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Am I the only person who liked DA 2 more than Origins?


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#126
oldmansavage

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Theagg wrote...

oldmansavage wrote...

Yellow Words wrote...


Hey, me neither! Strange world indeed.  


I did, really is a strange world.


Perhaps you would like to clarify exactly what manner this button mashing of yours took and wether or not your are console or PC player. Pick a specific tougher encounter if you must and expalin just how you mashed your way through it in a way that never happened in Origins.

See, from a PC players perspective, this much repeated argument that DA2 has reduced combat to little else other than button mashing and pressing the so called 'Awesome button' is the lamest, weakest argument against the game I have seen that nonetheless sadly keeps getting repeated.

Now if you can perform real magic and convince me that I am deluding myself and I was in fact 'button mashing' but just wasn't aware of it (rather than as it seemed to me, playing it tactically, pausing and issuing commands just like in Origins) then I will give you an award.

In fact, in the short section of the Brecilian Forest I have been through in my current Origins playthrough, I have 'mashed buttons' (or since its PC, clicked mouse) more times in Origins than in a similar section length on Sundermount in my current DA2 playthrough. This simply because of Origins paucity of tactics slots for party members leaving me to have to click for them to take an action more often.


Yeah it was a masher, you mash the button and you swing your sword,  Its pretty ****ing simple try and keep up.  Button masher isn't a bad thing it just is what it is.  That is until they added the auto attack function later on that they "forgot".  Now it is no longer a button masher but just an action adventure game with auto attack.  BTW I played on both PS3 and PC, 

tl;dr - Yeah i mashed some buttons and so did you if you played on console.

#127
Theagg

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oldmansavage wrote...


Yeah it was a masher, you mash the button and you swing your sword,  Its pretty ****ing simple try and keep up.  Button masher isn't a bad thing it just is what it is.  That is until they added the auto attack function later on that they "forgot".  Now it is no longer a button masher but just an action adventure game with auto attack.  BTW I played on both PS3 and PC, 

tl;dr - Yeah i mashed some buttons and so did you if you played on console.


No, Witcher 2 is an 'action game'. One reason I don't enjoy playing that game. DA2 is not like that at all.  But yep, So pretty much the same 'mashing' now (with auto attack) as Origins then is what you are saying..yes ? Ie, you mash the button in Origins and swing the sword, or pummel strike, or shield bash..or fire off a spell from your staff/hands. Heck, Origins also sounds like an action game to me in many ways too then, if that's how we are classifying DA2. Little difference between the two. Simple as that really. I'm doing my best to 'keep up' as you so charmingly put it, since you obbviously think I'm a tool.

Whereas you are behaving like a troll. Probably a 20 hit dice one at that...zzzzzz.

Modifié par Theagg, 26 juin 2011 - 12:46 .


#128
oldmansavage

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Theagg wrote...

oldmansavage wrote...


Yeah it was a masher, you mash the button and you swing your sword,  Its pretty ****ing simple try and keep up.  Button masher isn't a bad thing it just is what it is.  That is until they added the auto attack function later on that they "forgot".  Now it is no longer a button masher but just an action adventure game with auto attack.  BTW I played on both PS3 and PC, 

tl;dr - Yeah i mashed some buttons and so did you if you played on console.


No, Witcher 2 is an 'action game'. One reason I don't enjoy playing that game. DA2 is not like that at all.  But yep, So pretty much the same 'mashing' now (with auto attack) as Origins then is what you are saying..yes ? Ie, you mash the button in Origins and swing the sword, or pummel strike, or shield bash..or fire off a spell from your staff/hands. Heck, Origins also sounds like an action game to me in many ways too then, if that's how we are classifying DA2. Little difference between the two. Simple as that really. I'm doing my best to 'keep up' as you so charmingly put it, since you obbviously think I'm a tool.

Whereas you are behaving like a troll. Probably a 20 hit dice one at that...zzzzzz.




You sure are defensive about your crappy game.  I'm glad you enjoy it.  Yeah Witcher 2 is an action game, just like DA 2 only it has better quality.  It is what it is you shoudln't get butt hurt.  I thought DA:O was pretty overrated too if that makes you feel any better.  You're smart enough to figure out what a button masher without the semantic bull****.  I don't think you're a tool I just think you're a ******.

#129
Theagg

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oldmansavage wrote...

Theagg wrote...

oldmansavage wrote...


Yeah it was a masher, you mash the button and you swing your sword,  Its pretty ****ing simple try and keep up.  Button masher isn't a bad thing it just is what it is.  That is until they added the auto attack function later on that they "forgot".  Now it is no longer a button masher but just an action adventure game with auto attack.  BTW I played on both PS3 and PC, 

tl;dr - Yeah i mashed some buttons and so did you if you played on console.


No, Witcher 2 is an 'action game'. One reason I don't enjoy playing that game. DA2 is not like that at all.  But yep, So pretty much the same 'mashing' now (with auto attack) as Origins then is what you are saying..yes ? Ie, you mash the button in Origins and swing the sword, or pummel strike, or shield bash..or fire off a spell from your staff/hands. Heck, Origins also sounds like an action game to me in many ways too then, if that's how we are classifying DA2. Little difference between the two. Simple as that really. I'm doing my best to 'keep up' as you so charmingly put it, since you obbviously think I'm a tool.

Whereas you are behaving like a troll. Probably a 20 hit dice one at that...zzzzzz.




You sure are defensive about your crappy game.  I'm glad you enjoy it.  Yeah Witcher 2 is an action game, just like DA 2 only it has better quality.  It is what it is you shoudln't get butt hurt.  I thought DA:O was pretty overrated too if that makes you feel any better.  You're smart enough to figure out what a button masher without the semantic bull****.  I don't think you're a tool I just think you're a ******.


Hadn't you just previously said that DA2 is no longer a 'button masher' ? No consistency. Suggestion. Door is that way. If you don't like the game and feel Origins is overrated why exactly are you here ? No, I'm not defensive about "my crappy game" I just disagree with your assertion the game is crappy in the first place. That's just your subjective opinion and an opinion I have failed to see you back up with any sensible arguments. You seem to be incapable of doing that without resorting to adjectives like that.

You obviously have little constructive to say in any of the forums (yep, I have noticed) except berate both the game and others who are a little more..hmm.. mature about how they discuss it. So exactly how is it that you see your role in all of this debating ? Do you think you have some profound wisdom, an exceptional view that us ****** people are lacking. I'm not seeing it. you're not sharing it. Crying "its a crappy button masher" or "it was a button masher now its a crappy action game" is hardly insightful.

Why does it seem to grieve you so much that some people actually liked the game, to the point you need to play the aggressive card ?

You certainly have demonstrated you are incapable of addressing the issues raised by others without doing that.

I'm not butthurt by the way, just amused.

#130
csfteeeer

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oldmansavage wrote...

Theagg wrote...

oldmansavage wrote...


Yeah it was a masher, you mash the button and you swing your sword,  Its pretty ****ing simple try and keep up.  Button masher isn't a bad thing it just is what it is.  That is until they added the auto attack function later on that they "forgot".  Now it is no longer a button masher but just an action adventure game with auto attack.  BTW I played on both PS3 and PC, 

tl;dr - Yeah i mashed some buttons and so did you if you played on console.


No, Witcher 2 is an 'action game'. One reason I don't enjoy playing that game. DA2 is not like that at all.  But yep, So pretty much the same 'mashing' now (with auto attack) as Origins then is what you are saying..yes ? Ie, you mash the button in Origins and swing the sword, or pummel strike, or shield bash..or fire off a spell from your staff/hands. Heck, Origins also sounds like an action game to me in many ways too then, if that's how we are classifying DA2. Little difference between the two. Simple as that really. I'm doing my best to 'keep up' as you so charmingly put it, since you obbviously think I'm a tool.

Whereas you are behaving like a troll. Probably a 20 hit dice one at that...zzzzzz.




You sure are defensive about your crappy game.  I'm glad you enjoy it.  Yeah Witcher 2 is an action game, just like DA 2 only it has better quality.  It is what it is you shoudln't get butt hurt.  I thought DA:O was pretty overrated too if that makes you feel any better.  You're smart enough to figure out what a button masher without the semantic bull****.  I don't think you're a tool I just think you're a ******.


Fail Troll is Fail

#131
KristofCoulson

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I wouldn't say I did not like DA2, but I have been unable to play it a second time. I am, however, just starting my ninth playthrough of DA:O.

#132
MonkeyKaboom

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This BS again? If OP likes it that's their right. The rest can go **** themselves one way or the other. And LOL at DA:O being "tactical." I guess if you consider 5 minutes of auto attack followed by 5 more minutes of auto attack to be tactical...

There is nothing hard about RPG's. RPG players are called carebears for a reason. RPG's were for people that couldn't handle challenges or old people that need 10 minute power naps between turns.

Neither DA are exactly memorable.  At least DA2 you die if you fall asleep.

Modifié par MonkeyKaboom, 27 juin 2011 - 04:19 .


#133
csfteeeer

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MonkeyKaboom wrote...

This BS again? If OP likes it that's their right. The rest can go **** themselves one way or the other. And LOL at DA:O being "tactical." I guess if you consider 5 minutes of auto attack followed by 5 more minutes of auto attack to be tactical...

There is nothing hard about RPG's. RPG players are called carebears for a reason. RPG's were for people that couldn't handle challenges or old people that need 10 minute power naps between turns.

Neither DA are exactly memorable.  At least DA2 you die if you fall asleep.


no you don't cause i did fall sleep, and even went to the bath room with the game still active and i won.

RPGs are not what they used to be, you're stuck in the past.

Play Strategy Games and tell me if i have to press a F****ng button for every single attack they make

your attemptof Trolling is pathetic, Dumb F**k.

I Blame people like YOU for what happened with the series.

Modifié par csfteeeer, 28 juin 2011 - 01:59 .


#134
xkg

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MonkeyKaboom wrote...

There is nothing hard about RPG's. RPG players are called carebears for a reason. RPG's were for people that couldn't handle challenges or old people that need 10 minute power naps between turns.


OK. Lets see. You have DAO, DAA, DA2, ME2 registered.
Conclusion: You can't handle challenges/you are old or you are simply a fool. I bet it is the latter.

Modifié par xkg, 27 juin 2011 - 05:33 .


#135
mrmike_1949

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I imagine there are a few people who agree with you - but I'm not one of them!

It is really not even close, it just boggles my mind how some people can claim that DA2 is better than DAO

#136
mrmike_1949

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ps I'm guessing you're just a troll, since your profile was created 3 days ago,and you have NO games registered

#137
Nightdragon8

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MonkeyKaboom wrote...

This BS again? If OP likes it that's their right. The rest can go **** themselves one way or the other. And LOL at DA:O being "tactical." I guess if you consider 5 minutes of auto attack followed by 5 more minutes of auto attack to be tactical...

There is nothing hard about RPG's. RPG players are called carebears for a reason. RPG's were for people that couldn't handle challenges or old people that need 10 minute power naps between turns.

Neither DA are exactly memorable.  At least DA2 you die if you fall asleep.


right... must mean you played on easy in DA:O I have fallen asleep (well crashed) and woke up to being dead. And thats on normal.

Haven't been up long enough to crash sence I got DA2 considering those days are almost over.

Also just because someone plays RPGs doesn't mean they don't play anything else. I have yet to see a FPS on here other than ME2. Yet EA has a bunch of FPS games.

So anyway. Thanks for trolling and having someone get caught in the trap. Don't like the games don't buy them and play them. Save your money for the things you really want.

#138
SkittlesKat96

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 Don't get me wrong, DA 2 had some better features, some good changes (I for one think the voiced protagonist and companion changes is a step in the right direction, although I wouldn't mind if they made games without voiced protagonists) and I think DA 2 was a decent game (good even) but I still enjoyed my experience with DAO much more.

Also the general consensus iirc is that DA 2 is a mediocre/okay game (don't let the minority of the forum tell you otherwise)

#139
Theagg

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csfteeeer wrote...

MonkeyKaboom wrote...

This BS again? If OP likes it that's their right. The rest can go **** themselves one way or the other. And LOL at DA:O being "tactical." I guess if you consider 5 minutes of auto attack followed by 5 more minutes of auto attack to be tactical...

There is nothing hard about RPG's. RPG players are called carebears for a reason. RPG's were for people that couldn't handle challenges or old people that need 10 minute power naps between turns.

Neither DA are exactly memorable.  At least DA2 you die if you fall asleep.


no you don't cause i did fall sleep, and even went to the bad room with the game still active and i won.

RPGs are not what they used to be, you're stuck in the past.

Play Strategy Games and tell me if i have to press a F****ng button for every single attack they make

your stupid of Trolling is pathetic, Dumb F**k.

I Blame people like YOU for what happened with the series.


This is actually true for a small number of encounters. Even on Nightmare if you leave things alone the party can win the battle. Hawke will stand there though doing nothing whatsoever, a dumb observer. (By default the controlled player character needs some input to keep them attacking, as every time their target dies, they go dumb again.)

Some party members may fall and die whilst its on autopilot but if the encounter is small enough and your party tactics are set up well enough you can come out victorious whilst you are "making the tea". Providing no more than two party members die whilst on autopilot. If everyone falls except one, then that last party member will go 'dumb' too. And die. Game over. (and in those small encounters its actually quite a pleasure to watch how well thought out party tactics work as a whole)

Its pure hyperbole though to suggest the entire game, or large portions of the game can be played this way. Whilst you sleep, on autopilot. For Nightmare level that's a nonsensical suggestion. Larger encounters, with elites, those with assasins and a fair proportion of archers (or say Shades for example) will result in the party just simply dying fairly rapidly in a quite spectacular manner if you leave the game to its own devices.

I should post some videos showing how this happens....hmmm.

The irony of course is that for these small encounters, it demonstrates how DA2 is not really an action game in the strictest sense at all. After all you could not sit back and "do nothing" in a true action RPG

Modifié par Theagg, 27 juin 2011 - 01:39 .


#140
csfteeeer

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Theagg wrote...

csfteeeer wrote...

MonkeyKaboom wrote...

This BS again? If OP likes it that's their right. The rest can go **** themselves one way or the other. And LOL at DA:O being "tactical." I guess if you consider 5 minutes of auto attack followed by 5 more minutes of auto attack to be tactical...

There is nothing hard about RPG's. RPG players are called carebears for a reason. RPG's were for people that couldn't handle challenges or old people that need 10 minute power naps between turns.

Neither DA are exactly memorable.  At least DA2 you die if you fall asleep.


no you don't cause i did fall sleep, and even went to the bad room with the game still active and i won.

RPGs are not what they used to be, you're stuck in the past.

Play Strategy Games and tell me if i have to press a F****ng button for every single attack they make

your attempt of Trolling is pathetic, Dumb F**k.

I Blame people like YOU for what happened with the series.


This is actually true for a small number of encounters. Even on Nightmare if you leave things alone the party can win the battle. Hawke will stand there though doing nothing whatsoever, a dumb observer. (By default the controlled player character needs some input to keep them attacking, as every time their target dies, they go dumb again.)

Some party members may fall and die whilst its on autopilot but if the encounter is small enough and your party tactics are set up well enough you can come out victorious whilst you are "making the tea". Providing no more than two party members die whilst on autopilot. If everyone falls except one, then that last party member will go 'dumb' too. And die. Game over. (and in those small encounters its actually quite a pleasure to watch how well thought out party tactics work as a whole)

Its pure hyperbole though to suggest the entire game, or large portions of the game can be played this way. Whilst you sleep, on autopilot. For Nightmare level that's a nonsensical suggestion. Larger encounters, with elites, those with assasins and a fair proportion of archers (or say Shades for example) will result in the party just simply dying fairly rapidly in a quite spectacular manner if you leave the game to its own devices.

I should post some videos showing how this happens....hmmm.

The irony of course is that for these small encounters, it demonstrates how DA2 is not really an action game in the strictest sense at all. After all you could not sit back and "do nothing" in a true action RPG


True, and i have said this in other places, you can't through the HOLE game sleep (in battle, that is), but i shouldn't be able to win a boss battle without doing much(i play through the entire Demo, just pressing the hell out of x, and the only time i didn't had to was with the Ogre, that's it, even with Hayder i didn't need to do much else, in fact i stopped pressing the buttons, and i still won, that's not good)

Modifié par csfteeeer, 27 juin 2011 - 04:06 .


#141
blackfx

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DA2's combat was exceptionally better than DAO. The story in DAO was exceptionally better than DA2.

#142
Tirfan

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^^ Well. I went trough about half of the game with no input from me in combat - just decent enough tactics and I could do something fun while the combat raged on - there were only a few encounters where I was actually needed to do something. The reason I did this was that I hoped the storyline would be worth "playing" even this way, and, well, it was not.

You could say that I hated the combat in DA2, better encounter design, tactical camera, and a just bit slower combat speed and perhaps I could have even enjoyed it.

#143
Theagg

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csfteeeer wrote...

True, and i have said this in other places, you can't through the HOLE game sleep (in battle, that is), but i shouldn't be able to win a boss battle without doing much(i play through the entire Demo, just pressing the hell out of x, and the only time i didn't had to was with the Ogre, that's it, even with Hayder i didn't need to do much else, in fact i stopped pressing the buttons, and i still won, that's not good)


Perhaps you would like to post a video of you battling Hayder, on nightmare, with you doing nothing (in essence with you doing nothing, pressing no keys or buttons, your Hawke will just stand there and be attacked without retaliating in any way) and you still winning that encounter. I would like to see that. Seriously I would.

Then I will post one too, with my Hawke doing nothing. I suspect my Hawke will die quite rapidly given the punch Hayder packs.

Edit, for the record I have just replayed that encounter with no input from me.(So Hawke just stood there doing nothing) My whole party was dead within about 30 seconds or so.

Modifié par Theagg, 27 juin 2011 - 07:25 .


#144
Theagg

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Tirfan wrote...

^^ Well. I went trough about half of the game with no input from me in combat - just decent enough tactics and I could do something fun while the combat raged on - there were only a few encounters where I was actually needed to do something. The reason I did this was that I hoped the storyline would be worth "playing" even this way, and, well, it was not.

You could say that I hated the combat in DA2, better encounter design, tactical camera, and a just bit slower combat speed and perhaps I could have even enjoyed it.


So in essence what you are saying is that for "half the game" Hawke just stood there stationary whilst the other 3 party members ran around doing the business ?

#145
Nerevar-as

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I guess he programed tactics for Hawke too.

I played both games in Nightmare. DA:O is easy, but DA2 is more tedious than hard, so I go with Origins. Getting rid of shuffling was more than compensated by missing CCC and special attacks because all the party fought with pointless over the top movements.

#146
Friera

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Cutlass Jack wrote...

You aren't the only person, but most of the other ones get chased off.Posted Image

I perferred DA2 more (still loved DAO just fine) but probably not for the precise reasons you did. I connected with Hawke and his companions more. And loved how they fully interracted with each other and felt like real friends and rivals, rather than a group that just seemed to travel with each other.

Gameplaywise...parts I liked more and other parts I liked less. But never had a problem with DAO's gameplay.

I didn't like much about DA2's endgame, but I can say the same thing about certain post-landsmeet moments of DAO too.


I must say I agree 100% on you here. The companions and their interaction of Hawke was indeed ,uch more interesting, and I have beaten DA2 3 times now (and aching to play it for the forth as soon as the new DLC is released)

For me, the 4 quests/dungeons/etc before the landsmeet took forever, and was boring. At some point in the fade I just put the game on "casual" and just raced through it as fast as possible. The gameplay was boring. However, the storypart was more interesting in DA:O than in DA2.

But the companions outweights the "wrongs" of the story in DA2.

Modifié par Friera, 27 juin 2011 - 07:34 .


#147
Theagg

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Nerevar-as wrote...

I guess he programed tactics for Hawke too.

I played both games in Nightmare. DA:O is easy, but DA2 is more tedious than hard, so I go with Origins. Getting rid of shuffling was more than compensated by missing CCC and special attacks because all the party fought with pointless over the top movements.


Yep, I programmed tactics for Hawke too, guess what. As the controlled party member, he or she does nothing even with tactics set. Again, its almost glib to say things like "I could leave the game alone for half the time" or "I could sleep and let the game play itself".

These kind of comments mean nothing without a bit of well, evidence to show this is actually the case, rather than say just hyperbole from people who were annoyed by the game.

Modifié par Theagg, 27 juin 2011 - 07:49 .


#148
Tirfan

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Theagg wrote...

Tirfan wrote...

^^ Well. I went trough about half of the game with no input from me in combat - just decent enough tactics and I could do something fun while the combat raged on - there were only a few encounters where I was actually needed to do something. The reason I did this was that I hoped the storyline would be worth "playing" even this way, and, well, it was not.

You could say that I hated the combat in DA2, better encounter design, tactical camera, and a just bit slower combat speed and perhaps I could have even enjoyed it.


So in essence what you are saying is that for "half the game" Hawke just stood there stationary whilst the other 3 party members ran around doing the business ?


Yes.

#149
Theagg

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Tirfan wrote...

Theagg wrote...

Tirfan wrote...

^^ Well. I went trough about half of the game with no input from me in combat - just decent enough tactics and I could do something fun while the combat raged on - there were only a few encounters where I was actually needed to do something. The reason I did this was that I hoped the storyline would be worth "playing" even this way, and, well, it was not.

You could say that I hated the combat in DA2, better encounter design, tactical camera, and a just bit slower combat speed and perhaps I could have even enjoyed it.


So in essence what you are saying is that for "half the game" Hawke just stood there stationary whilst the other 3 party members ran around doing the business ?


Yes.


Well, I will be posting a video montage of encounters, on nightmare level, with a full set of tactics for all party members in operation In which I do nothing. As per this debate though I undertook no input at all for Hawke or any other party member,  I just let the set up tactics go to work  right from the start and sat back, save moving the camera view and possibly moving Hawke to get a better view

So far, in all four test cases doing nothing has result in the death of my entire party. 100% failure rate.

That would be Hayder, Castillon's Landing, Awiergan Scrolls third aspect and Best Served Cold as my test encounters.

Care to suggest some other encounters for me to try out (again on nightmare level) which you feel can be played with no input from you whatsoever ? I'm looking forward to experimenting and then if I fail perhaps you can suggest where I'm going wrong.B)

I look forward to people posting similar videos (on nightmare level) demostrating that indeed for 50% of the time or more you don't need to do anything. Then I will accept the point being made

Modifié par Theagg, 27 juin 2011 - 08:04 .


#150
Aaleel

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While I did not leave Hawke uncontrolled during fights. I agree that the combat was more tedious than it was fun or strategic for me.

One wave to make you go through an adjustment I can see. But multiple waves of enemies appearing out of nowhere inside and outside the city was not my definition of fun.

There were times I'd just be trying to do a quest real fast in one part of the city and be attacked by thugs, and have to waste time fighting of the same waves of enemies.

Combat and reused areas were the main reason I couldn't enjoy this game enough to even manage a 2nd playthrough.