I just imagined that the wrong way from what you meant.Capt_Flashheart wrote...
Just add a visibility toggle for heavy weapons, similar to the helmet toggle feature. Problem solved.
Whipping out an invisible Cain.
I just imagined that the wrong way from what you meant.Capt_Flashheart wrote...
Just add a visibility toggle for heavy weapons, similar to the helmet toggle feature. Problem solved.
Enemies will never see it coming.CajNatalie wrote...
I just imagined that the wrong way from what you meant.Capt_Flashheart wrote...
Just add a visibility toggle for heavy weapons, similar to the helmet toggle feature. Problem solved.
Whipping out an invisible Cain.
Pride Demon wrote...
I like Shep's look without weapons too, but it doesn't really bother me that the weapons go on specific places on his/her back, as that's coherent with canon...
Those "blue things" are small mass effect field generators that actually keep the weapons in place when you don't use them, that's why you don't need holsters...
TheMakoMaster wrote...
if im remembering correctly, sheploo didn't have a heavy weapon in the E3 demos. but maybe he just hadn't gotten it yet..
Modifié par Rheia, 23 juin 2011 - 12:11 .
Rheia wrote...
I prefer aethetics to practicality, so I actually edit my weapon loadouts in the .ini to remove Heavy weapons from all the classes except the soldier (which I actually never play, heh). Before i got into (however limited) modding though, I always used the Flame Thrower due to it's smallest fit.
While cain explosion was fun once or twice, and arc projector made short work of some encounters, they bothered me. I'd love to have an option to ditch them, or equip them on other squad members who could have expertise with those. Mind you, not on everyone. Can you imagine Miranda with Cain?![]()
budzai wrote...
I hate heavy weapons...
fortunetly in ME3 we have only one... the M100 which was my favorite of them...
Modifié par Cainne Chapel, 23 juin 2011 - 12:49 .
budzai wrote...
I hate heavy weapons...
fortunetly in ME3 we have only one... the M100 which was my favorite of them...
Cainne Chapel wrote...
budzai wrote...
I hate heavy weapons...
fortunetly in ME3 we have only one... the M100 which was my favorite of them...
There will be more than just one in ME3, of that you can be sure.
Not gonna make an awesome weapon like the Cain or Arc Projector to just scrap em!
Modifié par budzai, 23 juin 2011 - 01:13 .
Brand New wrote...
budzai wrote...
I hate heavy weapons...
fortunetly in ME3 we have only one... the M100 which was my favorite of them...
!!??
How can you hate Heavy weapons
The Collector beam is great for rough situations and taking out Mechs bosses etc.
Blizzard Cannon is great for husks and mechs.
Arch Projector is phenominal for Vanguard/Sentinel/Adept/Enginner.
Cain is just well yeah.
Most of the heavy weapons are really usefull for dealing with enimies quickly or those that have tons of shiled and armor.
Brand New wrote...
budzai wrote...
I hate heavy weapons...
fortunetly in ME3 we have only one... the M100 which was my favorite of them...
!!??
How can you hate Heavy weapons
The Collector beam is great for rough situations and taking out Mechs bosses etc.
Blizzard Cannon is great for husks and mechs.
Arch Projector is phenominal for Vanguard/Sentinel/Adept/Enginner.
Cain is just well yeah.
Most of the heavy weapons are really usefull for dealing with enimies quickly or those that have tons of shiled and armor.
This /\\atheelogos wrote...
I hate the fact that the heavy weapons clip into all the other guns on my back.
Modifié par CannonLars, 23 juin 2011 - 02:33 .
Adhin wrote...
I'd prefer heavy weapons not being part of every-day attire to be honest. Heavy weapons are, in general, massive specialty weapons. Other then small grenade launcher stuff they usually stay stored on the back of a vehicle or something till its required and then 1-2 guys carry it somewhere.
That in mind it would be nice if they where specific to certain encounters. But that kind of kills the mass variety there going for with them. Think they said there's going to be even more of em in ME3, I personally think that's a mistake, if you take all of the ones in ME3 and add more its... I dunno, I'd rather see more basic weapons then more heavy ones.
Then I literally almost 'never' use them. I tend to use em if I've died a few times and just want to bypass an encounter so my opinions a bit biased against them already. I usually carry the Arc-thingy, its fits on the back rather small and the other guns 'fit' to it better then most the other ones. Plus if you have to kill groups quick it does a good job.
But then those who love a certain heavy weapon can only use said heavy weapon on those missions...budzai wrote...
Adhin wrote...
That in mind it would be nice if they where specific to certain encounters.
this guy has a very nice idea...