Aaleel wrote...
While I did not leave Hawke uncontrolled during fights. I agree that the combat was more tedious than it was fun or strategic for me.
One wave to make you go through an adjustment I can see. But multiple waves of enemies appearing out of nowhere inside and outside the city was not my definition of fun.
There were times I'd just be trying to do a quest real fast in one part of the city and be attacked by thugs, and have to waste time fighting of the same waves of enemies.
Combat and reused areas were the main reason I couldn't enjoy this game enough to even manage a 2nd playthrough.
I'm currently replaying Origins and I came across a fine example of wave combat there last night. The combat consisted of three waves of wolves. (Some popped into existance right behind our party) and then to top it all off, having finished off the waves of wolves, a Great Bear popped into existence out of nowhere right in the middle of the field we were standing in.
So we had to deal with the Great Bear too.
I shalll be keeping my eye out for further examples of 'waves' in Origins.
(This wave rich encounter in question came off the Chanters board in Denerim I think)





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