Lore from ME1 Anyone remember
#1
Posté 22 juin 2011 - 03:49
#2
Posté 22 juin 2011 - 03:51
#3
Posté 22 juin 2011 - 03:51
#5
Posté 22 juin 2011 - 03:53
BTW, this planet is in the same system where you find Toombs. Kepler Verge? I can't remember right now.
#6
Posté 22 juin 2011 - 03:56
#7
Posté 22 juin 2011 - 03:56
#8
Posté 22 juin 2011 - 03:58
Hmmm maybe....
#9
Posté 22 juin 2011 - 04:00
Kerric wrote...
Haven't played ME1 in ages, but this entry just popped into my head the other day thought maybe someone here would remember better or have a source.
Hmmm maybe....
Did you miss my first post?
#10
Posté 22 juin 2011 - 04:02
Bogsnot1 wrote...
It was brought up in another thread as well a day or two ago. One of the things mentioned during the discussion was the beings of light could simply be holograms like the Vigil VI interface.
Some sort of incredible VI is the key to shutting down Reapers! Shepard needs to get searching on that planet.
#11
Posté 22 juin 2011 - 04:04
Some have also suggested that there might be a link between this and Saren's raid on the Volus transport. Pretty thin, though.
While this would be interesting to explore, I really, really, really hope that there are no beings of light that swoop in and save us from the Reapers. Swooping is bad.
#12
Posté 22 juin 2011 - 04:06
#13
Posté 22 juin 2011 - 04:08
Whatever666343431431654324 wrote...
http://masseffect.wi...m/wiki/Klencory
Some have also suggested that there might be a link between this and Saren's raid on the Volus transport. Pretty thin, though.
While this would be interesting to explore, I really, really, really hope that there are no beings of light that swoop in and save us from the Reapers. Swooping is bad.
There are too many Reapers to kill with force. If there is a VI that was created along with the Reapers to be able to stop them, then we can shut them down with that VI. Who know though?
#14
Posté 22 juin 2011 - 04:08
#15
Posté 22 juin 2011 - 04:09
#16
Posté 22 juin 2011 - 04:13
Modifié par In Exile, 22 juin 2011 - 04:14 .
#17
Posté 22 juin 2011 - 04:35
#18
Posté 22 juin 2011 - 06:22
Basically: BioWare set it up to easily dismiss it should they choose not to pursue that particular avenue.
That said, if they were indeed VIs created at the same time as the Reapers to stop them, I could roll with that. However, the question then surfaces: why weren't these VIs activated during previous cycles?
#19
Posté 22 juin 2011 - 06:25
CannonLars wrote...
Whatever666343431431654324 wrote...
http://masseffect.wi...m/wiki/Klencory
Some have also suggested that there might be a link between this and Saren's raid on the Volus transport. Pretty thin, though.
While this would be interesting to explore, I really, really, really hope that there are no beings of light that swoop in and save us from the Reapers. Swooping is bad.
There are too many Reapers to kill with force. If there is a VI that was created along with the Reapers to be able to stop them, then we can shut them down with that VI. Who know though?
NO! The last thing we need is the synthetic version of the ending to The War of the Worlds.





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