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Starting an Archer...


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31 réponses à ce sujet

#1
cJohnOne

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  For an archer I'm putting 2 points into Dexterity and 1 point into Cunning, So I can lift my armor.  When I get 18 points into Cunning I hope to switch to all Dexterity.

  I'll be taking Shadow/Assassin because I think it will be fun but I don't know how to do Shadow.

  I started out taking Evade and Stealth.  I hope that's alright.  Should I waste a point on Speed?

  The Ogre was way easier after the Patch but I was barely able to beat him and the darkspawn on Hard. But that's pretty good for a weak archer.  I guess.


 

#2
thendcomes

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Are you playing solo or with a party? I'm assuming you're with a party.

If you don't have another Rogue in your party, you will need to raise Cunning or use items with bonuses to pick locks and disarm traps. Before the patch, your goal is to have enough cunning to use gear then dump Dex the whole game until you get to 96-98% crit chance, then all Cunning. However, now with the ability to be perma-obscured and thus 100% crit chance, you may just want enough dex to raise your attack to 100% and pump cunning, especially once you have Devious Harm from Assassin.

If you don't plan to respec, Speed is a great point to spend and you should have it active all game. Otherwise Precision will be more useful early until you get 100% attack rating, which doesn't take long.

Stealth will be more useful later once you get Shadow Veil. I've never found Evade to be worth the point, in solo or party, but YMMV.

Shadow ridiculously buffs your auto attacks tree. Get the free 100% crit damage, then move up the tree until you get Shadow Veil. If you have another rogue, spec him with Chameleon Breath so you get even more obscure time. The threat dump is not useful and Decoy is mostly valuable to enter stealth (and thus obscure) in a party.

#3
cJohnOne

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Hah, that was way to complicated for me. I'm a baaad player. Thanks for the pointers on Precision, I should waste a point on Percision I assume. Yeah I was wondering about evade. At least how to use it so you don't have a bunch of guys still on you that is. I thought Decoy would be more valuable in saving my Rogue. Ha, Ha.


Yeah, I haven't figured out how to use a respect potion, Hee, Hee.

Modifié par cJohnOne, 23 juin 2011 - 09:53 .


#4
Lancerhawk13

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I recommend ignoring the archery tree altogether, instead get points in specialist including harmony and turn on speed and leave it on for now. First spec is duelist for the nice passives and sustains to boost attack and defense during the first 2/3s of the game. I go with shadow for the second spec because of the Huge boost to crit damage and decoy. At about level 20 I would suggest respecing out of duelist and into assassin for devious harm and assassinate and at the same time switch from upgraded speed to upgraded precision in the specialist tree keeping harmony. I cap dex at 50 including bonuses from gear and put the rest into cunning.

#5
cJohnOne

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What does Harmony do?

#6
Lancerhawk13

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Harmony gives you a small bonus from each of the other modes in specialist when you have any 1 of them active.

#7
RangerSG

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Lancerhawk13 wrote...

I recommend ignoring the archery tree altogether, instead get points in specialist including harmony and turn on speed and leave it on for now. First spec is duelist for the nice passives and sustains to boost attack and defense during the first 2/3s of the game. I go with shadow for the second spec because of the Huge boost to crit damage and decoy. At about level 20 I would suggest respecing out of duelist and into assassin for devious harm and assassinate and at the same time switch from upgraded speed to upgraded precision in the specialist tree keeping harmony. I cap dex at 50 including bonuses from gear and put the rest into cunning.


I'd disagree about ignoring the archery tree, unless you're on Nightmare where you have FF issues. But post-patch, pinning arrow works like it should. And Hail of Arrows is grand for controlling the initial wave of enemies. You just have to stealth ahead to get it off.

And I took shadow @ level 7 and assassin @ 14. Shockingly efficient build and made for my easiest playthrough of the game.

#8
mosesofwar

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Why forgoe the Archery tree? Just use Anders, Merril and Varric. No FF to worry about.

#9
RangerSG

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mosesofwar wrote...

Why forgoe the Archery tree? Just use Anders, Merril and Varric. No FF to worry about.


Or just stealth into position with the rest of the party on hold to start fights like a good sniper. I'd avoid Varric in that party though, unless you're ready to get nuked by 'his' talents. 1 warrior+dog to hold threat is useful.

Really, I think the archery tree is better than the specialist tree. There's other ways to boost attack speed. And with so many ways to 1 shot an enemy, (assassinate, archer's lance, hail of arrows, pinpoint, and loading up on the auto-crit from stealth/behind feats) you don't need to be ultra-fast.

To be fair, pre 1.03, the archery tree was kinda borked. But post-patch, it's very nasty, esp since pinning arrow now works wonders.

Modifié par RangerSG, 24 juin 2011 - 12:43 .


#10
mosesofwar

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RangerSG wrote...]

Or just stealth into position with the rest of the party on hold to start fights like a good sniper. I'd avoid Varric in that party though, unless you're ready to get nuked by 'his' talents. 1 warrior+dog to hold threat is useful.


With a full ranged party, you don't need to worry about friendly fire or getting "nuked" by varric. Use of Merril + Anders + Varric = multiple: pinning shots, stuns, petrifies, freezes, prisons, glyphs, and etc. Don't need to worry about freindly fire if the enemy can't close enough for it to hit you..

#11
RangerSG

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mosesofwar wrote...

RangerSG wrote...]

Or just stealth into position with the rest of the party on hold to start fights like a good sniper. I'd avoid Varric in that party though, unless you're ready to get nuked by 'his' talents. 1 warrior+dog to hold threat is useful.


With a full ranged party, you don't need to worry about friendly fire or getting "nuked" by varric. Use of Merril + Anders + Varric = multiple: pinning shots, stuns, petrifies, freezes, prisons, glyphs, and etc. Don't need to worry about freindly fire if the enemy can't close enough for it to hit you..


True...at least until wave 3 teleports in behind you...:whistle:

#12
mosesofwar

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If you've taken shadow like a good Archer, then a quick Decoy works wonders. Plus confusion, miasmic flask and fatiguing fog (from Varric). :)

#13
thendcomes

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Sorry OP. Your main focus in the shadow tree should be to get the +50% crit damage when obscured and stay obscured for as much as possible. 100% crit chance and auto-disorients is overpowered. Once you get shadow veil, you can accomplish this with Stealth (get the 2 upgrades) and Decoy (very powerful, as the decoy draws all enemy fire), Chameleon's Breath and Fatiguing Fog. The latter 2 talents can be taken care of by a companion rogue if possible. If not, Chameleon's Breath is only one point past Evade and should be sufficient to remain permanently obscured.

Modifié par thendcomes, 24 juin 2011 - 01:41 .


#14
RangerSG

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mosesofwar wrote...

If you've taken shadow like a good Archer, then a quick Decoy works wonders. Plus confusion, miasmic flask and fatiguing fog (from Varric). :)


Oh, I love my decoy (or imperceptible if decoy's on cooldown). Still possible to get FF nuked by Varric or Merrill though. That's all I was saying. ;)

#15
mosesofwar

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thendcomes wrote...

Sorry OP. Your main focus in the shadow tree should be to get the +50% crit damage when obscured and stay obscured for as much as possible. 100% crit chance and auto-disorients is overpowered. Once you get shadow veil, you can accomplish this with Stealth (get the 2 upgrades) and Decoy (very powerful, as the decoy draws all enemy fire), Chameleon's Breath and Fatiguing Fog. The latter 2 talents can be taken care of by a companion rogue if possible. If not, Chameleon's Breath is only one point past Evade and should be sufficient to remain permanently obscured.


This is called the "wipe anything in front of you" mode; with Varric, Merril and Anders it's easy streak.

#16
cJohnOne

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I took more points in Subterfuge than I expected like Lingering Shroud. Only 1 in Specialist which is Percision due to lack of points to go around then I plan on getting 5 points in Shadow which seems like a waste. I just want to auto attack with my bow.

#17
RangerSG

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cJohnOne wrote...

I took more points in Subterfuge than I expected like Lingering Shroud. Only 1 in Specialist which is Percision due to lack of points to go around then I plan on getting 5 points in Shadow which seems like a waste. I just want to auto attack with my bow.


Five Points in Shadow is not a waste. Archery is all about spike damage. The problem with that is, it instantly draws threat. The beautiful thing about Shadow is, everything in the class can mitigate the effects of threat. Whether outright negation like imperceptibiity, to making your character impossible to hit (the obscure and Shadow Veil feats), to leaving a double behind to take the consequences for you (Oh, and make a GREAT target for a mage's AOE while the badguys are surrounding it.)

Shadow is beautiful, aside from the auto-crit features. Throw assassin on top, and it's 100 ways to 1 hit an enemy.

#18
cJohnOne

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I fought the Mature dragon in the Bone Pit. On the second attempt my FemHawke died but so did Aveline so maybe I wasn't paying attention there. Fenris and Bethany finished him off.  My character feels pretty vulnerable but I don't want to get any Constitution or anything for it.  That is should I get Constitution?

I'm trying a Rune of Fortune on my boots for the first time on the boots of frozen wastes but it doesn't seem to work. Do they work on boots?

My bow did 80 damage I think against the dragon. It's the Adder of Antiva so I don't think I will be getting a new bow anytime soon.  I actually don't know how much damage i did now that I think off it.

Modifié par cJohnOne, 25 juin 2011 - 09:05 .


#19
RangerSG

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cJohnOne wrote...

I fought the Mature dragon in the Bone Pit. On the second attempt my FemHawke died but so did Aveline so maybe I wasn't paying attention there. Fenris and Bethany finished him off.  My character feel pretty vulnerable but I don't want to get any Constitution or anything for it.  That is should I get Constitution?

I'm trying a Rune of Fortune on my boots for the first time on the boots of frozen wastes but it doesn't seem to work. Do they work on boots?

My bow did 80 damage I think against the dragon. It's the Adder of Antiva so I don't think I will be getting a new bow anytime soon.  I actually don't know how much damage i did now that I think off it.


Yes, a Rune of Fortune works on boots. I always put them on the Frozen Wastes. 1 Rune you really won't tell the difference. You need to put them on multiple characters.

Health boosting gear should be enough to protect yourself. Really, if someone closes to melee, you should already be stealthed/obscured or otherwise gone. I don't stay to melee unless someone else is about to die and I don't have any other way to protect them. Even then, I usually drop a Decoy and run.

#20
cJohnOne

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Yeah, I read a Rune of Fortune on boots only got 1.8% more coins.

#21
cJohnOne

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The Adder of Antiva feels a little over powered to me in the early game. I guess that's better than being underpowered like you were in Origins.

Right now I'm in the Deep Roads Expedition. I haven't reached the deep roads dragon yet. I have Anders, Varric, and Aveline with me. I'd be willing to bet that I have to turn down the difficulty there, or was that before the patch made it easier.

#22
stragonar

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The dragon itself is significantly easier than before, but the adds can cause more trouble as the fight rolls on. This also applies to the rock wraith fight, but more so.

#23
cJohnOne

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The next time I do an Archer, a long time from now, I will sell the Adder bow to see if that makes it more fun. but I don't look foward to doing such low damage that the regular bows are doing.

Modifié par cJohnOne, 27 juin 2011 - 09:54 .


#24
thendcomes

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Arlathan Replica Bow sold at the Black Emporium is the best Act 1 bow. It's even more powerful than the Adder.

Modifié par thendcomes, 29 juin 2011 - 10:41 .


#25
cJohnOne

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It's embarassing but this is the first time I found the Spiders in the Deep Roads since this is my fifth time through but I miss alot of things. That's a pretty tough fight. It's the first time I had to use decoy on the huge spider. I wonder why no one mentions it. It's a fun fight.

I won against the Deep Roads Dragon on my second attempt although Anders was the only one left standing. That was much easier then before.

I tried Dougal's offer to give me funds for the Deep Roads expedition. It seems to leave you in the same place as if you didn't take the offer. Is that right?

Modifié par cJohnOne, 28 juin 2011 - 10:45 .