Mmmm....
There's a couple of groups of note here on this board...
1. Bioware can do no wrong! They'll pretty much defend everything Bioware has chosen no matter how illogical or contradictory it is. They've made it their personal vendetta to stamp out any criticism of Bioware, a few have even stated that intent.
2. The group that bought into EA's hype machine from ME2. They'll just start going on about "ME2 was all these awards, it's the greatest game ever", ignoring all of the major problems with video game journalists. Many of which were very well demonstrated by Dragon Age 2.
Bioware hasn't been on an uphill run with their quality, ME2 had alot of enourmous problems, from logical ones (Thermal clips, why are they in places they can't possibly be?), very weak gameplay in comparison to other TPS's, bad writing(I chose Spectre reinstatement and then kept introducing myself as a former spectre), horrendous mini-games (Planet Scanning and all the rest).
DA2 was even worse. It's quality was abyssmal, and it's spokespeople attributed the problems to the fans. It wasn't their game, it was that people didn't "Get their perfection" or that people were "Clinging to old stuff", or even blaming 4chan. Anything but their product was wrong.
It's actually pretty bad here, people will defend *everything* as if Bioware's perfection itself. They showed none of the "RPG elements" at E3, and people defend it with "Oh, they're saving them for a later reveal!", no they're not, they just don't want the game to be perceived as an RPG.
I suspect that some people just want to validate their personal like of ME2 in the face of criticisms of obviously weak systems.
King Zeel wrote...
One thing that I found deadly humorous was the "they pushed back ME2 because of the negative feedback"
calling utter crap on this. They pushed back the game because the release date competed with several amazing games; skyrim, that drake game and something else. They realize they could sell more if they pushed the date further and so they did. This is a company we are dealing with folks.
They didn't push the date back because of Skyrim or Uncharted. Uncharted wasn't known at that point. Skyrim's a non-factor, The TES series really isn't all that big of a competitor, Oblivion needed 3 platforms and absolutely no other RPG's on any of them just to hit 4 million in sales. Fallout 3 didn't do anywhere near as well as Bethseda thought it would, selling less than half of it's initial shipment before it dropped off the NPD top 10. It's highly unlikely Skyrim's going to do well at all, especially since Bethseda's well on it's way to ticking off yet another portion of it's potential market, since they didn't learn the first 4 times they made that mistake.
They pushed the date back because EA wanted Kinect support so they could check off another marketing bullet point, and they want Multiplayer in every game because that's how they're currently forcing the used-game buyers to pay them.
Which is actually another 2 reasons why ME3 is a troubled product, features forced in by the marketing department or suits. That never ends well.