Dragon Age Origins is highly overrated, and DAII does many things better.
#126
Posté 25 juin 2011 - 09:53
[quote]txgoldrush wrote...
[quote]Yrkoon wrote...
[quote]Persephone wrote...
[quote]Yrkoon wrote...
[quote]Persephone wrote...
[quote]Yrkoon wrote...
[quote]Persephone wrote...
[quote]Yrkoon wrote...
[quote]txgoldrush wrote...
[quote]mrcrusty wrote...
Rise to Power? Story of Kirkwall? I thought those were the major narrative elements, not Cassandra realising that Hawke was not to blame for the conflict. That felt more like a sequel hook than anything.[/quote]
Then why the frame narrative?.[/quote]
To present the story as something that took place in the past- and more importantly, to let the player know that in the present, something nasty is going on -Ie. there's been no ending. No resolution. No conclusion.
One need only read Mike Laidlaw's recent posts about this subject to confirm this FACT.
[/quote]
So a cliffhanger/open ending is NO ENDING.
[/quote]
It wasn't an open ending. It was a cliff hanger. To use your book comparison, it'd be like someone quit reading
Gone with the Wind halfway through.[/quote]
A cliffhanger ending IS an ending. [/quote]
No. it isn't. And the fact that Books and TV shows contain unresolved cliff hangers, does not make it so.
All three are story mediums. And they use cliff hangers to specifically tell the reader/viewer/player that they're not done with the story... that the story has not ended yet.
[/quote]
Based on THAT logic, NO story is ever completely done.
[/quote]
Um... no. A story ends when its primary conflict is resolved. It doesn't have to tie up every single miniscule loose end. The thing about DA2 is that it had one primary conflict for each chapter - for a total of 3. The first two were rather well resolved IMO (Deep roads expedition; Qunari threat). The game could have ended at the conclusion of either one and we wouldn't be here having this discussion.
The problem though, is that this game had a chapter 3, which tried to crecendo to some huge epic conflict that completely overshadows the first two.... but then it ends before that conflict is even remotely resolved. In fact, it technically ends before the conflict even peaks!
No, man. Don't even try to justify DA2's ridiculous non-ending by pretending some "normalcy" of some kind.[/quote]
The primary conflict in DAII is not Mage vs Templar....its Hawke vs. the dark side of human nature...the greed, the madness, and the extremism. However, its the primary conflict which the protagonist loses. While the mage vs templar battle will continue and if Hawke returns he may still battle the dark side of human nature, however, the conflict in DAII wraps up with the protagonist losing.[/quote]
Hello
thanks to get it that right for me I always though it was is because of the speed PCI-E bus out of the north-bridge compared to latency of the cache memory of the GPU.
honestly, the greed, the madness, the extremism, kind of like in DA:O for the Urn, the nature of the beast, the circle, the.... wait now that i come to think of it pretty much every story arc in DA:0 or in DA:2 for that matter.
That is what makes and made Bioware game what they are
Is that rhetoric lack of insight or I am right to start to be surprised that you can function in daylight?[/quote]
However in DAII, its the main conflict, in DAO, it is not. Thats the difference.
#127
Posté 25 juin 2011 - 09:58
#128
Posté 25 juin 2011 - 10:05
txgoldrush wrote...
philippe willaume wrote...
Hello
you really are flogging a dead horse.
The vast majority of us un-enlightened, slow witted, short-sighted partial DA:0 loves have agreed for month that DA:II was potentially a better designed game and that it just failed to deliver, IMNSHO, the core issue being the design not being pushed to its rational conclusion.
DA:0= lords of the rings
well you could make the same analogy with gilganesh ie DA:0=Giganesh. yes you are right there are thematic resemblance, but provided you are read enough, you will see much more resemblance with the theme of genres.
if were transpose your proposition it would be to say that Romeo and Juliet is Tristan and Isolde.
And whilst it is true, just as saying that all martial arts are doing the same thing, you have to take in consideration so many paradims that made it just as clear that they way to go about thing is just ass important as defining things that what the said things is actually about.
And from that angle no DA:0 is not the lords of the rings nor is Romeo and Juliet the same as Tristan and Isolde
As far as the combat or the companion
You will have no argument with the fact that the companion are better developed and the combat mechanism are easier to fathom in DA:2 that the same items in DA:0
Now you can turn it anyway you like, combat in DA:O require you to be smart and gave the possibility of at least two strategy per character type and the type of engagement were varied as in DA:II it is all about gear , maxing out and kitting.
That just makes DA:II combat tedious even though it is better designed and that I a very perverse way I liked the fact that in DAII the special attack from boss were easier to dodge which should make the fight even more fun.
The same goes for companion, better companion quest but you end up not really caring as much about them.
Phil
However DAO borrows heavily from LOTR and doesn't be subtle about it. Its more than just using genre conventions, its ripping it off. No story is completely original, but some are more original than others. There is no real twist to make it unique as well. Mass Effect is clearly influenced by major sci fi works and even shouts them out and pays homage to them however,, the plot, the lore, and the threat are more unique. While the genre conventions are followed, it does have its uniqueness. DAO lacks this.
Major's Mask is a saves the world plot, however, what makes it unique was its three day timer, its atmosphere, and its themes. This in turn sets the game's story apart from the others. Now its the least generic and the most unique of the Zelda titles.
Hello
well, if you accept that DA:0 borrows a lot of LORT you have to agree to liken the reapers of ME to the cylons, the Kilrathi and so on . If I dig deep enough, I am pretty sure you had a faction like that in the Elite series.
You just can't pick and choose what is related and what is not related either you do apply the same rule to both side of your argument or you are not augmenting at all.
By the same yard stick you judge ME, the alienate, the subservient status of the elves, elder good possessing high dragon, the theological emprise on the mages, the way all the society functions make DA:0 world unique not to mention the monolithic approach of light and darkness in LOTR where in DA:Oy (or DAII You can waddle in any shade of grey you whish
philippe
Modifié par philippe willaume, 25 juin 2011 - 10:33 .
#129
Guest_sam123456_*
Posté 25 juin 2011 - 10:06
Guest_sam123456_*
better sidequest? the sidequest were lazy and no way is DA2 in anyway is better cuz its much more than you said theres bad waves of enemies horrid elf and darkspawn desigh bad new hero plus add a voiced hero sucked cuz you dont espected them to say what the said on dialogue plus lets not forget DA2 is like a story book about the past its not really true DAO was really talking about your warden there thats the main reason why DAO was better and if DA2 was better dont you think they will add elves and drawfs in the game?txgoldrush wrote...
Why does everyone hold this game in such high regard than bash DAII?
Really DAO is highly overrated, while DAII while having some serious flaws, is underrated.
Lets start with story. DAO is basically LOTR's with gore. Thats it. The Darkspawn are gonna burn everything, we must stop them. Its very generic, very cliched, very boring. Its also a Lord of the Rings rip...compae the Warden to Frodo (and The Ring his Wardeness), while Loghain is the regent of Gondor, Alistair is Aragorn, The Archdemon is Sauron, and the Darkspawn are the orcs of Mordor, while Denerim is Minas Tirith. Lets not also forget the lack of focus in that the 4 main mid quests's narratives overpower the main quests, while Nature of the Beast and the Urn Of The Sacred Ashes were great, the Broken Circle and Paragon Of Her Kind stumble due to pacing and poor game design. Its also too bad that they have nothing to do with the story except for gathering plot coupons. Very little reminders of the main threat as well. Its like the Spawn aren't even attacking. ME3 will have a similiar story, but at least The Reapers and indoctrinated Cerberus troopers will remind Shepard of the main threat. And then, unlike its sequel, the party members have barely anything to do with the main plot outside of Alistair and Morrigan.
Now for the characters....one dimensional clones of Bioware characters. Its that Carth? No, its Alistair. Hey Oghren is Black Whirlwind as a Dwarf and if HK47 was an elf, he'd be Zervan. Morrigan and Viconia are like twins, Leliana is Dawn Star. Sten is just like Sagacious Zu, a very untalkative character with a dark past. Only Wynne and Shale seem to be like original characters and Shale has HK47 qualities as well. And almost all of them are one dimensional to boot, or sometimes two dimensional in the case of Morrigan and Allistair. The exceptions are Wynne and Leliana, who is really one of Bioware's best written characters. Everyone else has one personality, one angle, nothing more, and Zervan's DAII appearance proves how one dimensional he is. DAII on the other hand, has more fleshed out and more multi dimensional characters. Varric, along with Leliana, is the most multidimensional character in the series. Isabela has multiple angles on her and does some pretty unexpected things that you don't expect. Aveline has complex views on law and order and is not afraid to extrajudically execute criminals. Anders becomes a true dynamic character and someone that goes from likable to unlikable as the game progresses, thats profound. Only Fenris do I say is more one dimensional and he has more dynamics to him than most of Origins cast. The friendship/rivalry system also gives the characters new angles. Far better cast than the one in Origins or Awakenings. And except for Merril, no clones either.
Gameplay and combat in DAO is so broken and clunky its not even funny. This is far from Baldur's Gate II it tries to be. The skills are so unbalanced especially for a mage that it ceases to be any sort of a tactical masterpiece it wants to be. Mana clash for instance is telling a mage, your dead. Its too easy when you know what you are doing. Not only that, why does my Arcane Warrior fight like she has a pole shoved up her butt? DAII is far from perfect, but its better, especially with patch 1.3. I like how you are actually encouraged to use class combos and that the classes are more balanced. Lets not forget that the dialogue system is much better in DAII (except for the sarcastic option) and Hawke is now actually a character. Far from Geralt of Rivia or Nameless One level, but much better than the listless Warden who was a step back from Shepard. Character customization is overrated anyway...Id rather be a real more fleshed out protagonist with emotions that can make decisions than a listles splayer avatar who every character talks AT, and not WITH.
Fans that hate on DAII while praising the first just fail to admit that DAO has significant flaws. DAO played it safe and as a result its a boring effort, especially compared to games like The Witcher and NWN2: Mask of the Betrayer which tells a far better written tale with better characters. DAII isn't afraid to fail and in many cases it does, but it also succeeds overall. While the recycled environments and the rushed production values is a huge determent, the story is smarter, has more soul, with better characters, better written side quests, etc. While DAII was rushed to release, DAO was in development too long and got surpassed in quality long before release.
The Dragon Age franchise has yet to achieve greatness...its just not there yet.
#130
Posté 25 juin 2011 - 10:10
@OP, It's very clear that you haven't played DA:O. ...Not that there is much point in you doing so... probably.
Everything you have stated or claimed in this thread is IMO complete BS.
And it starts with this silly assertion that DA:O is a LoTR "ripoff" and that DA2 in that regard compares favourable. BS!
First of all, had it been true that DA:O was a LoTR clone, it still wouldn't have made DA:O bad. The quality is not in the plot but in the telling.
Secondly, it's not true. DA:O only borrows the subject matter from LoTR. ...Or from ancient Greek and Persian stories, or Chinese, or Indian,.. stories or history. Or WW2. The threat of invading dark hordes and the struggle to save what is ours is very deep rooted in the human consciousness, for very good reasons. This makes it a common enough story subject in literature. And there is nothing wrong with that. On the contrary, it makes for a very compelling story and one that is even important to tell every generation, again and again. Which is exactly the reason why Tolkien very consciously chose this.
Third, but the 'invading dark hordes' is not anywhere as common and tired as the story subject of the poor nobody from the country who makes it big in the city. This got to be one of the most used items of all time. If you want to talk about "cliche", you wouldn't need to look further.
Fourth, but DA:O is not a LoTR clone. The plot is much different, as is the structure.
Fifth, DA:O tells its many possible stories very well and very compellingly. Unlike DA2, only one linear 'story' which can be accused of hardly having any plot at all, except for some extremely one-dimensional mages-templars simple conflict, where there really isn't any side to choose. Doing so is very superficial and doesn't change a thing. I have never encountered a RPG that does such a poor job of telling a story as DA2. Seriously. (Even Bethesda's, which aren't even 'story-driven', are Shakespearian in comparison). Not that there is much to tell. Just a collection of random combat, all the same. But still. It's as if they thought their silly frame narrative would make up for creating any connection at all.
Modifié par bEVEsthda, 25 juin 2011 - 10:30 .
#131
Posté 25 juin 2011 - 10:12
www.youtube.com/watchtxgoldrush wrote...
Why does everyone hold this game in such high regard than bash DAII?
Really DAO is highly overrated, while DAII while having some serious flaws, is underrated.
Lets start with story. DAO is basically LOTR's with gore. Thats it. The Darkspawn are gonna burn everything, we must stop them. Its very generic, very cliched, very boring. Its also a Lord of the Rings rip...compae the Warden to Frodo (and The Ring his Wardeness), while Loghain is the regent of Gondor, Alistair is Aragorn, The Archdemon is Sauron, and the Darkspawn are the orcs of Mordor, while Denerim is Minas Tirith. Lets not also forget the lack of focus in that the 4 main mid quests's narratives overpower the main quests, while Nature of the Beast and the Urn Of The Sacred Ashes were great, the Broken Circle and Paragon Of Her Kind stumble due to pacing and poor game design. Its also too bad that they have nothing to do with the story except for gathering plot coupons. Very little reminders of the main threat as well. Its like the Spawn aren't even attacking. ME3 will have a similiar story, but at least The Reapers and indoctrinated Cerberus troopers will remind Shepard of the main threat. And then, unlike its sequel, the party members have barely anything to do with the main plot outside of Alistair and Morrigan.
Now for the characters....one dimensional clones of Bioware characters. Its that Carth? No, its Alistair. Hey Oghren is Black Whirlwind as a Dwarf and if HK47 was an elf, he'd be Zervan. Morrigan and Viconia are like twins, Leliana is Dawn Star. Sten is just like Sagacious Zu, a very untalkative character with a dark past. Only Wynne and Shale seem to be like original characters and Shale has HK47 qualities as well. And almost all of them are one dimensional to boot, or sometimes two dimensional in the case of Morrigan and Allistair. The exceptions are Wynne and Leliana, who is really one of Bioware's best written characters. Everyone else has one personality, one angle, nothing more, and Zervan's DAII appearance proves how one dimensional he is. DAII on the other hand, has more fleshed out and more multi dimensional characters. Varric, along with Leliana, is the most multidimensional character in the series. Isabela has multiple angles on her and does some pretty unexpected things that you don't expect. Aveline has complex views on law and order and is not afraid to extrajudically execute criminals. Anders becomes a true dynamic character and someone that goes from likable to unlikable as the game progresses, thats profound. Only Fenris do I say is more one dimensional and he has more dynamics to him than most of Origins cast. The friendship/rivalry system also gives the characters new angles. Far better cast than the one in Origins or Awakenings. And except for Merril, no clones either.
Gameplay and combat in DAO is so broken and clunky its not even funny. This is far from Baldur's Gate II it tries to be. The skills are so unbalanced especially for a mage that it ceases to be any sort of a tactical masterpiece it wants to be. Mana clash for instance is telling a mage, your dead. Its too easy when you know what you are doing. Not only that, why does my Arcane Warrior fight like she has a pole shoved up her butt? DAII is far from perfect, but its better, especially with patch 1.3. I like how you are actually encouraged to use class combos and that the classes are more balanced. Lets not forget that the dialogue system is much better in DAII (except for the sarcastic option) and Hawke is now actually a character. Far from Geralt of Rivia or Nameless One level, but much better than the listless Warden who was a step back from Shepard. Character customization is overrated anyway...Id rather be a real more fleshed out protagonist with emotions that can make decisions than a listles splayer avatar who every character talks AT, and not WITH.
Fans that hate on DAII while praising the first just fail to admit that DAO has significant flaws. DAO played it safe and as a result its a boring effort, especially compared to games like The Witcher and NWN2: Mask of the Betrayer which tells a far better written tale with better characters. DAII isn't afraid to fail and in many cases it does, but it also succeeds overall. While the recycled environments and the rushed production values is a huge determent, the story is smarter, has more soul, with better characters, better written side quests, etc. While DAII was rushed to release, DAO was in development too long and got surpassed in quality long before release.
The Dragon Age franchise has yet to achieve greatness...its just not there yet.
#132
Posté 25 juin 2011 - 10:12
In that case, the game 'ended' for my Hawke before he even set foot inside Kirkwall proper.txgoldrush wrote...
Yrkoon wrote...
Lost what? Lost against the so-called dark side of human nature? My last Hawke was a blood mage that just wanted to sow chaos and kill stuff (since that's basically the ONLY THING the game rewards you for) So tell me, how did I lose? And more importantly, how did I "resolve" the conflict.... since I disappeared before its peak?txgoldrush wrote...
Yrkoon wrote...
Except we don't know whether he lost or not, since he disappears. loltxgoldrush wrote...
The primary conflict in DAII is not Mage vs Templar....its Hawke vs. the dark side of human nature...the greed, the madness, and the extremism. However, its the primary conflict which the protagonist loses. While the mage vs templar battle will continue and if Hawke returns he may still battle the dark side of human nature, however, the conflict in DAII wraps up with the protagonist losing.
This is no different than if DA:O had ended and gone to the credits just as the warden goes through the doorway to the roof of Fort Drakon.
no he or she lost
you lost by giving in to the dark side. .a more extremist Hawke can pick a side and become extreme himself, That doesn't mean the conflict isn't there, that means he loses by giving in. in a man vs nature story, a hero can lose by nature overpowering the situation the portagonist is in (Moderate Hawke) or lose by succumbing to it (extremist Hawke).
So basically, the conflict ( as you define it) could be resolved in the prologue. Some game
Modifié par Yrkoon, 25 juin 2011 - 10:18 .
#133
Posté 25 juin 2011 - 10:19
csfteeeer wrote...
oh S**t *Prepares for Flame Storm*
EDIT: Wait Wait Wait, Txgoldrush? you're the one that got flamed to hell at Gamespot for defending DA2 at that interview, while acting as if your opinion was a fact, HA.
Note: i've also seen you in IGN.
Oh and BTW, LOTR Had gore, you clearly haven't looked into it.
I don’t get it. BW locks threads like this one
http://social.biowar...1/index/7720025
Hence leave this thread open
#134
Posté 25 juin 2011 - 10:24
http://en.wikipedia....on_Age:_Origins ' class='bbc_url' title='Lien externe' rel='nofollow external'> http://en.wikipedia....on_Age:_Origins
Just because you love DA:2 does NOT mean you should outright dismiss the first one.
They are NOT perfect games.
If DA:2 had gotten six more months of development time, it would have been a BETTER game.
Modifié par Melca36, 25 juin 2011 - 10:24 .
#135
Posté 25 juin 2011 - 10:26
Then your comparing things like how the chacters fight... yea I'll give you that one, DA:O combat is boring (at least not with melee finishers, which IMO FAR FAR out classes exploding badguys) But DA:O combat is more realistic than DA2 combat is (well mage combat looks more realistic but thats about it) DA2 combat is more animish in its fighting. don't get me wrong I like DA2 twohanded fighting better but thats about it for melee. Sword and shield fighting in DA2 is the most boring thing out there.
IMO i really hate when people compare games to other things like movies and such because imo there hasn't been 1 game that has matched its movie counterpart. And you can say that Author and Camelot is like LOTR because it has swords and shields and people fighting and killing eachother. So really, thats nice thats your opinion and from the looks of it your not going to back down from it, thats fine, just stop trying to convince me and others that it IS a 100% rippoff of LOTR.
If it is SOO much a ripoff why hasn't anyone tried sueing Bioware?? Oh wait they can't because in reality it isn't a full ripoff. LOTR was all about the ring, This game was about a "speical blooded guy" having to deal with a civil war, idiot power hungery Drawves, and a minor Templar vs Mage issue, with a Elf vs Werewolf problem about revenge and letting go of the past, with trying to get allies by looking for the holy grail... I mean sacred ashs, to heal a sick man.
Now as for the Chacters.
IMO Zev didn't really give a crap about what the Warden did because well he killed people for a living so either choice doesn't matter the fact that you spard him int he first place did. So I don't think he is about to do anything really against the Warden without having a good plan. And he doesn't really care about Ferladen because its not his home country.
Shale couldn't care less what happens in the world because he/she, thinks its imortal so it doesn't matter.
Sten doesn't care about most of the thing because he just wanted infomation about the blight and nothing else. The fact that you bring him along only helps him complete his task.
Also all the chacters you said yea they may be copies from other games, but so what? Its there games and let them copy them. I haven't played the Baulder gate series so your comparisons are lost on me, But again so what?
Your saying that all the DA2 chacters are orginal? They aren't go to tvtropes and you will quickly see those kinds of chacters are not new to stories.
Yes there are improvents, but there are still flaws and issues that we did not like in DA2, like the fact that your choices didn't really have any impact on the game at all. All of it lead down to was the part that the story ended on... you still end up missing and the world is still at war. The only "real" diffeance is what chacters where avalable later. Having your Brother/sister be there or not didn't matter for at least 3/4 the game, and ended up only being partly useful to boot.
DA:O was still a good game. You don't like the combat stlye fine, you don't like it just stop trying to convice people you are "right" about it. Because you can never be right about what people should like or dislike.
#136
Posté 25 juin 2011 - 10:26
I do agree DAO wasn't nearly as good as some people make it out to be though. As far as originality goes, both games fail. I personally had way more fun playing DAO however, which is to say I at least enjoyed it, DA2 I found to be tedious and near unplayable.
Also, once and for all, can we stop referring to ANY videogame characters as "deep"? By any real literary metric they are all shallow cartoon characters. Arguing over which is better written, is like arguing over whether He-Man is better written than Optimus Prime.
Modifié par relhart, 25 juin 2011 - 10:26 .
#137
Posté 25 juin 2011 - 10:31
txgoldrush wrote...
However in DAII, its the main conflict, in DAO, it is not. Thats the difference.
Hello
That how you see it, and it is fine but other sees it as an integral part of the DA:0 story.
Ie how much of your core values are you willing to compromise to achive the goal of the game in a world of grey values and people that takes advantages.
That goal Bing saving the word, slapping the kirkwall extremist mobs or saving the human race.
That is the crucible of this argument, I can't demonstrate that either side is correct because this is essentially looking at the same fence from two different view points.
I.e. I could use getting who you chose to be king in DA:O as prime counter argument but you could dismiss it as just being a stun in a the greater quest.and we are both right.
Neither argument is really mutually exclusive.
After DA:0, for people that liked DA:0, DAII is just too much of the same thing.
one of the main complaints is that your actions does not matter or that the combat is always the same.
and compared to DA:0, it is 100% correct but it is equally right to say that in DA:0 sometimes your actions did not matter and some fights were on the long winded side as well but there was enough diversity to make it enjoyable.
Now i can understand that if you have played DAII first, someone could see DA:0 as long winded way around for a short cut.
philippe
#138
Posté 25 juin 2011 - 10:32
Optimus Prime is totally a better character, the dept of his emotion for that character!, well it just moved merelhart wrote...
DA2 not a blatant rip off? Someone must not have played Drakensang 2.
I
do agree DAO wasn't nearly as good as some people make it out to be
though. As far as originality goes, both games fail. I personally had
way more fun playing DAO however, which is to say I at least enjoyed it,
DA2 I found to be tedious and near unplayable.
Also, once and
for all, can we stop referring to ANY videogame characters as "deep"?
By any real literary metric they are all shallow cartoon characters.
Arguing over which is better written, is like arguing over whether
He-Man is better written than Optimus Prime.
Modifié par DinoSteve, 25 juin 2011 - 10:32 .
#139
Posté 25 juin 2011 - 10:32
bEVEsthda wrote...
@Persephone, Go to bed or something. Don't be a complete idiot. Pick your battles.
Sure, Daddy. I'll go to bed at noon. Follow what you preach!
#140
Posté 25 juin 2011 - 10:34
#Great_Horn wrote...
csfteeeer wrote...
oh S**t *Prepares for Flame Storm*
EDIT: Wait Wait Wait, Txgoldrush? you're the one that got flamed to hell at Gamespot for defending DA2 at that interview, while acting as if your opinion was a fact, HA.
Note: i've also seen you in IGN.
Oh and BTW, LOTR Had gore, you clearly haven't looked into it.
I don’t get it. BW locks threads like this one
http://social.biowar...1/index/7720025
Hence leave this thread open
It's night in Canada. The devs DO sleep sometimes.
#141
Posté 25 juin 2011 - 10:35
Melca36 wrote...
I dont think Origins is a perfect game but it did win a GREAT deal of awards.
http://en.wikipedia....n_Age:_Origins
Just because you love DA:2 does NOT mean you should outright dismiss the first one.
They are NOT perfect games.
If DA:2 had gotten six more months of development time, it would have been a BETTER game.
^ This is spot on.
#142
Posté 25 juin 2011 - 10:36
The first was a nice RPG
The second is pure garbage..
#143
Posté 25 juin 2011 - 10:40
Monica83 wrote...
yeaah yeaah it seems the awesome button isn't awesome enough....Since DAO and DA2 are not comparable...
The first was a nice RPG
The second is pure garbage..
I prefer the Awesome Button to your constant REPEAT button. :innocent:
#144
Posté 25 juin 2011 - 10:42
It's night in Canada. The devs DO sleep sometimes.
[/quote]
Sleeping at lunch time (europe)? Well that explains it.
#145
Posté 25 juin 2011 - 10:49
I've read all your responses in this thread, Persephone. I may not agree with all of them, but I have no clue what this guy means. You're not the idiot here. You happen to like the game. I can dream up worse "crimes" on a BW fan forum. Ghehe. Sigh. People. It's good to have people like you with another view here and who can be reasonable about it. Keep on posting.Persephone wrote...
Sure, Daddy. I'll go to bed at noon. Follow what you preach!bEVEsthda wrote...
@Persephone, Go to bed or something. Don't be a complete idiot. Pick your battles.
#146
Posté 25 juin 2011 - 11:02
QFTDinoSteve wrote...
www.youtube.com/watch
DA 2 had a lot of potential, I admit that. But it was rushed as hell. If it was in development for at least 3 years. it surely would be a far better game. Still not better then DA:O though, because they went Mass Effect way and removed many things that added depth to the game like long conversations with party members and customization and much more.
But alas, Bioware has changed and they are certainly pandering to different audience. You can do it Bioware, of course, but dont be surprised if your "we want COD audience, awesomebutton, removing things in sequels" etc will alienate your once faithful audience that is disappointed with your direction you took since you are with EA. We can see what you are doing, lying to us just make it worse.
#147
Posté 25 juin 2011 - 11:11
AngryFrozenWater wrote...
I've read all your responses in this thread, Persephone. I may not agree with all of them, but I have no clue what this guy means. You're not the idiot here. You happen to like the game. I can dream up worse "crimes" on a BW fan forum. Ghehe. Sigh. People. It's good to have people like you with another view here and who can be reasonable about it. Keep on posting.Persephone wrote...
Sure, Daddy. I'll go to bed at noon. Follow what you preach!bEVEsthda wrote...
@Persephone, Go to bed or something. Don't be a complete idiot. Pick your battles.
I'll explain then:
Yes, Persephone likes DA2. We've been enlighted to that fact for months now. If I had anything to say about that matter she'd be sure to have heard from me a long time ago, wouldn't she?
This is a troll thread. Persephone jumps right in with a lot of spinal column defenses of DA2, all over the place, comments like "but I like the awesome button better than your repeat button" etc, wether that is appropriate points for the thread or not. Wherever P. can put it in. I (wrongly) assumed that it was like very early morning for P. and that P. was sleep deprived.
#148
Posté 25 juin 2011 - 11:24
bEVEsthda wrote...
AngryFrozenWater wrote...
I've read all your responses in this thread, Persephone. I may not agree with all of them, but I have no clue what this guy means. You're not the idiot here. You happen to like the game. I can dream up worse "crimes" on a BW fan forum. Ghehe. Sigh. People. It's good to have people like you with another view here and who can be reasonable about it. Keep on posting.Persephone wrote...
Sure, Daddy. I'll go to bed at noon. Follow what you preach!bEVEsthda wrote...
@Persephone, Go to bed or something. Don't be a complete idiot. Pick your battles.
I'll explain then:
Yes, Persephone likes DA2. We've been enlighted to that fact for months now. If I had anything to say about that matter she'd be sure to have heard from me a long time ago, wouldn't she?
This is a troll thread. Persephone jumps right in with a lot of spinal column defenses of DA2, all over the place, comments like "but I like the awesome button better than your repeat button" etc, wether that is appropriate points for the thread or not. Wherever P. can put it in. I (wrongly) assumed that it was like very early morning for P. and that P. was sleep deprived.
I don't think it's a troll thread. Texasgoldrush has been ardently defending Dragon Age 2 for a good while now over at Gamespot's System Wars ( not the most credible place, but still ).
Modifié par Gunderic, 25 juin 2011 - 11:30 .
#149
Posté 25 juin 2011 - 11:34
#150
Posté 25 juin 2011 - 11:43
DinoSteve wrote...
www.youtube.com/watchtxgoldrush wrote...
Why does everyone hold this game in such high regard than bash DAII?
Really DAO is highly overrated, while DAII while having some serious flaws, is underrated.
Damn you beat me to it.
But I though of this when the I read the original post




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