luke, can you make that happen?
(late-night deep thought edit: all my guides should also get stickies in the other forums)
Modifié par AreleX, 26 juin 2011 - 09:26 .
Modifié par AreleX, 26 juin 2011 - 09:26 .
Modifié par Mr_Raider, 26 juin 2011 - 01:51 .
Tommyspa wrote...
A quick one, the last three times I got to "Following the Qun" (different play throughs) The conversation with the Arishok about Saemus not being there but at the chantry. The scene triggers twice upon walking up to the Arishok. (ps3)
Xalen wrote...
Tommyspa wrote...
A quick one, the last three times I got to "Following the Qun" (different play throughs) The conversation with the Arishok about Saemus not being there but at the chantry. The scene triggers twice upon walking up to the Arishok. (ps3)
same happens on PC (not always iirc, but often)
SuicidialBaby wrote...
Relix28 wrote...
More bug reports (Xbox360)
- Isabela's romance outfit (still) not changing after romance. Have to use Maker's Sigh for outfit to change.
- During "Gamlen's greatest treasure" quest, sometimes Mekel's corpse won't appear after the fight in Darktown. Therefore his body can't be looted and quest can't be completed. You have to revert to your previous save, if you wish to complete it. This one happened to me on my last playthrough.
can someone confirm either of these reports?
Modifié par Relix28, 26 juin 2011 - 03:07 .
Marcy3655 wrote...
Another thing I noticed is near the end of Act II, after the Arishok has already begun attacking the city, the game freezes a lot at this point... It seems to me that all of the fires added to these areas are taxing the resources so much that the game freezes my PS3 regularly if I don't take care to move slowly through these areas... If I try to run quickly through these areas with all the fires my PS3 will crash every time...
Hmmm... removing some of the fire animations I'm sure would limit the freezing element considerably... This is freezing my PS3 regularly (at least 9-10 times already), as I said, and I would be afeared to install this on a PC due to all the crashes...
M
Modifié par SuicidialBaby, 26 juin 2011 - 03:51 .
AreleX wrote...
Xalen wrote...
Tommyspa wrote...
A quick one, the last three times I got to "Following the Qun" (different play throughs) The conversation with the Arishok about Saemus not being there but at the chantry. The scene triggers twice upon walking up to the Arishok. (ps3)
same happens on PC (not always iirc, but often)
i have it happen any time dialogue is initiated by proximity, so it seems to be an overarching bug, rather than a specific instance one
just happened to me on PC for the first timePS3 SPECIFIC :
...
Quest Related :
- The way it should be - The door to the captain's room appears open at the end of the first dialogue, you have to activate the door or walk through it to initiate the post quest dialogue. Also, any active companion will be stuck in the captain's office at the end of this quest. Manually removing them or activating the door as if to close it will allow them to leave the room.
Modifié par Xalen, 26 juin 2011 - 06:22 .
Modifié par SuicidialBaby, 27 juin 2011 - 12:18 .
Modifié par SuicidialBaby, 27 juin 2011 - 01:13 .
SuicidialBaby wrote...
AreleX wrote...
Xalen wrote...
Tommyspa wrote...
A quick one, the last three times I got to "Following the Qun" (different play throughs) The conversation with the Arishok about Saemus not being there but at the chantry. The scene triggers twice upon walking up to the Arishok. (ps3)
same happens on PC (not always iirc, but often)
i have it happen any time dialogue is initiated by proximity, so it seems to be an overarching bug, rather than a specific instance one
Can xbox players confirm this portion of this bug as a constant as it seems to affect them more in general.
SuicidialBaby wrote...
is it something that can be reproduced? can a PC user test this? i will on ps3.
any other factors about this bug?
Modifié par ISI-Society, 27 juin 2011 - 04:06 .
Modifié par SuicidialBaby, 27 juin 2011 - 06:39 .
Modifié par SuicidialBaby, 27 juin 2011 - 07:05 .
Modifié par SuicidialBaby, 27 juin 2011 - 10:33 .