ItsTheTruth wrote...
Hey I know, OP, can you tell me why Hawke's mother is a great character with superb character development?
LOL this should be priceless, cant wait for the reply to this
ItsTheTruth wrote...
Hey I know, OP, can you tell me why Hawke's mother is a great character with superb character development?
por favor wrote...
txgoldrush wrote...
Yrkoon wrote...
They're extremely similar characters. And I'm pretty sure they were specifically designed to be.zeypher wrote...
lol zevran ploughs everything?? doesnt that pretty much descrbe isabela as well.
yes, with one difference...Isabela can change, Zervan doesn't.
Zevran can change too
FJVP wrote...
txgoldrush wrote...
Yrkoon wrote...
They're extremely similar characters. And I'm pretty sure they were specifically designed to be.zeypher wrote...
lol zevran ploughs everything?? doesnt that pretty much descrbe isabela as well.
yes, with one difference...Isabela can change, Zervan doesn't.
I must've missed the part where he thanks you for freeing him from the Crows and acknowledges you as a true friend, then. And unless that you rival Isabela she doesn't "change" either.
zeypher wrote...
ItsTheTruth wrote...
Hey I know, OP, can you tell me why Hawke's mother is a great character with superb character development?
LOL this should be priceless, cant wait for the reply to this
Modifié par zeypher, 25 juin 2011 - 10:05 .
Yrkoon wrote...
Specifically, She wants Aveline to get laid. There's nothing more to that. Stop reading into things that aren't there.txgoldrush wrote...
umm no...
Its much more than comic relief....Isabela actually truly wants the best for Aveline,
zeypher wrote...
lol zevran in da2 has no choice but to kill crows. he left them and they never let anybody leave. So self defence is bad according to you.
Regarding isabela accepts responsibility?? she was the sole reason for entire qunari conflict. im sorry but i havent ever seen her accept responsibility. Even in her act 3 quest she is willing to let a known slaver go just so that she can get a ship. Nice acceptance of responsibility
txgoldrush wrote...
por favor wrote...
txgoldrush wrote...
Yrkoon wrote...
They're extremely similar characters. And I'm pretty sure they were specifically designed to be.zeypher wrote...
lol zevran ploughs everything?? doesnt that pretty much descrbe isabela as well.
yes, with one difference...Isabela can change, Zervan doesn't.
Zevran can change too
so you can convince him that killing is wrong and that his assasin lifestyle is wrong?....by the looks of his DAII appearance, doesn't seem to happen. Even with what we know from DAO, he should have changed his ways. The only thing that can change is that he falls in love with the Warden thats it.
Isabela on the other hand could quite being arogue enitirely as she can be made to accept responsibilties for her actions and she realizes her actions have hurt a lot of people.
However, the "rivalry" system allows for character development paths that Origins never could offer.
.
Modifié par FJVP, 25 juin 2011 - 10:15 .
por favor wrote...
hey OP, can you tell me why genlocks are great characters with superb character development?
FJVP wrote...
txgoldrush wrote...
por favor wrote...
txgoldrush wrote...
Yrkoon wrote...
They're extremely similar characters. And I'm pretty sure they were specifically designed to be.zeypher wrote...
lol zevran ploughs everything?? doesnt that pretty much descrbe isabela as well.
yes, with one difference...Isabela can change, Zervan doesn't.
Zevran can change too
so you can convince him that killing is wrong and that his assasin lifestyle is wrong?....by the looks of his DAII appearance, doesn't seem to happen. Even with what we know from DAO, he should have changed his ways. The only thing that can change is that he falls in love with the Warden thats it.
Isabela on the other hand could quite being arogue enitirely as she can be made to accept responsibilties for her actions and she realizes her actions have hurt a lot of people.
He very much can. After the events of the game if he ended up in good terms with you he stops killing innocents and starts hunting down the Crows instead, as he says during A Murder of Crows.
And the change that you describe with Isabela only happens if you rival her, if you are on her friendship path she continues being a selfish b**** after 10 yearsHowever, the "rivalry" system allows for character development paths that Origins never could offer.
.
With the friendship path none of the companions ever change either, similar to being an a-hole to your companions in Origins, which is kind of ironic.
RageGT wrote...
One for the thread, one for the OP! (who loves to write write write but actually says nothing! Well, nothing related to reality at least)
Modifié par FieryDove, 25 juin 2011 - 10:20 .
zeypher wrote...
por favor wrote...
hey OP, can you tell me why genlocks are great characters with superb character development?
err genlocks magically vanished from da2. to get them back we have shell out extra bucks
xkg wrote...
Really TC i wont say that you are troll but you are trying too hard.
All your arguments are so ridiculous that even die hard DA2 fans aren't backing you up here in your thread because of that.
But please continue - it is an amusing read.
Well that's a bad question because the OP only makes **** up to defend DA2, and genlocks are from DA:O.por favor wrote...
zeypher wrote...
por favor wrote...
hey OP, can you tell me why genlocks are great characters with superb character development?
err genlocks magically vanished from da2. to get them back we have shell out extra bucks
shh, I'm sure OP has something intelligent to say
txgoldrush wrote...
He hunts down the Crows regardless if he survives the first game.
No,
being an a-hole to your comapnions either, makes them leave, or die.
There is no alternate development. They don't learn from you and can't
be hardened outside of Allistair and Leliana (which seems to be
retconned).
The new system allows anyone to be hardened and only
Anders and Sebastian (dependent on the choice dealing with Anders) are
exceptions to the rule.
Modifié par FJVP, 25 juin 2011 - 10:23 .
zeypher wrote...
i have to ask do you know what hardneing is. Its giving strength or weight to an idea thats already there. rivalry is not the same thing
ItsTheTruth wrote...
Well that's a bad question because the OP only makes **** up to defend DA2, and genlocks are from DA:O.
A better question would be: OP, do you think the road at the beginning of the game is beautiful and a good way to start DA2?
Modifié par por favor, 25 juin 2011 - 10:32 .
FJVP wrote...
txgoldrush wrote...
He hunts down the Crows regardless if he survives the first game.
So we agree that he can change then?No,
being an a-hole to your comapnions either, makes them leave, or die.
There is no alternate development. They don't learn from you and can't
be hardened outside of Allistair and Leliana (which seems to be
retconned).
The new system allows anyone to be hardened and only
Anders and Sebastian (dependent on the choice dealing with Anders) are
exceptions to the rule.
Of course that they leave, that's what happens in real life. If you are just an a-hole to someone you can't seriously expect them to remain with you. With the frienship/rival system you could call someone a poopy head and they would somehow start to change their mind about their beliefs. How is that logical? The second system is just as flawed as the first one, except that the second one at least rewards you for being an utter bastard.
Modifié par txgoldrush, 25 juin 2011 - 10:38 .