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Keeping Collector base is not pointless


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#1
CroGamer002

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When you talk to Legion after you destroy Collector Base they will say this:

Image IPB



Collector Base might be more important to Reapers then we think it is.
So I think that Illusive Man allies with Reaper with HIS terms if you keep the base.


Which I think are no indoctrination on him and Cerberus employees. Also Illusive Man takes some tech from Collector Base to use it to backstab Reapers.


So with keeping base Shepard can:
  • Redeem Illusive Man and take Cerberus army against Reapers since they're not indoctrinated
  • Take whatever tech Cerberus got from Collector Base


#2
Warkupo

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I love how you jump to conclusions based on a sentence in the game.

#3
CroGamer002

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I just noticed that.

Besides, a lot of people are jumping on conclusion that keeping Collector base is pointless.
At least I found a hint about this.

#4
Guest_Saphra Deden_*

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Okay.

I don't really pay much attention to anything Legion says nowadays because Legion is a bit of fool.

#5
Rulid

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The collector base was, as a plot device, the "prize that will turn the beholder"

I believe it was something along the terms of the whole Citadel Tech issue of ME1, where races would eventually develop along the "discovery" of ancient Reaper Tech, and thus become fallible to Reaper attacks.

Perhaps TIM, either with or without the base, would eventually follow along that line more rapidly, and become consumed by the gifts of what Reaper Tech could provide. Though initially with intent to aid humanity, he will ultimately succumb to Reaper superiority and become indoctrinated, as was Saren.

#6
Ainmarh

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Or, as Illusive Man seemingly is working with the Reapers, he'd just give it to them in hopes of keeping the human civilization alive. Plus there's also the chance of the whole base being one big booby trap.

#7
Lyvef1re

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Saphra Deden wrote...

Okay.

I don't really pay much attention to anything Legion says nowadays because Legion is a bit of fool.

Biast anyone? "He thinks differently to me, therefore he is a fool"
Short of Mordin, Legion was the most smart and most rationally minded character on the Normandy

#8
George-Kinsill

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Mesina2 wrote...

I just noticed that.

Besides, a lot of people are jumping on conclusion that keeping Collector base is pointless.
At least I found a hint about this.


While I personally destroyed the colletor base with glee, I think you're right, as Bioware is really into personal choices deciding the universe, ad I refuse to believe that a decision that is of similar importance as to save the council or ot in ME1, is meaningless.

#9
Bogsnot1

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In my opinion, that just puts you and Legion in the same boat. The non-heretical Geth refused to use the old machines gifts to achieve their own destiny on their own terms.

My turn for an assumption:
Given that any non-import game of ME2 tends to follow a renegade path in terms of ME1 desicions, it follows that ME3 new games will continue that trend, and follow the renegade path for ME2 decisions. This means new games for ME3 will have the base intact. It is highly unlikely the game they "started" and showed off durnig the demos was an import, and was more than likely a generic new game. This would indicate that keeping the base will still result in Cerberus being an enemy.

#10
CroGamer002

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George-Kinsill wrote...

Mesina2 wrote...

I just noticed that.

Besides, a lot of people are jumping on conclusion that keeping Collector base is pointless.
At least I found a hint about this.


While I personally destroyed the colletor base with glee, I think you're right, as Bioware is really into personal choices deciding the universe,ad I refuse to believe that a decision that is of similar importance as to save the council or ot in ME1, is meaningless.



Well I destroyed that base too, but I have multiple Shep's some some keep the base some don't.


Yeah, I really doubt too that this choices will be pointless.

Modifié par Mesina2, 23 juin 2011 - 06:22 .


#11
Ieldra

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I certainly hope there will be something like this. Though a Cerberus army would be a little too straightforward IMO, I've always thought it might result in getting a protective measure against indoctrination, which might prevent certain NPC deaths and prevent some worlds from falling to the Reapers in ME3.

I also like to keep my options open with regard to Reaper technology. As a rule understanding it is preferable to destroying it, and once the Reapers are defeated, there will be countless lumps of the stuff floating around in the galaxy. So destroying it here is pointless anyway.

@Bogsnot1:
No, in ME3, non-importers will be able to set their ME2 decisions in a prologue. There won't be such a fixed default path as in ME2.

Modifié par Ieldra2, 23 juin 2011 - 06:25 .


#12
CroGamer002

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Bogsnot1 wrote...

In my opinion, that just puts you and Legion in the same boat. The non-heretical Geth refused to use the old machines gifts to achieve their own destiny on their own terms.

My turn for an assumption:
Given that any non-import game of ME2 tends to follow a renegade path in terms of ME1 desicions, it follows that ME3 new games will continue that trend, and follow the renegade path for ME2 decisions. This means new games for ME3 will have the base intact. It is highly unlikely the game they "started" and showed off durnig the demos was an import, and was more than likely a generic new game. This would indicate that keeping the base will still result in Cerberus being an enemy.



Cerberus is enemy in ME3, period.
Confirmed by Casey in numerous occasions.

#13
ME-ParaShep

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Rulid wrote...

The collector base was, as a plot device, the "prize that will turn the beholder"

I believe it was something along the terms of the whole Citadel Tech issue of ME1, where races would eventually develop along the "discovery" of ancient Reaper Tech, and thus become fallible to Reaper attacks.

Perhaps TIM, either with or without the base, would eventually follow along that line more rapidly, and become consumed by the gifts of what Reaper Tech could provide. Though initially with intent to aid humanity, he will ultimately succumb to Reaper superiority and become indoctrinated, as was Saren.


This right here, would be a good reason to state that TIM/Cerberus has been indoctrinated, but if only the Reaper tech there allowed indoctrination to occur and if TIM was present for days/weeks around that tech.

Modifié par ME-ParaShep, 23 juin 2011 - 06:27 .


#14
SomeKindaEnigma

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Bogsnot1 wrote...

In my opinion, that just puts you and Legion in the same boat. The non-heretical Geth refused to use the old machines gifts to achieve their own destiny on their own terms.

My turn for an assumption:
Given that any non-import game of ME2 tends to follow a renegade path in terms of ME1 desicions, it follows that ME3 new games will continue that trend, and follow the renegade path for ME2 decisions. This means new games for ME3 will have the base intact. It is highly unlikely the game they "started" and showed off durnig the demos was an import, and was more than likely a generic new game. This would indicate that keeping the base will still result in Cerberus being an enemy.


I think this is incorrect, as Casey Hudson has said that ME3 starts off reviewing your past (ME1 and ME2), and if you are starting brand new and have no imports, it goes through and allows you to make these decisions on the spot.  I think he even said that if there were some decisions not made in your previous playthroughs, that you make them then, which raises the question to me of which decisions these might be that not everyone made even with full playthroughs?

#15
Ieldra

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SomeKindaEnigma wrote...
I think this is incorrect, as Casey Hudson has said that ME3 starts off reviewing your past (ME1 and ME2), and if you are starting brand new and have no imports, it goes through and allows you to make these decisions on the spot.  I think he even said that if there were some decisions not made in your previous playthroughs, that you make them then, which raises the question to me of which decisions these might be that not everyone made even with full playthroughs?

He meant that if you didn't get to the point where you made that decision - for instance because you didn't do the mission where it occurs - then you'll have to make it retroactively.

Here's an example: ME3 needs to know if Tali is exiled, but you never did her loyalty mission. Thus, you must make that decision retroactively.

#16
Warkupo

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I would be very impressed if they cut out Cerberus based on what decisions you made as that would likely require that the game be so radically different in execution that you might as well be playing an entirely different title. Realistically, however, it's more logical that they'll make Cerberus your enemy regardless of how you handled them because the amount of time to produce two different games based off your final decision is quite unfeasible.

There are enough hints in throughout both games for me to beleive that TIM, and by extension Cerberus, was working for the Reapers this whole time. TIM's interest in the Collector Ship is just one of many.

Modifié par Warkupo, 23 juin 2011 - 06:36 .


#17
Skirata129

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I'm betting they won't allow the left hand "I win" options to be picked. so if you say Tali is not exiled that means you gave them the data and vice versa. otherwise, what was the point of doing all that stuff to begin with.

#18
ME-ParaShep

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Ieldra2 wrote...

SomeKindaEnigma wrote...
I think this is incorrect, as Casey Hudson has said that ME3 starts off reviewing your past (ME1 and ME2), and if you are starting brand new and have no imports, it goes through and allows you to make these decisions on the spot.  I think he even said that if there were some decisions not made in your previous playthroughs, that you make them then, which raises the question to me of which decisions these might be that not everyone made even with full playthroughs?

He meant that if you didn't get to the point where you made that decision - for instance because you didn't do the mission where it occurs - then you'll have to make it retroactively.

Here's an example: ME3 needs to know if Tali is exiled, but you never did her loyalty mission. Thus, you must make that decision retroactively.


How about for DLC characters like Zaeed and Kasumi? Surely some players may not have had playthroughs with them. I'd hate to assume that those players would miss out on game content if they didn't get thr DLC, but maybe it will happen that way. If the "Story so far" interactive intro has to deal with all of the Loyalty Missions (considering that you definitely need loyal members to have them all survive the Suicide Mission) then the intro is going to be pretty long :lol:

#19
Guest_Saphra Deden_*

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Lyvef1re wrote...

Short of Mordin, Legion was the most smart and most rationally minded character on the Normandy


No he isn't. If you followed his philosophy on the Suicide Mission you'd wind up with a lot of dead squadmates.

No Thanix cannon upgrade.

No shield upgrade.

No upgrades that aren't strictly of human design.

That's why Legion is a fool and Bioware is too if they try to enforce his view on the game-world since they've already shot themselves in the foot.


EDIT

Oh, and don't forget EDI: the ship's new artificial intelligence... who saved the mission in numerous occassions.

Modifié par Saphra Deden, 23 juin 2011 - 06:43 .


#20
Praetor Knight

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ME-ParaShep wrote...

How about for DLC characters like Zaeed and Kasumi?


Sorry to nitpick here, but I've often found points like this interesting, because, isn't Zaeed's DLC free with the Cerberus Network?

So, I'd assume those of us who bought the game new should have Cerberus Network. And most could download or install Zaeed's DLC easily. And gamers would have to buy Kasumi's DLC separately after that.

And if bought used, the only way to get other DLC content is to have Cerberus Network, so again more gamers should in theory have access to Zaeed before they would get access to Kasumi.

Then if rented or borrowed, I can see no access to both DLC characters for those gamers under most circumstances.

Therefore, in other words, I'd say less ME2 gamers would have had Kasumi on their squad than Zaeed, which is something I find interesting.
(And don't mind me, I sometimes think too much, going off on tangents)=]

^_^

#21
Ieldra

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Saphra Deden wrote...

Lyvef1re wrote...

Short of Mordin, Legion was the most smart and most rationally minded character on the Normandy


No he isn't. If you followed his philosophy on the Suicide Mission you'd wind up with a lot of dead squadmates.

No Thanix cannon upgrade.

No shield upgrade.

No upgrades that aren't strictly of human design.

That's why Legion is a fool and Bioware is too if they try to enforce his view on the game-world since they've already shot themselves in the foot.

EDIT

Oh, and don't forget EDI: the ship's new artificial intelligence... who saved the mission in numerous occassions.


This.

That he presents his views with a halo of logic doesn't make it right. I can't cease wondering about the data that made him come to these conclusions. Must be pretty convoluted.

Modifié par Ieldra2, 23 juin 2011 - 07:10 .


#22
Warkupo

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You should keep in mind that the Geth do not value individuality, or even have a great concept of what that is. Legion is, quite literally, 'one of many'. If a Geth dies it's akin to getting a scrap on your arm. When a human dies, it's akin to a human
dying.

Keep in mind also that the Geth have demonstrated that they can produce advanced technology on their own at a relatively faster pace than any of the organic races. Organic species cannot do this, and rely on incorperating advanced technologies into their lives to advance existing technology.  

Point being, the Geth philosophies aren't really applicable to the organic desires. That doesn't make Legion 'stupid' or 'wrong'. It just makes it stupid and wrong for us.

Because we're not a robot.

Modifié par Warkupo, 23 juin 2011 - 07:21 .


#23
Guest_Saphra Deden_*

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Maybe Legion is a geth infiltrator sent to weaken us from within with clever propaganda.

#24
ME-ParaShep

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Praetor Shepard wrote...

ME-ParaShep wrote...

How about for DLC characters like Zaeed and Kasumi?


Sorry to nitpick here, but I've often found points like this interesting, because, isn't Zaeed's DLC free with the Cerberus Network?

So, I'd assume those of us who bought the game new should have Cerberus Network. And most could download or install Zaeed's DLC easily. And gamers would have to buy Kasumi's DLC separately after that.

And if bought used, the only way to get other DLC content is to have Cerberus Network, so again more gamers should in theory have access to Zaeed before they would get access to Kasumi.

Then if rented or borrowed, I can see no access to both DLC characters for those gamers under most circumstances.

Therefore, in other words, I'd say less ME2 gamers would have had Kasumi on their squad than Zaeed, which is something I find interesting.
(And don't mind me, I sometimes think too much, going off on tangents)=]

^_^


Having ME 2 is guaranteed that a player has the Cerberus Network, but it does not mean that all players have Zaeed -The Price of Revenge and/or Kasumi - Stolen Memory. I have both DLC's, but I'd favor for players who may not have them due to them possibly being very casual players or uknowing that they have Zaeed and or Kasumi to purchase/download. I'm throwing in possibilities that should'nt be dismissed.

Also, it's as if new players who have just joined the Mass Effect universe are being neglected because they have just joined the player base. I'd like them to not be cut out on much of the important content that they need to understand most of what happening in ME 3 and why it all matters from the first two games.

I don't want the new players to be left out, but the exact opposite. =]

#25
Bachi1230

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Bogsnot1 wrote...

In my opinion, that just puts you and Legion in the same boat. The non-heretical Geth refused to use the old machines gifts to achieve their own destiny on their own terms.

My turn for an assumption:
Given that any non-import game of ME2 tends to follow a renegade path in terms of ME1 desicions, it follows that ME3 new games will continue that trend, and follow the renegade path for ME2 decisions. This means new games for ME3 will have the base intact. It is highly unlikely the game they "started" and showed off durnig the demos was an import, and was more than likely a generic new game. This would indicate that keeping the base will still result in Cerberus being an enemy.


Except Wrex was alive in the demo:whistle: