I'm guessing that coercion works similar to lockpicking/trap disarming. That every rank you take adds an effective bonus to your cunning (for persuasion) or your strength (for intimidation) for the purposes of conversation. For a cunning-heavy rogue, there is no real reason to get the fourth level in the lockpicking/trap disarming line, as your cunning will be high enough with three ranks to do everything by the end game. All not taking the final rank means is you'll have to wait a few more levels to open every chest/disarm every trap in the game.
Conversation choices are different in one important way however - you can't go back and do them later. Also, since the middle plot is nonlinear, presumably the persuasion required in each of the four areas is roughly similar. Thus, there may be a rationale to maxing coercion even though by the endgame you'll effectively have more than you really need.
Regardless, anyone have hard data here?
Modifié par telephasic, 20 novembre 2009 - 06:33 .





Retour en haut






