Aller au contenu

Photo

How will they contrive changing your face again?


  • Veuillez vous connecter pour répondre
63 réponses à ce sujet

#26
nitrog100

nitrog100
  • Members
  • 330 messages
I'm not sure how they're going to explain that exactly, but apparently, your skill choices in ME2 are going to be the basis for your skill tree in ME3 (such as choosing Commando or Shock Trooper, Bastion or Nemesis, etc.).

#27
GraciousCat

GraciousCat
  • Members
  • 412 messages

King Zeel wrote...

I thought it would be cool that during the trial, they have one of those sketch artists drawing you and bam; enable customization.

That's not a bad idea.

#28
Captain_Obvious

Captain_Obvious
  • Members
  • 1 236 messages

Mister Mida wrote...

Should there be a reason to change your face?

And I think the reason in ME2 was not smartly.


Absolutely you should be able to change your face, if only so you don't have to play the first ten minutes of the game over and over and over and over until you are able to get it just right.  Some of the imported faces in ME2 looked, well, weird, and I can't tell you the number of times I spent an hour working on Shepard's face only to see it for the first 30 seconds in-game and scrap it.  Re-import, start over.  Oh well. 

It's the future.  If they can heal Shep's scars in the Medbay, changing the face/hair shouldn't be a problem.  Unless it's like Star Trek: TNG and they still haven't figured out a cure for male pattern baldness. 

Image IPB

#29
SandTrout

SandTrout
  • Members
  • 4 171 messages
Ok, somthing that has been misconstrued about the ME2 'level 1' ME2 had a different leveling system than ME1, and didn't include a lot of the ME1 stuff like armor and weapon specializations. This is because they chose to assume that those skills were already maxed out by Shepard during the events of ME1, and therefor had no good reason to be involved in ME2. Note that all classes have access to heavy armor in ME2, while you had to learn the proficiency in ME1.

They didn't 'reset' Shepard's skills, they just assumed a universal starting point for the game and called it 'level 1', since new players starting a character at 'level 60' wouldn't make a whole lot of sense. In ME3, they're continuing this theme, even if you start at a nominal level 1, by allowing all classes to carry any weapon. Shepard's skills have been progressing throughout the games, but since there is not a standard leveling system that they have been using (as compared to NWN where they were using an existing system), they can claim that a level 1 Shepard in ME3 is more skilled than a level 60 Shepard in ME1

#30
Mister Mida

Mister Mida
  • Members
  • 3 239 messages

Captain_Obvious wrote...

Mister Mida wrote...

Should there be a reason to change your face?

And I think the reason in ME2 was not smartly.


Absolutely you should be able to change your face, if only so you don't have to play the first ten minutes of the game over and over and over and over until you are able to get it just right.  Some of the imported faces in ME2 looked, well, weird, and I can't tell you the number of times I spent an hour working on Shepard's face only to see it for the first 30 seconds in-game and scrap it.  Re-import, start over.  Oh well. 

It's the future.  If they can heal Shep's scars in the Medbay, changing the face/hair shouldn't be a problem.  Unless it's like Star Trek: TNG and they still haven't figured out a cure for male pattern baldness. 

Image IPB

I'm not saying you shouldn't be able to change your face. I'm saying that there won't have to be a reason for it. If it's gonna be on the same level of ME2's reasoning, then just... no. Don't give us a reason, just let us be able to.

#31
ReallyRue

ReallyRue
  • Members
  • 3 711 messages
Don't see why it needs to be. The Lazarus project had the "excuse" of Shep dying so you could reconstruct the face however you want, but didn't they say Shep was supposed to be brought back exactly? Yet despite Shep having her face competely changed (and the project failing in that regard), no one notices.

So I don't think it matters if they have an "excuse". Might as well just let us alter the face right at the start and then get on with things.

#32
Guest_Puddi III_*

Guest_Puddi III_*
  • Guests
Shepard get Solid Snake high tech face camo.

#33
blothulfur

blothulfur
  • Members
  • 2 015 messages
Beginning of the game you'll have a spot of fistycuffs with Grunt and that will take you straight to the face altering portion of the character creator.

#34
mesmerizedish

mesmerizedish
  • Members
  • 7 776 messages
It's possible they won't offer any sort of in-universe explanation for it. They'll just let you make whatever changes and then go on your merry way as if you'd always looked like that.

#35
leggywillow

leggywillow
  • Members
  • 2 829 messages
::twitches::

Except the resurrection was not a clever excuse to change your Shepard's face.  Miranda states about a million times that the goal of Project Lazarus was to bring Shepard back "exactly as she was".  Besides that, there's the fact that everyone recognizes Shepard instantly.  If you changed your Shepard's appearance, you simply retconned your ME1 appearance, since the game assumes Shepard looked like that the entire time.

I wouldn't mind if they did in a way similar to ME1 again.  Instead of bringing up your Alliance records, it could be some kind of dossier being prepared for the jury in Shep's trial or something.

#36
N7Infernox

N7Infernox
  • Members
  • 1 450 messages

GraciousCat wrote...

King Zeel wrote...

I thought it would be cool that during the trial, they have one of those sketch artists drawing you and bam; enable customization.

That's not a bad idea.

This (or something simple like this). Otherwise they should just let you do it without any plot explanation (retcon)

#37
aridor1570

aridor1570
  • Members
  • 1 063 messages
Shepard shaves his beard and accidentally cuts himself, then this happens.

#38
Homebound

Homebound
  • Members
  • 11 891 messages
it prolly like how the shepard ID thing in me1 got corrupted, but instead this time it will be a re-registry deal.

#39
Praetor Knight

Praetor Knight
  • Members
  • 5 772 messages

The Big Bad Wolf wrote...

It's probably going to be the same as ME1, with the data being corrupted.


Yeah, I hope so too.


And I thought of something potentially cool and funny that could work with ME2 imports.

I'll try to explain what I mean,

so from the Main Menu, after you select New Game then the Import option, the process can begin with different types of errors, depending on whether or not you had Capt. Bailey perform that certain "Administrative Task" that would save you all that time walking around.

I'd like to see that at least :D

#40
George-Kinsill

George-Kinsill
  • Members
  • 517 messages
Shepard is thrown in prison before the trial and gets his face beaten into a pulp by a disillusioned Conrad Verner who is guarding his cell.

#41
Blackout62

Blackout62
  • Members
  • 1 009 messages
What's the reason Mark Hamill got facial reconstruction surgery. Use that as the reason. Done and you've got another Star Wars reference.

#42
capn233

capn233
  • Members
  • 17 292 messages
You should only be able to change your face if you purchased the Med Bay cosmetic-surgery upgrade. Or if Dr Chakwas gets Advanced Botox Training.

#43
Fault Girl

Fault Girl
  • Members
  • 2 153 messages
Image IPB

Looks like you can edit at least, I'm guessing it'll be for the trail, going through your information such as in ME1 and they lose it or need's "updating"

Modifié par ZombieGeisha, 25 juin 2011 - 07:06 .


#44
Computer_God91

Computer_God91
  • Members
  • 1 384 messages

Randomjob wrote...

So ME2 smartly began with Shephard dying and then getting reconstructed so it made sense that you'd be able to create a new face.

I don't think they'll go the dying route again though.  Do you think they'll come up with some story reason as to why you can change your face and class again, or will they just do it at the beginning and forget about trying to contrive a reason for it?


Smartly... lol there was nothing smart about that opening. As for the reasoning behind facial reconstruction I think they'll say shep took a bat to the face so badly they had to rebuild his/her entire face from scratch.

The Big Bad Wolf wrote...

It's probably going to be the same as ME1, with the data being corrupted.


Oh please god let this be the case.

#45
Nightdragon8

Nightdragon8
  • Members
  • 2 734 messages
guys the reason they let you change it was because they changed game engines... granted face making in bioware games hasn't been "that great" but its sort of a statple I just which they would put more hairstyles in.... I mean out of the whole world they can only pick what 20 styles? Heck some of the NPC had better hairstyles than Shep could have.

#46
ApplesauceBandit

ApplesauceBandit
  • Members
  • 501 messages
I hope they allow me to change my shepard's features, cause 2 of my Shepard's look exactly the same due to the limited character creation options. Bawww D:

#47
Bludger133

Bludger133
  • Members
  • 52 messages
Easy: the game starts with Cerberus going bad and the Alliance forcing him/her to testify. Shep goes into a witness protection program and gets a new identity, which includes a new face.

#48
Mr. Man

Mr. Man
  • Members
  • 307 messages
Maybe his cellmate is the Krogan who realized there was no fish in the presidium...

#49
Marxman2

Marxman2
  • Members
  • 118 messages
TBH i don't think there really needs to be a reason. Why can't the players just make up their own reason as to why he would look different. I personally won't be changing a great deal on imported faces as it breaks immersion too much. I'd only make tweaks like new scars, different hair style etc.

#50
atheelogos

atheelogos
  • Members
  • 4 554 messages
They don't really have to explain anything. They can just do it. Hell I'd prefer the latter. Better than the lore breaking death Shepard was dealt at the beginning of ME2. With that said what they did in ME1 could work.