VS (Kaidan/Ashley) "potential confirmation" for s/s romance!
#301
Posté 03 juillet 2011 - 05:40
#302
Posté 03 juillet 2011 - 05:44
Not to mention that's not how it works in RL at all, how exactly cheating on Ashley would turn her into a s/s love interest for Shepard, if a Shepard who cheated on her is a man?sTrYkZ1LLa wrote...
It makes sense if you cheated on Ashley and turned her off to all men.
#303
Posté 03 juillet 2011 - 05:48
#304
Posté 03 juillet 2011 - 05:57
#305
Posté 03 juillet 2011 - 05:59
sTrYkZ1LLa wrote...
On my play through kaidan is dead ash was love interest I cheated on her with Miranda. I can see her being pissed and going lez. And if you don't think that happens watch The Maury Show haha. Who said ss relationship was for Shepard only. Who knows.
Lolwut?
#306
Posté 03 juillet 2011 - 06:03
#307
Posté 03 juillet 2011 - 08:34
If you don't want to same smex up Kaidan you don't have to. Just like all of our actions in game are our own so are the relationships with our companions. Your Kaidan may be straight, mine just didn't get up the courage to approach Shep til ME3.
#308
Posté 03 juillet 2011 - 07:23
Modifié par Estelindis, 04 juillet 2011 - 09:45 .
#309
Posté 05 juillet 2011 - 05:57
#310
Posté 05 juillet 2011 - 10:19
#311
Posté 06 juillet 2011 - 01:39
#312
Posté 06 juillet 2011 - 03:28
Yes, it sounds pretty reasonable to say that both actors might read every line, and even that every line might get put on the disk.
It is less reasonable to say that every sound file would get properly filed, flagged, volume-mastered, lip-synched, and keyed to fire at the right time. That all takes place rather later in the production cycle and pretty much demands that at some point, someone intended for those options to be in the game. In fact if you hack your game to romance Kaidan or Ash as a s/s Shep, you'll notice the volume isn't mastered properly, so you can kind of figure out where in the design timeline they decided they were going to cut that content. But it's definitely cut content, and not backup resources, or it wouldn't have gotten so completely integrated into the game that any user can access it by editing a single hex byte in their save.
Modifié par Quething, 06 juillet 2011 - 03:29 .
#313
Posté 06 juillet 2011 - 03:36
extras get onto disc space all the time. they don't move it file by file, they move it folder by folder (that's' how early, 5 minute south park short ended up on super mario brothers CD)
I won't claim how easy or difficult it is to flag conversation content. I'm not a programer. but.. its also possible they could have left it in, because PC gamers are known for modding games. I mean - they had junior stuff deal with side quests for the engineers, Dr Chakwas, Gardner and entire Kelly arc - and it didn't seem to have taken them THAT long to implement. is the modded romance possible on xbox? or is it just pc version (that came out a year later)?
#314
Posté 06 juillet 2011 - 03:50
So in the end it comes down to the same thing. If it wasn't for the time constraints and the fact gay players are at the bottom of priority list due to their small numbers, Kaidan & Ash would've been available for s/s option since day 1. It is only logical then that they're available for that option next time it's possible which is ME3.jeweledleah wrote...
according to quotes in my signature - they didn't considered it until AFTER recording all of the dialog for Shepard at which point they figured, hmm we have all this dialogue, could we possibly use it? and they then decided that it didn't sound right, it didn't do justice to the characters in its current state and I'm guessing they ran out of time to write in proper romances paths, not to mention calling back the actors for re-recording sessions... so they scrapped that idea.
#315
Posté 06 juillet 2011 - 04:15
jeweledleah wrote...
I won't claim how easy or difficult it is to flag conversation content. I'm not a programer. but.. its also possible they could have left it in, because PC gamers are known for modding games. I mean - they had junior stuff deal with side quests for the engineers, Dr Chakwas, Gardner and entire Kelly arc - and it didn't seem to have taken them THAT long to implement. is the modded romance possible on xbox? or is it just pc version (that came out a year later)?
Not "difficult" so much as "time-consuming" (depending on how the engine does dialog - if it does the gender swap by symmetrical file hierarchy it wouldn't be so bad, though you'd still need someone to master and sort the files and troubleshoot the lipsynch), but from a production standpoint it amounts to the same thing.
I have no idea if the hack works on xbox. The lack of a console makes it hard to test, you'd need someone who knows how to get a savegame to their PC and back. Any volunteers?
Modifié par Quething, 06 juillet 2011 - 04:16 .
#316
Posté 06 juillet 2011 - 05:03
It would only be logical, if both variables had changed. I doubt that.IsaacShep wrote...
So in the end it comes down to the same thing. If it wasn't for the time constraints and the fact gay players are at the bottom of priority list due to their small numbers, Kaidan & Ash would've been available for s/s option since day 1. It is only logical then that they're available for that option next time it's possible which is ME3.
#317
Posté 06 juillet 2011 - 06:18
Errol Dnamyx wrote...
It would only be logical, if both variables had changed. I doubt that.IsaacShep wrote...
So in the end it comes down to the same thing. If it wasn't for the time constraints and the fact gay players are at the bottom of priority list due to their small numbers, Kaidan & Ash would've been available for s/s option since day 1. It is only logical then that they're available for that option next time it's possible which is ME3.
The decision to include s/s romances was only announced after the launch date of ME3 was delayed by six months.
Before that, in media interviews ,we were told that there wouldn't be any new romances at all, and certainly no same-sex ones.
Undoubredly Bioware now have more time (and probably money) to include things that wouldn't necessarily have been included in a time and budget-constrained development period.
We aren't privy to their internal decision-making, but we can assume that they'd planned to have the main game finished in the normal development period. The extra time and money just allows for more polishing, deeper content and the addition of things that may not have made the cut had there not been a delay.
Obviously, s/s romances aren't a priority - but now they can satisfy more people while also polishing the game's main story and gameplay mechanics for everyone. Isn't that a good thing?
#318
Posté 09 juillet 2011 - 12:03
#319
Posté 20 août 2011 - 05:22





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