ME3 no one is permanent?
#126
Posté 24 juin 2011 - 12:51
#127
Posté 24 juin 2011 - 12:51
Fidget6 wrote...
makalathbonagin wrote...
so i'll be forced to drag unwanted companions with me like thane(bleh) or tali(omg no) for specific missions
great! ¬¬
Just make sure they die in the suicide mission in ME2 if you're worried about it! ;]
Thane! Cough 'til you drop!
Tali! Inhale his coughing!
Kinect has a use, after all.
Eire Icon wrote...
I like the idea of non permanent squad
mates. At the end of the day the entire galazy is under threat and the
likes of Tali Garrus etc will be loyal to their own races rather then
following Shepard around the galaxy
ಠ_ಠ
Didn't you disapprove of the VS on Horizon?
Modifié par Antivenger, 24 juin 2011 - 12:53 .
#128
Posté 24 juin 2011 - 12:53
Good point. So because everyone can die(except Liara:blink:) any squad mate won't be forced to missions. That is if its not like a loyalty mission.Fidget6 wrote...
makalathbonagin wrote...
so i'll be forced to drag unwanted companions with me like thane(bleh) or tali(omg no) for specific missions
great! ¬¬
Just make sure they die in the suicide mission in ME2 if you're worried about it! ;]
#129
Posté 24 juin 2011 - 01:24
S.A.K wrote...
@CaseyDHudson Is Tali a permanent squadmember in ME3?
@CaseyDHudson.@kainryckarr Tali will be able to join your team, but nothing's permanent in #ME3 - it's a story of full-scale war, with lots of twists.
I saw this on twitter. So no squad member is permanent? OMG this might mean squadies die in the middle of the game? What about the once earlier confirmed to be permanent?Also this is a general character thread. So don't start to argue who is the best and what you hate.
Site rule breakers will be reported!
Doesn't necessarily mean they'll die. More like this, perhaps.
http://social.biowar...3/index/7662192
#130
Posté 24 juin 2011 - 01:27
#131
Posté 24 juin 2011 - 02:04
#132
Posté 24 juin 2011 - 02:05
Well I didn't say "will die" I said "might die"The Twilight God wrote...
S.A.K wrote...
@CaseyDHudson Is Tali a permanent squadmember in ME3?
@CaseyDHudson.@kainryckarr Tali will be able to join your team, but nothing's permanent in #ME3 - it's a story of full-scale war, with lots of twists.
I saw this on twitter. So no squad member is permanent? OMG this might mean squadies die in the middle of the game? What about the once earlier confirmed to be permanent?Also this is a general character thread. So don't start to argue who is the best and what you hate.
Site rule breakers will be reported!
Doesn't necessarily mean they'll die. More like this, perhaps.
http://social.biowar...3/index/7662192
#133
Posté 24 juin 2011 - 02:13
CheeseEnchilada wrote...
The migrant fleet could be attacked halfway through the game. Tali goes back to help clear up the mess, and could possibly rejoin you depending on her loyalty/romance sidequest/ect. Or you could even choose who comes back on your squad, since we have limited space.
Actually, that makes me rather happy. As long as it applies to everyone. If Vega/Liara/VS is stuck with me no matter what, I'll be less than thrilled.
Edit:
It might not be a bad way to handle things. It would make it easier to make squad interactions seem more real. Less calibrations talk and such.
Sometimes less is more, and BW seems to be keying in on that. Hell, look at how many people love Shiala (me being one of them). She was only in the game for a few minutes but is a very intriguing character. She didn't have a lot of dialogue, but it was very meaningful, interesting dialogue.
#134
Posté 24 juin 2011 - 02:18
S.A.K wrote...
I don't think people will suddenly die. If they do we'll have options to save them. Remember this is Mass Effect. We always have a choice
There's quite a few people in this fanbase that don't want you to have that choice because it "ruins" their story.
Still, you're probably correct. BW games have always given us the option to achieve a "best possible" outcome if we make certain choices.
#135
Posté 24 juin 2011 - 02:23
King Zeel wrote...
Man, imagine if theres' a chance both GARRUS and TALI can die?
hubba-hubba, I think I'm in love.
They can already die in ME2. If you hate them that bad, arrange it on the SM.
#136
Posté 24 juin 2011 - 02:29
Wulfram wrote...
If it results in too limited options for missions, that would be a problem. Though I suppose it might translate into greater squadmate involvement in missions.
I'm on the fence on how I'd feel about this. On one hand, this is an RPG and I want to decide who to take with me and when. On the other hand, you're right, this could lead to more in depth character involvement in certain missions.
#137
Posté 24 juin 2011 - 02:40
In other words, we will most likely be able to choose our squadmates--depending on our previous decisions and how the story in ME3 plays out. There won't be a fixed team that you have to recruit and get along with.
Modifié par Fiery Phoenix, 24 juin 2011 - 02:44 .
#138
Posté 24 juin 2011 - 02:46
Fiery Phoenix wrote...
About two weeks ago, Christina tweeted that ME3's squad mechanics will NOT work the same way as they did in ME1 and ME2. Since then, I've come to the conclusion that, in ME3, the probability of two random players having the exact same squad composition is easily less than 0.5. Casey's comment only reinforces this notion.
In other words, we will most likely be able to choose our squadmates--depending on our previous decisions and how the story in ME3 plays out. There won't be a fixed team that you have to recruit and get along with.
An interesting and hopeful idea, but based on everything I've observed it seems like they are going to go the "Temporary team mate" route <_<
#139
Posté 24 juin 2011 - 02:47
Fiery Phoenix wrote...
About two weeks ago, Christina tweeted that ME3's squad mechanics will NOT work the same way as they did in ME1 and ME2. Since then, I've come to the conclusion that, in ME3, the probability of two random players having the exact same squad composition is easily less than 0.5. Casey's comment only reinforces this notion.
In other words, we will most likely be able to choose our squadmates--depending on our previous decisions and how the story in ME3 plays out. There won't be a fixed team that you have to recruit and get along with.
Really, REALLY hope this is the case.
#140
Posté 24 juin 2011 - 02:48
#141
Posté 24 juin 2011 - 02:49
noisecode wrote...
Fiery Phoenix wrote...
About two weeks ago, Christina tweeted that ME3's squad mechanics will NOT work the same way as they did in ME1 and ME2. Since then, I've come to the conclusion that, in ME3, the probability of two random players having the exact same squad composition is easily less than 0.5. Casey's comment only reinforces this notion.
In other words, we will most likely be able to choose our squadmates--depending on our previous decisions and how the story in ME3 plays out. There won't be a fixed team that you have to recruit and get along with.
An interesting and hopeful idea, but based on everything I've observed it seems like they are going to go the "Temporary team mate" route <_<
Bare in mind that Garrus and Tali were previously confirmed as permanent. It was only after Norman's comment about the mechanics that he appears to have said otherwise.
So it seems there are varying degrees of "squadmate" than just temporary and permanent.
Judging from their previous comments and tweets about garrus and tali, they aren't temporary, but they aren't necessarily permanent either.
So question is, what does that entail exactly?
#142
Posté 24 juin 2011 - 02:59
Modifié par Fiery Phoenix, 24 juin 2011 - 03:02 .
#143
Posté 24 juin 2011 - 03:00
78stonewobble wrote...
GodWood wrote...
YayNightdragon8 wrote...
soudns to me there will be no Rainbow and roses ending where everyone lives.
Meh... Weirdly enough I prefer movies to be bleak and with dark endings. Games on the other hand should have happy endings. Doesn't make any sense really but thats how I feel.
I would be surprised if a happy ending were not attainable. There will be many endings to this game, I expect an optimal happy ending will be among them.
#144
Posté 24 juin 2011 - 03:03
KainrycKarr wrote...
*snip*
So question is, what does that entail exactly?
A lot of unfortunate, unavoidable, ambiguity. Understandable considering where we are in the development process.
It would be great if they would allow us to chose a pool of squad mates as our "Permanent squad". This would involve A LOT of voice acting though taking into consideration who is dead and who is'nt.
#145
Posté 24 juin 2011 - 03:08
jamesp81 wrote...
S.A.K wrote...
I don't think people will suddenly die. If they do we'll have options to save them. Remember this is Mass Effect. We always have a choice
There's quite a few people in this fanbase that don't want you to have that choice because it "ruins" their story.
Still, you're probably correct. BW games have always given us the option to achieve a "best possible" outcome if we make certain choices.
And i totaly agree with the above comments.
You should be able to have the option thoughtout the whole game if you want a team member to stay or leave the group as a path choice to the team group game style you wish to play depending on your journey also shepard spec class.
If non permanent squad mates are forced upon the user it should only be for a short term time fame during the game because there are "Shepards" that perfer to be team up with (example with Garrus and Tali than Liara with Ash)
I think Bioware will give us a good conclusion to what choices we to decide make
#146
Posté 24 juin 2011 - 03:10
I have to disagree on that. If players get deferent squad composition that mean BW has to do voicing, animation and everything else for all characters. They said they are redusing the number of squad mates so that they can make much better squad interaction for the actual squad mates. So I don't see that happening.Fiery Phoenix wrote...
About two weeks ago, Christina tweeted that ME3's squad mechanics will NOT work the same way as they did in ME1 and ME2. Since then, I've come to the conclusion that, in ME3, the probability of two random players having the exact same squad composition is easily less than 0.5. Casey's comment only reinforces this notion.
In other words, we will most likely be able to choose our squadmates--depending on our previous decisions and how the story in ME3 plays out. There won't be a fixed team that you have to recruit and get along with.
#147
Posté 24 juin 2011 - 03:10
If that scenario, each "alien" squadmate would be playable for a few hours before joining his/her fleet to bring them back to help you.
Modifié par Aloren, 24 juin 2011 - 03:12 .
#148
Posté 24 juin 2011 - 03:12
#149
Posté 24 juin 2011 - 03:12
Fiery Phoenix wrote...
About two weeks ago, Christina tweeted that ME3's squad mechanics will NOT work the same way as they did in ME1 and ME2. Since then, I've come to the conclusion that, in ME3, the probability of two random players having the exact same squad composition is easily less than 0.5. Casey's comment only reinforces this notion.
In other words, we will most likely be able to choose our squadmates--depending on our previous decisions and how the story in ME3 plays out. There won't be a fixed team that you have to recruit and get along with.
This would be so absolutley perfect...
#150
Posté 24 juin 2011 - 03:14
It's just one possible outcome that I think might happen, given their recent tweets which are seemingly contradictory to what we've heard before.S.A.K wrote...
(...)
I have to disagree on that. If players get deferent squad composition that mean BW has to do voicing, animation and everything else for all characters. They said they are redusing the number of squad mates so that they can make much better squad interaction for the actual squad mates. So I don't see that happening.
Modifié par Fiery Phoenix, 24 juin 2011 - 03:14 .





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