Sidney wrote...
So wait, your post is an opinion, mine is full of facts? Again, people hate having their opinions questioned and have to resort to this stuff. Is it really necessary to preface all comments with "In my opinion..." so people understand that?
Last OT on the opinion things: It's not prefacing everything with "in my opinion" or "I think". It's the tone and what is
actually said.
When you say "Oblivion is a terrible game", I'm
almost OK with that. I can read between the words. I wouldn't say "WoW is a terrible game", though. I say "I hate WoW". But when you explain why it is/you think that Oblivion is a terrible game with "Oblivion is what WoW players play when out of Internet", or defend DA2 with "You people keep confusing tedium with complexity", "You people are whining", it comes across as incredibly opinionated and intolerant of others' opinions. And people who actually liked Oblivion or disliked the non-existent crafting in DA2 might be slightly offended that you deem their tastes as "terrible" or their preferences as "confused". And then, they react badly. Because, seriously, who are
you to tell
me what I must like or dislike?
I don't mind my opinions being questioned. If I did, I'd steer clear of forums, wouldn't I? It can make for great discussion, if done with respect to each others' opinion, and if one avoid blanket statements and assumptions. And if one
actually address what the other is saying (yeah, I'm talking about the "crafting" thing) instead of jumping at whatever conclusions they've reached while misreading and/or ignoring others' input. So far, you've come across as doing none of those things, and that makes you sound like some guy on a soapbox haranguing the crowd instead of someone discussing something. You're on a forum, not on a blog. You're supposed to talk to people who, in turn, are supposed to reply.
/OT
Seriously, go search out the leveling guides for Oblivion they are out there and quite detailed.
Oh, I believe you. I've seen guides about everything. But some people not grasping the thing doesn't mean
everyone. Doesn't even mean most people. Like I said, I never felt the need for a guide, neither did my then twelve-year old. I thought the system was indeed very badly thought, though, but not that complex. I've seen much worse in terms of needless complexity and not-very-logical. This is not to say those needing a guide were stupid noobs, mind. I've needed guidance for things others find obvious.
Oblivion and DA2 are apples and ornages but then again any of the Bethesda games are apples and oranges to the Bioware games since BG2. Bethesda gives you a world and let's you play. Bioware gives you a story to play. Different focus.
Agreed 100%. And one can like
both styles. The TES series offers a great world to play with, with lore, and characters and different cultures, and lots of different things to explore. Morrowind was very, very good in that aspect. The "alien" and varied look of Vvardenfell, for instance, was very immersive.
As I said, there is a lot more to a game than the game mechanics. I generally hate game mechanics getting in my way and the Bethesda games do a great job of letting mechanics get in the way but in the end the lack of plot and character is what kills those games for me because they are just about combat, looting and leveling. Bethesda games being single player grindfests.
Yeah, in Oblivion proper, the main plot was not that good, or rather quite badly executed. The repetitive "artificial" Oblivion gates didn't help either (I hated them so much after a while that I modded them off after my first playthrough). But the game shone in side quests, characters and lore. The Shivering Isles expansion was very well done, too, plot-wise. The easy-to-use toolset was a tremendous advantage. The crafting system (potions, soulgems and spellcrafting) was rich and very well done from Daggerfall on.
Finally, TES games never felt to me as "single player grindfests", because I never played them like that. Never. I guess it's a pure matter of taste, or the way you approach a game. Maybe you just don't like those kind of games, or the so-called "grindfest" aspect is repelling for you? Maybe "open sandbox" is just not your thing? But that doesn't make them "terrible games" just as my hatred of WoW says nothing about its actual qualities and flaws.
All that being said, and not addressed to you, when I see statements like "Bethesda pwned Bioware" I want to punch something. Hard. First, I don't think it's true. Second, apples, oranges and all that sorts of things. Third, I wasn't under the impression the companies were at war (although a little bit of competition is always healthy).
I don't get how people lament the so-called "decline" of CRPG, want more of them and more diversity in subgenres, and seem to rejoice at/ want one company pwning the other in the same breath.