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Dragon Age Origins is highly overrated, and DAII does many things better.


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#251
zeypher

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ItsTheTruth wrote...

Hey I know, OP, can you tell me why Hawke's mother is a great character with superb character development?


LOL this should be priceless, cant wait for the reply to this

#252
oldmansavage

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Dragon age origins is highly overrated on these forums but in comparison to dragon age 2 it is a masterpiece.

#253
txgoldrush

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por favor wrote...

txgoldrush wrote...

Yrkoon wrote...

zeypher wrote...

lol zevran ploughs everything?? doesnt that pretty much descrbe isabela as well.

They're extremely similar characters.  And I'm pretty sure  they were  specifically designed to be.


yes, with one difference...Isabela can change, Zervan doesn't.


Zevran can change too


so you can convince him that killing is wrong and that his assasin lifestyle is wrong?....by the looks of his DAII appearance, doesn't seem to happen. Even with what we know from DAO, he should have changed his ways. The only thing that can change is that he falls in love with the Warden thats it.

Isabela on the other hand could quite being arogue enitirely as she can be made to accept responsibilties for her actions and she realizes her actions have hurt a lot of people.

#254
txgoldrush

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FJVP wrote...

txgoldrush wrote...

Yrkoon wrote...

zeypher wrote...

lol zevran ploughs everything?? doesnt that pretty much descrbe isabela as well.

They're extremely similar characters.  And I'm pretty sure  they were  specifically designed to be.


yes, with one difference...Isabela can change, Zervan doesn't.


I must've missed the part where he thanks you for freeing him from the Crows and acknowledges you as a true friend, then. And unless that you rival Isabela she doesn't "change" either.


However, the "rivalry" system allows for character development paths that Origins never could offer.

#255
VanDraegon

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That was the weakest comparison to LoTR i have seen yet.

#256
txgoldrush

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zeypher wrote...

ItsTheTruth wrote...

Hey I know, OP, can you tell me why Hawke's mother is a great character with superb character development?


LOL this should be priceless, cant wait for the reply to this


She is great for her role and setting up the connection to her family and Kirkwall, as well as her death hitting Hawke hard, but fans really overplay and put way too much importance in the family angle when the city of Kirkwall itself is more important.

#257
zeypher

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lol zevran in da2 has no choice but to kill crows. he left them and they never let anybody leave. So self defence is bad according to you.
Regarding isabela accepts responsibility?? she was the sole reason for entire qunari conflict. im sorry but i havent ever seen her accept responsibility. Even in her act 3 quest she is willing to let a known slaver go just so that she can get a ship. Nice acceptance of responsibility

Modifié par zeypher, 25 juin 2011 - 10:05 .


#258
Melca36

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Yrkoon wrote...

txgoldrush wrote...

umm no...

Its much more than comic relief....Isabela actually truly wants the best for Aveline,

  Specifically,  She wants Aveline to get laid.  There's nothing more to that.  Stop reading into things that aren't there.



And thats definitely. Its all about sex for Isabela.

#259
xkg

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Really TC i wont say that you are troll but you are trying too hard.
All your arguments are so ridiculous that even die hard DA2 fans aren't backing you up here in your thread because of that.

But please continue - it is an amusing read.

#260
por favor

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hey OP, can you tell me why genlocks are great characters with superb character development?

#261
txgoldrush

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zeypher wrote...

lol zevran in da2 has no choice but to kill crows. he left them and they never let anybody leave. So self defence is bad according to you.
Regarding isabela accepts responsibility?? she was the sole reason for entire qunari conflict. im sorry but i havent ever seen her accept responsibility. Even in her act 3 quest she is willing to let a known slaver go just so that she can get a ship. Nice acceptance of responsibility


RIVAL HER, then finish her Questioning Beliefs quest in Act III.

Yes, but Zervan kills the Crows with a smile and with glee, like he enjoys it.

#262
FJVP

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txgoldrush wrote...

por favor wrote...

txgoldrush wrote...

Yrkoon wrote...

zeypher wrote...

lol zevran ploughs everything?? doesnt that pretty much descrbe isabela as well.

They're extremely similar characters.  And I'm pretty sure  they were  specifically designed to be.


yes, with one difference...Isabela can change, Zervan doesn't.


Zevran can change too


so you can convince him that killing is wrong and that his assasin lifestyle is wrong?....by the looks of his DAII appearance, doesn't seem to happen. Even with what we know from DAO, he should have changed his ways. The only thing that can change is that he falls in love with the Warden thats it.

Isabela on the other hand could quite being arogue enitirely as she can be made to accept responsibilties for her actions and she realizes her actions have hurt a lot of people.


He can change. After the events of the game if he ended up in good terms with you he stops killing innocents and starts hunting down the Crows instead, as he says during A Murder of Crows.

And the change that you describe with Isabela only happens if you rival her, if you are on her friendship path she continues being a selfish b**** after 10 years

However, the "rivalry" system allows for character development paths that Origins never could offer.
.


With the friendship path none of the companions ever change either, similar to being an a-hole to your companions in Origins, which is kind of ironic.

Modifié par FJVP, 25 juin 2011 - 10:15 .


#263
ItsTheTruth

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DA2, great ending, or the greatest ending?

#264
zeypher

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por favor wrote...

hey OP, can you tell me why genlocks are great characters with superb character development?


err genlocks magically vanished from da2. to get them back we have shell out extra bucks

#265
zeypher

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why shouldnt zevran enjoy it, hes hunting other assassins him being one himself. He openly admits to you that its all he knows even in dao. the change is however he is not using other people, nor is he killing for money. he broke free.
If that is not change then i really cant say what is. and isabela is still willing to let a slaver go for a ship. You decide whether or not it happens. finally saying sorry or apologising is not really accepting responsibility. personally having done multiple playthroughs , i pretty much started handing isabela to the qunari which seemed more like responsibility for her actions.

#266
txgoldrush

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FJVP wrote...

txgoldrush wrote...

por favor wrote...

txgoldrush wrote...

Yrkoon wrote...

zeypher wrote...

lol zevran ploughs everything?? doesnt that pretty much descrbe isabela as well.

They're extremely similar characters.  And I'm pretty sure  they were  specifically designed to be.


yes, with one difference...Isabela can change, Zervan doesn't.


Zevran can change too


so you can convince him that killing is wrong and that his assasin lifestyle is wrong?....by the looks of his DAII appearance, doesn't seem to happen. Even with what we know from DAO, he should have changed his ways. The only thing that can change is that he falls in love with the Warden thats it.

Isabela on the other hand could quite being arogue enitirely as she can be made to accept responsibilties for her actions and she realizes her actions have hurt a lot of people.


He very much can. After the events of the game if he ended up in good terms with you he stops killing innocents and starts hunting down the Crows instead, as he says during A Murder of Crows.

And the change that you describe with Isabela only happens if you rival her, if you are on her friendship path she continues being a selfish b**** after 10 years

However, the "rivalry" system allows for character development paths that Origins never could offer.
.


With the friendship path none of the companions ever change either, similar to being an a-hole to your companions in Origins, which is kind of ironic.


He hunts down the Crows regardless if he survives the first game.

No, being an a-hole to your comapnions either, makes them leave, or die. There is no alternate development. They don't learn from you and can't be hardened outside of Allistair and Leliana (which seems to be retconned).

The new system allows anyone to be hardened and only Anders and Sebastian (dependent on the choice dealing with Anders) are exceptions to the rule.

#267
FieryDove

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RageGT wrote...

One for the thread, one for the OP! (who loves to write write write but actually says nothing! Well, nothing related to reality at least)


I am not sure the point of this thread. To generate amusement or perhaps sorrow for Tali.

Both games needed more work/bug fixing and in the latest more time as well. But they didn't get it.

Will DA3 be better (best of both games combined) or worse another not enough time/resources to make it good or even great?

I have no faith in EA to deliver. Even with the promise of improving the image they tarnished so long ago they continue down the same path. It's up to Bioware to negotiate enough time/resources or quit and make a new studio. I vote new studio.Image IPB

I don't think bashing past Bioware games to elevate  a current game is a good strategy be it consumers or marketing.

All Imho (No THIS IS FACTZ)

Modifié par FieryDove, 25 juin 2011 - 10:20 .


#268
por favor

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zeypher wrote...

por favor wrote...

hey OP, can you tell me why genlocks are great characters with superb character development?


err genlocks magically vanished from da2. to get them back we have shell out extra bucks


shh, I'm sure OP has something intelligent to say

#269
txgoldrush

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xkg wrote...

Really TC i wont say that you are troll but you are trying too hard.
All your arguments are so ridiculous that even die hard DA2 fans aren't backing you up here in your thread because of that.

But please continue - it is an amusing read.


How is stating what the game is really about ridicoulous? Then arguing for the most part its consistancy to the theme....

Is it flawless..hell no. Many parts feel incomplete, Act I runs too long, Orsino's downfall isn't convincing enough, etc. But the story is consistant and does have focus and for th eMOST part, well written.

#270
zeypher

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i have to ask do you know what hardneing is. Its giving strength or weight to an idea thats already there. rivalry is not the same thing

#271
ItsTheTruth

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por favor wrote...

zeypher wrote...

por favor wrote...

hey OP, can you tell me why genlocks are great characters with superb character development?


err genlocks magically vanished from da2. to get them back we have shell out extra bucks


shh, I'm sure OP has something intelligent to say

Well that's a bad question because the OP only makes **** up to defend DA2, and genlocks are from DA:O.

A better question would be: OP, do you think the road at the beginning of the game is beautiful and a good way to start DA2?

#272
FJVP

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txgoldrush wrote...

He hunts down the Crows regardless if he survives the first game.


So we agree that he can change then?

No,
being an a-hole to your comapnions either, makes them leave, or die.
There is no alternate development. They don't learn from you and can't
be hardened outside of Allistair and Leliana (which seems to be
retconned).

The new system allows anyone to be hardened and only
Anders and Sebastian (dependent on the choice dealing with Anders) are
exceptions to the rule.


Of course that they leave, that's what happens in real life. If you are just an a-hole to someone you can't seriously expect them to remain with you. With the frienship/rival system you could call someone a poopy head and they would somehow start to change their mind about their beliefs. How is that logical? The second system is just as flawed as the first one, except that the second one at least rewards you for being an utter bastard.

Modifié par FJVP, 25 juin 2011 - 10:23 .


#273
txgoldrush

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zeypher wrote...

i have to ask do you know what hardneing is. Its giving strength or weight to an idea thats already there. rivalry is not the same thing


"rivalry" is better actually...the system is not perfect, like how it locks at 100% (really, it should lock only after their final quest) and the word "rival" is not the best term to use....

however, it allows for more clear cut character development paths.

Sebastians case, it can be giving strength to an idea he already has.

#274
por favor

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ItsTheTruth wrote...

Well that's a bad question because the OP only makes **** up to defend DA2, and genlocks are from DA:O.

A better question would be: OP, do you think the road at the beginning of the game is beautiful and a good way to start DA2?


edit: nevermind, haha. i'm too tired.

Modifié par por favor, 25 juin 2011 - 10:32 .


#275
txgoldrush

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FJVP wrote...

txgoldrush wrote...

He hunts down the Crows regardless if he survives the first game.


So we agree that he can change then?

No,
being an a-hole to your comapnions either, makes them leave, or die.
There is no alternate development. They don't learn from you and can't
be hardened outside of Allistair and Leliana (which seems to be
retconned).

The new system allows anyone to be hardened and only
Anders and Sebastian (dependent on the choice dealing with Anders) are
exceptions to the rule.


Of course that they leave, that's what happens in real life. If you are just an a-hole to someone you can't seriously expect them to remain with you. With the frienship/rival system you could call someone a poopy head and they would somehow start to change their mind about their beliefs. How is that logical? The second system is just as flawed as the first one, except that the second one at least rewards you for being an utter bastard.


However, party members can leave in DAII as well if you clearly closs the red line and not help them. Fenris and Isabela especially. So you can just jerk them around and not expect consquences. And you will either lose Anders or Sebastian regardless.

Acxtually Zervan truly changed before DAO even started (except for the love angle)...thats the problem with DAO. The significant event happens before the character joins your party, not when they are in the party. At keast we got to play Leliana's backstory and we see her change in the DLC. Its always the most interesting stuff about the character thats told not shown. Thats the problem with DAO and even older Bioware games past BGII.

An RPG character should be defined in what they do in the game, not who they were before. Thats what makes The Witcher 2 so great.  Look at Ves. DAO on the other hand, has several major characters not participate in the plot. If you take out a DAO character, the story would not change for the most part unless you take out a major NPC like Loghain or Duncan. You can even take out Allistair and Morrigan with little change, all theat changes is that you have less options. Take how Aveline or Varric though, you can't, it wouldn't be the same. Act II already suffers if Isabela is not involved. Take out even some NPCs from TW2, and the story will not work.

Its much better for characters to be particpatants in the plot than be mostly on the sideline.

Modifié par txgoldrush, 25 juin 2011 - 10:38 .