Il Divo wrote...
Theagg wrote...
The dialogue wheel reduced dialogue choices, apparently. Or did it ?
In Origins you may have been presented with perhaps 4, 5 or 6 options of dialogue. But how many of these, if selected, genuinely pointed off down uniquely different dialogue tree branches ? How many of them were simply much the same thing phrased slightly differently, therefore not having much difference in affecting the NPC response. Did each one of those text dialogue selections presented, if selected have different raminfications for how the game unfolded later on ?
And, many people bemoan that what came out of Hawkes mouth didn't match the sentiment they thought they were expressing when clicking the dialogue wheel choice. This is true. However, the text dialogue choices in Origins, all 6 of them say , often left me thinking that none of those text choices presented were how I wanted my Warden to reply anyway. Some of them, written in their full glory were just bizarre.
So both mechanics have problems.
I agree. I think the real problem is that because DA2 began to provide 'tone icons', instead of players now choosing what tone they think is appropriate for a situation, they stick with a single tone and that becomes Hawke's 'character'. People don't like the tone icons because it exposes how basic the Bioware dialogue really is:
1) Good response.
2) Neutral response/questions.
3) Evil response.
And that's the extent of it. DA2 (imo) didn't dumb it down. It just dispels the illusion.
I dislike having to stick to one personality
If it was up to me, you could pick whatever tone choices you want and the game would tally them up. Then if you have chosen enough aggressive choices, you can convince Maraas to fight with you. But if you also chose enough diplomatic choices, you can convince Danyla's daughter to let the guy go.
Instead of a dominant personality, it tallies them up. I respond to different situations in different ways. If I'm an ass to one person, I'm not going to be an ass to a different person 3 quests later.
DA2 made me have to play Hawke like he's constantly got a cactus shoved up his ass just so I could convince Maraas to fight with me.




Ce sujet est fermé
Retour en haut




