To Bioware-Please Do Not Try to Squish ME3 Onto Two DVDs
#76
Posté 26 juin 2011 - 04:11
Digital version ftw!
#77
Posté 26 juin 2011 - 04:20
alihou wrote...
Valentia X wrote...
Well, the two problems would be
a) constantly having to swap discs if we play in any way besides what would probably be the 'standard'. Could be annoying, although I'd take that over b:your missions/recruitment become locked in place. This seems to have happened to ME2; characters from the second wave of recruitments have lots of dialogue for disc one recruitment missions, and for Horizon. PC players can gib around that; console users just have to deal.
I'll take both a and b over less content, but I can see where the complaints come from...
How many times did we have to swap discs? I literally did it maybe 3 times in the entire game... That's not constantly swapping discs... Others say it ruins immersion, but then again so do loading screens... changing a disc is like "loading" essentially... I will admit that it is annoying, but it sure as heck compensates by providing us more quality in return...
The reason why we didn't have to swap discs all that often is because the content became 'locked'; originally, you could recruit in whatever order you damn well pleased, but because it spanned two discs, the recruitment section essentially got cut in two pieces. This is why initially you get Garrus, Mordin, Grunt, and Jack, do Horizon, switch to disc two, and then get Thane, Samara, and Tali.
If it had gone as originally planned, as an example, I would have had to switch immediately after Freedom's Progress to get Thane, then back to disc one for Garrus and Mordin, then back to disc two for Tali, back to one for Grunt.... you get the idea. Instead, they locked the progress, resulting in a lot of cut dialogue content (avaliable on the PC through gibbed files; jj0ck33 on youtube has a good selection if you're interested) and who knows what else.
I, personally, can live with disc swapping on a frequent basis, but other people absolutely hate it.
I am a bit confused on 'microsoft made it this way', because I had Shivering Isles on disc, I loaded it once, and I've never used the disc on subsequent playthroughs of Oblivion, even though there was 'new' information on the disc that I believe wasn't on the original cd. I guess it works differently for DLC...
#78
Posté 01 juillet 2011 - 04:46
#79
Posté 01 juillet 2011 - 08:33
M$ and their schemes...
#80
Posté 01 juillet 2011 - 09:03
#81
Posté 01 juillet 2011 - 09:44
#82
Posté 02 juillet 2011 - 01:04
Captain Iglo wrote...
whats this "constant" disk swapping people talk about, im not a xbox user, but dont you just swap it once a playtrough?
Yes, for Mass Effect 2, you have to swap it a record (note the sarcasm) two times for a single playthrough.
Honestly, I don't see the issue here. I understand the frustrations with multiple disks affecting the story. In ME2, we were forced to recruit Jack and couldn't have Tali early because of this. It would be nice if this wasn't in ME3, but Bioware would have to increase the ratio at which you swap out disks and I'm just fine with that. If Bioware delivers a great game, I don't care if I have to swap out 4-6 disks!
#83
Posté 02 juillet 2011 - 03:22
#84
Posté 04 juillet 2011 - 11:18
Hit up microsoft, they'll be happy to send over their experts in compression and teach you how to install several discs, yet run the game from only one.
It's not impossible, but you will need dial their number and pay for the call.
On a more serious note, since it was stated that the 3rd game would be comparable to the 2nd in size, and would be more linear aswell, we can assume that the game will be on 2 discs.
Keep in mind that alot of the content for the 2nd game was on both discs, due to the game being less linear than the first (main story wise). Since the next one will be more linear, and since the disc space has been upped to 7.8 GB, it wouldn't be impossible to think about a single disc game, exspecially if no prerenderred cutscene is used.
It's not impossible, look at RDR, it uses AAA compression, no prerenders (as far as i know) and only a single disc.
Still, I think we should count on a 2disc game with a single swap midgame.
#85
Posté 04 juillet 2011 - 11:48
Modifié par shadowreflexion, 04 juillet 2011 - 11:56 .
#86
Posté 04 juillet 2011 - 11:52
#87
Posté 09 février 2012 - 09:00
#88
Posté 09 février 2012 - 09:07
#89
Posté 09 février 2012 - 09:13
YakFace wrote...
And, where is the official information about the number of DVDs in ME3? I hope it to be two or more disks, but it's really annoying we don't have yet this type of info
Only thing i've heard confirmed by a Heirveer i think it was, that ME3 on 360 is 2 Disc.
#90
Posté 10 février 2012 - 01:12
Vez04 wrote...
YakFace wrote...
And, where is the official information about the number of DVDs in ME3? I hope it to be two or more disks, but it's really annoying we don't have yet this type of info
Only thing i've heard confirmed by a Heirveer i think it was, that ME3 on 360 is 2 Disc.
Ok, thanks
#91
Posté 10 février 2012 - 01:21
#92
Posté 10 février 2012 - 01:23
#93
Posté 10 février 2012 - 01:27
#94
Posté 10 février 2012 - 01:40
Hey thanks for the answer, I hadn't considered them using the second disc in such a sneaky fashion... sounds good though. besides, the SNES is the best console out there in my opinionBrenon Holmes wrote...
We looked into an install option like the one you describe (multiple disc install, no need for disc swapping) - it was not feasible on ME2.
The way the specific platform works, you can't install a disc and then use a different one for validation. I suspect that what Castlevania may have done is have the "content" disc act like a DLC pack in that it adds on to the game somehow.
I'm not sure that would be feasible for ME3. If ME3 is multi-disc (we haven't been doing layouts yet, so no idea how many it might be) it's likely to be the same as it was for ME2.
Sorry! :happy:
(Edit: If this turns into a platform discussion, I'm going to get grumpy and lock the thread. Just a heads up.)
#95
Posté 10 février 2012 - 02:06
It's not a non-issue. It limits the freedom provided to the player. If it weren't for the disc limitations, ME2 could have had all dossiers available at the beginning. Instead we were stuck with being unable to get some of the squadmates until later.Exia001 wrote...
It takes 10 seconds to swap a disk, this is a non issue
#96
Posté 10 février 2012 - 02:11
#97
Posté 10 février 2012 - 02:14
Disc space was hardly the reason for the recycled dungeons. They simply didn't have time to make more, because the game was horribly rushed.Tokion wrote...
Dragon Age 2 tried *desperately* to fit on 1 DvD and look how that turned out.....recycled dungeon had destroyed the game.
#98
Posté 10 février 2012 - 02:16
Brenon Holmes wrote...
I suspect that what Castlevania may have done is have the "content" disc act like a DLC pack in that it adds on to the game somehow.
Why not just do that, then? :-P
Anyway, it's too late to ask for this, guys. I'm willing to bet the game has already been sent to validation, and this would probably take weeks of programming.
#99
Posté 10 février 2012 - 02:23
I don't think Dragon Age II tried to fit on one disc. It just did because that's all they were able to finish.Tokion wrote...
Dragon Age 2 tried *desperately* to fit on 1 DvD and look how that turned out.....recycled dungeon had destroyed the game.
I'm sure if they had done more work, they would have used more discs. :-)
Modifié par devSin, 10 février 2012 - 02:24 .
#100
Posté 10 février 2012 - 02:29
Back in my days, we rejoiced when a game came with multiple disks. It was a miracle beyond comprehension.
What is this world coming to?





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