command die on Akuze (Sole Survivor)
-Gained the cultural perspective of a dead alien species (Cipher)
-Received psychic visions of a dead alien species, twice (Beacons)
-Started a workplace romance with someone under their command, only to then leave them to die on Virmire
-Became friends with an alien mercenary, only to have to kill him on Virmire (Wrex)
-Died.
-Came back to life.
-Had their crew kidnapped by aliens.
-Watched their crew get liquified by aliens.
-Recruited people for a suicide mission only to see most of them die during it, including Tali, Garrus, and someone they were in a relationship with.
-Personally activated a weapon that wiped out over 300,000 people.
-And of course is the only one trying to do something about a planned galactic genocide which they don't know how to stop.


That's a lot of trauma.



LookingGlass93. If not the Reapers would you think it's possible that Shepard’s mind would turn more prothean over the series due to him coming into contact with so many beacons and artefacts? After all I think he can understand prothean language after all. Reminds me of that stargate episode.


I could see him being more prothean over time and yes he can understand and speek it and with that it is assumed he can also read and write yet oddly  Liara doesn't ask for him to help with translations nor does he offer <_< which I don't like.

#66
Firanphord

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WoW. Congratulations. This guy probably works for Bioware now as Consultant for Controversial Endings.