Iamnotahater wrote...
Secondly, the werewolves were cursed/dieased. It should have spread across the known world. No reason for it to be localized to just ferelden.
Perhaps this comes out of a modern world-view, but Thedas appears to lack things like the combustible engine and airplanes. The only reason why diseases spread today is because the world is more connected globally than it has ever been in human history with a massive transportation network. Since Thedas appears to be lacking that kind of interconnectivity, I do not necessarily see why it should have spread globally.
Now as far as Mass Effect 3 goes. I really hope that developers don't become infected with the binary thinking of Paragon and Renegade. I was probably 65/35 throughout the game. Some of us don't make decisions based on what we want the world to be, we base decisions on how the world is. I really hope that Bioware considers those players who live/play in the middle.
I agree here. However, I think the series has evolved into exactly that kind of thinking. Especially when being predominantly either Renegade or Paragon was the only way to convince Jack and Miranda or Tali and Legion to give up their personal animosity for one another.
For those who made shortterm decisions based on the here and now it should be accurately reflected in the Mass Effect 3 universe.
For those who made harder decisions at the time for a more positive long term outlook. Those decisions should be reflected in the Mass effect 3 universe.
I just didn't feel that was the case with DA II. I hope it is for Mass Effect 3.
Once again, I agree. However, keep in mind that simply because you make decisions in the short term does not mean that they could not have been the right one. Same goes with making long-term decisions that could not have been the wrong ones. However, I do not necessarily think Mass Effect was very well constructed for that kind of application anyways. I ran into a lot fewer major decisions that were made with a short-sighted view in Mass Effect than I did with Dragon Age. Perhaps this is because the Mass Effect is much larger and more connected?
Modifié par DarkSeraphym, 23 juin 2011 - 05:35 .





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