Hybrid between globally individual and group cooldowns.
Power is used all powers go into cooldown however for different types of powers the cooldown is lower
Example
Power used:Warp
Biotic power cooldowns:10 seconds
Other power power cooldowns:5 seconds
Now ill put a guide of Cooldown times For biotic powers.
Power: Attraction/Pull Throw Shockwave Singularity Slam/Warp Barrier
Power Cooldown: 3s 4s 8s 12s 15s 25s
S. type powers 2s 3s 4s 8s 9s 12s
Diff. type powers: 1s 1s 2s 4s 6s 8s
Now if before you go saying how it would only benefit mixed classes well i had also made a special cooldown time for specialist classes Example:
Power Attraction/Pull Throw Shockwave Singularity Slam/Warp Barrier
Vanguard 3s 4s 8s 12s 15s 25s
Adept: 3s 3s 6s 8s 10s 18s
Now your asking why did i put the cooldowns so long? Well becuase i implemented another feature:
Power Combos
Basically at the power wheel you get to choose two powers to use it at the same time, the order of the powers depends of what order you choosed the powers, for shortcuts pressing two buttons at the same time (controller & keyboard) while enable that feature
So..what do you think?
Modifié par Commander Shep4rd, 24 juin 2011 - 01:11 .





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