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Cooldown System Suggestion: Tier-based cooldown (less complicated than it sounds)


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#1
Paula Deen

Paula Deen
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I'll get to the point:

This cooldown system classifies powers into tiers--class-specific and powerful abilities like Charge and Adrenaline Rush make up the highest tier, while abilities like Concussive Shot and Push take up a lower tier.

The idea is that this forces diversity in power use (how many Soldiers basically did anything besides spamming Adrenaline Rush every three seconds?) and giving other powers a chance to be useful in situations when they could be helpful.

It could be simplified into two tiers, with often used abilities like Singularity and Warp sharing a cooldown, and lesser used abilities like AI Hacking and Push sharing a second cooldown, encouraging effective combination and intelligent situational use of abilities.

#2
Bogsnot1

Bogsnot1
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You mean sorta like what this therad has already discussed very recently?
http://social.biowar...3/index/7716360