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The comic for new characters


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#1
Zombiedude101

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So I heard that there'll be a comic system alike the one in the PS3 version of ME2 that will allow new characters to choose what decisions were made in the previous game. Will this also allow people to choose what decisions made in ME, because if I'm honest I hated the fact that the decisions Shepard made in ME were automatically chosen (Such as Wrex dying, or the Rachni not being spared) in ME2 without me having a say. I did play ME, but I never finished it (Something which I do regret) and later sold it (Another decision I regretted). Hell, if this comic system for ME3 allows ME decisions to be made as well as decisions for ME2, I'll create a new character (Despite having played through ME2 at least once and being on another playthrough). Hopefully it'll also allow people to make a LOT of detailed decisions in ME2 (Such as what decisions they made in loyalty missions and who they ordered to do what in the suicide mission).

Modifié par Zombiedude101, 24 juin 2011 - 08:50 .


#2
Commander Kittles

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If the new comic for ME3 is very detailed, then I've wasted countless hours of my life on multiple playthroughs.

Hopefully Bioware will include some features for the players who've imported their game from ME1. Tbh I doubt they'll do it, so I won't hold my breath.

#3
King Zeel

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Commander Kittles wrote...

If the new comic for ME3 is very detailed, then I've wasted countless hours of my life on multiple playthroughs.

Hopefully Bioware will include some features for the players who've imported their game from ME1. Tbh I doubt they'll do it, so I won't hold my breath.


Who cares.

I'm so tired of players wanting to be rewarded for everything. 
Oh you finished the game? 
Oh you're faithful to your me1romance?
Oh you played all the boring ass side quests using the snail tank-mako? 

REWARDS REWARDS REWARDS.


This is whats wrong with this generation, they want praise and glory for literally nothing.

Modifié par King Zeel, 24 juin 2011 - 09:24 .


#4
TheMakoMaster

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 ^^



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#5
Eurhetemec

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King Zeel wrote...

Who cares.

I'm so tired of players wanting to be rewarded for everything. 
Oh you finished the game? 
Oh you're faithful to your me1romance?
Oh you played all the boring ass side quests using the snail tank-mako? 

REWARDS REWARDS REWARDS.


This is whats wrong with this generation, they want to praise and glory for literally nothing.


I have to admit, King Zael, I agree. I love ME1 and ME2, and I don't know what the obsession with being "rewarded" for X, Y and Z is. It's nice to have extra challenges in the game, and it make them more zesty to have a minor reward for them, but for stuff that isn't challenging, that's just playing the game in the way that you enjoy? I don't think it needs to be rewarded.

On the other hand, if it is, and you didn't do it, I don't think you can complain.

EDIT - ROFL x1000 A guy called "TheMakoMaster" thinks you're a troll for calling the Mako sidequests "boring". How funny is that? Pretty damn funny.

Modifié par Eurhetemec, 24 juin 2011 - 09:24 .


#6
TheMakoMaster

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haha.  but the name's a joke, everybody hates the mako.

Modifié par TheMakoMaster, 24 juin 2011 - 09:44 .


#7
Sir Ulrich Von Lichenstien

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ME2 Genesis = Default ME2 Shep with just 6 potential choices allowed to be different.
This means no sidequests were done and where possible people were killed off that didn't fit into said choices.

I imagine ME3 Exodus (or whatever it'll be called) will = ME2 Genesis + some more 'main choices' from ME2 with sidequest stuff once again booted to the side (including all DLCs)

Everyone except Zaeed, Kasumi and Morinth will have been recruited including Legion (just like all the squad was in ME2 Genesis) and the choices will possibly fall to...

Tali's trial - 3 choices of Cleared without evidence, exiled or cleared with evidence, as this can affect the Quarians
Heretic Geth - Rewritten or destroyed, will affect the Geth
Genophage Cure - Kept or destroyed, will affect the Salarians and Krogan
Joram Talid - Dead or alive, will affect Turians?
Suicide Mission spot choices - Vent Runner, Team Leader, Biotic+squadmates on long walk, Escort (This will include choice for no escort), Team Leader, Final Battle - To affect who out of the Squad is alive or dead
Collector Base - Destroyed or saved, obvious choice is obvious

#8
KotorEffect3

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Commander Kittles wrote...

If the new comic for ME3 is very detailed, then I've wasted countless hours of my life on multiple playthroughs.

Hopefully Bioware will include some features for the players who've imported their game from ME1. Tbh I doubt they'll do it, so I won't hold my breath.



No comic can replicate the experience you get from playing the actual games.

#9
Zombiedude101

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Sir Ulrich Von Lichenstien wrote...

ME2 Genesis = Default ME2 Shep with just 6 potential choices allowed to be different.
This means no sidequests were done and where possible people were killed off that didn't fit into said choices.

I imagine ME3 Exodus (or whatever it'll be called) will = ME2 Genesis + some more 'main choices' from ME2 with sidequest stuff once again booted to the side (including all DLCs)

Everyone except Zaeed, Kasumi and Morinth will have been recruited including Legion (just like all the squad was in ME2 Genesis) and the choices will possibly fall to...

Tali's trial - 3 choices of Cleared without evidence, exiled or cleared with evidence, as this can affect the Quarians
Heretic Geth - Rewritten or destroyed, will affect the Geth
Genophage Cure - Kept or destroyed, will affect the Salarians and Krogan
Joram Talid - Dead or alive, will affect Turians?
Suicide Mission spot choices - Vent Runner, Team Leader, Biotic+squadmates on long walk, Escort (This will include choice for no escort), Team Leader, Final Battle - To affect who out of the Squad is alive or dead
Collector Base - Destroyed or saved, obvious choice is obvious



I hope that what Ulrich says is true (Especially for the Loyalty mission section). I am a fan of Mass Effect and am greatly anticipating ME3, and if Bioware includes a detailed comic system to determine which choices were madei n the previous games I will just create a new character so I can do things like save Wrex, give the Rachni a chance, save the Council and nominate Anderson as the first human on the council. Seriously though, if people are given more of a chance to determine what happenned in ME and ME2 it will be very useful and help them to immerse in the story much more easily, especially for new players to the series.

Modifié par Zombiedude101, 25 juin 2011 - 07:02 .


#10
Ieldra

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I say that having played through ME1 and ME2 is its own reward. None of my Shepards feels complete unless I played through both games with him or her, and I'd never play an ME2-only or ME3-only Shepard except for experiments. In fact, right now I'm printing the chargen settings for my newest Shepard to start another ME1 game with, and as a story experience, ME1 has lost nothing of its impact. I'm already looking forward to the "talk" with Sovereign on Virmire, and I'll even do the collection quests.

The only difference is that now I tend to play on Casual because the combat gameplay has lost appeal, and I cheat with Paragon/Renegade points because it's more important to get the decision combination I want than to adhere to the rules. In ME1, I also cheat myself up to level 60 before the final battle and in ME2 I cheat with resources to avoid planet scanning.

Having said that, I understand the feeling that players who actually played the whole trilogy should get some content others are not getting. Nothing major of course, but little things like unimportant people you met in ME1 greeting you in ME3, such as Officer Lang (the CSec guy you meet downstairs from the med clinic in ME1), or some game-spanning easter egg like the one you got in BG2 from solving the Pantaloons enigma, in this case possibly something triggered by opening the Prothean sphere on Eletania with the trinket Sha'ira gave you in ME1, then having acquired the Prothean sphere in the Firewalker DLC in ME2. Small things that acknowledge that the Shepard you're playing has a complete played-through backstory instead of one retroactively created.

Modifié par Ieldra2, 25 juin 2011 - 08:22 .