Modding possibility in ME3?
#1
Guest_Inge Shepard_*
Posté 22 juin 2011 - 06:13
Guest_Inge Shepard_*
I really do hope BioWare open for modding!
Inge
#2
Posté 22 juin 2011 - 06:19
#3
Guest_Inge Shepard_*
Posté 22 juin 2011 - 06:28
Guest_Inge Shepard_*
#4
Posté 22 juin 2011 - 08:08
Mods can make subsequent playthroughs interesting.
#5
Posté 22 juin 2011 - 08:29
EA/BioWare can't do that on their own though. It would be up the console manufacturer to make an infrastructure that supports modding.Inge Shepard wrote...
No doubt. But it's nice if they open the access to the console window.
#6
Posté 22 juin 2011 - 08:54
#7
Posté 22 juin 2011 - 09:09
#8
Posté 22 juin 2011 - 09:39
#9
Guest_Inge Shepard_*
Posté 22 juin 2011 - 10:02
Guest_Inge Shepard_*
Epic Legion wrote...
But ME2 has developer console, so what's the problem?
So you've found a way to access the console window in ME2?
#10
Posté 22 juin 2011 - 10:02
#11
Posté 22 juin 2011 - 10:06
#12
Posté 22 juin 2011 - 10:09
Out of curiosity: why? There are a lot of games (ME1 and ME2 included) that I've only replayed because I was able to tweak certain things more to my liking.Lumikki wrote...
I don't support this..
#13
Posté 22 juin 2011 - 10:11
Modifié par Jebel Krong, 22 juin 2011 - 10:12 .
#15
Posté 22 juin 2011 - 10:25
Exactly, you change the game for you liking. This liking often means, make it easyer for you to play the way you like. I consider that cheating. Developers could do something more usefull, than this.Raygereio wrote...
Out of curiosity: why? There are a lot of games (ME1 and ME2 included) that I've only replayed because I was able to tweak certain things more to my liking.Lumikki wrote...
I don't support this..
That's why, it's my personal opinion.
Modifié par Lumikki, 22 juin 2011 - 10:26 .
#16
Guest_Inge Shepard_*
Posté 22 juin 2011 - 10:29
Guest_Inge Shepard_*
Lumikki wrote...
Exactly, you change the game for you liking. This liking often means, make it easyer for you to play the way you like. I consider that cheating. Developers could do something more usefull, than this.Raygereio wrote...
Out of curiosity: why? There are a lot of games (ME1 and ME2 included) that I've only replayed because I was able to tweak certain things more to my liking.Lumikki wrote...
I don't support this..
That's why, it's my personal opinion.
No problems, I think it's fun.
#17
Posté 23 juin 2011 - 06:42
Lumikki wrote...
Exactly, you change the game for you liking. This liking often means, make it easyer for you to play the way you like. I consider that cheating. Developers could do something more usefull, than this.Raygereio wrote...
Out of curiosity: why? There are a lot of games (ME1 and ME2 included) that I've only replayed because I was able to tweak certain things more to my liking.Lumikki wrote...
I don't support this..
That's why, it's my personal opinion.
Well **Cough** cheats (resources, squad recruitment order, ect.)**Cough** are not all that is available to mod. Aesthetic's are available too.
Here are some of the other things possible without "cheating" the game:
Recolored squad outfits & loyality outfits.
Recolored weapons.
(A lot) More armor options.
[[(Grey territory)]] Armor on Normandy. [[(Grey territory)]]
Dress as a different species (Krogan, Asari, ect.)?
Change graphics well beyond in game options.
Recolor the subtitles.
#18
Posté 23 juin 2011 - 06:46
I was glad I had some way to change that in ME1, but then ME2 decided it needed to be impossible.
#19
Posté 23 juin 2011 - 06:50
#20
Posté 23 juin 2011 - 06:51
#21
Posté 23 juin 2011 - 09:05
So...I shouldn't enjoy the game as much as possible? So what if I modify the game, it doesn't hurt anyone and it makes it more fun for me. For example - I edit ME2 so that all weapons have infinite ammo. Is it cheating? Sure, but it makes the game more fun to me and more importantly, brings it into line with the weapons in ME1.Lumikki wrote...
Exactly, you change the game for you liking. This liking often means, make it easyer for you to play the way you like. I consider that cheating. Developers could do something more usefull, than this.
That's why, it's my personal opinion.
At the end of the day this is a single-player game, so it's up to the individual. I'll also note two more things.
1. The devs are not Gods. they don't know everything, and don't always make the best decisions
2. Modding allows us to fix mistakes in the game. If you note in my sig, I fixed the M-29 designation 'bug' that Bioware have never bothered fixing
#22
Posté 23 juin 2011 - 09:18
I got two counterpoints to that:Lumikki wrote...
Exactly, you change the game for you liking. This liking often means, make it easyer for you to play the way you like. I consider that cheating. Developers could do something more usefull, than this.
That's why, it's my personal opinion.
1. As far as I'm concerned there is no such thing as cheating in a singleplayer game, as there's no one to cheat. Any condemnation of me adding, changing, or removing things in my singleplayer is thus frankly ridiculous.
2. Development time is a better argument. Though it's not like we're asking for a toolset, or something. Personally I'm already happy if the game's files aren't locked away and we're able to edit them. That really shouldn't take more time.
Edit: Somewhat of a crosspost with Captain Obvious there. I did not intend this as a dogpile, my apologies.
Modifié par Raygereio, 23 juin 2011 - 09:21 .
#23
Guest_Inge Shepard_*
Posté 23 juin 2011 - 02:06
Guest_Inge Shepard_*
Inge
#24
Posté 23 juin 2011 - 02:15
Inge Shepard wrote...
Epic Legion wrote...
But ME2 has developer console, so what's the problem?
So you've found a way to access the console window in ME2?
http://cloud.steampo...FD362B7DA8FD0B/
http://social.biowar...m/project/4715/
#25
Posté 23 juin 2011 - 02:17
I'm not holding my breath for .pcc editor/compiler (which I'd LOVE), but sure, I agree, the access to dev console would be an awesome addition, and isn't too unreasonable a request.
Modifié par Rheia, 23 juin 2011 - 02:18 .





Retour en haut







